<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-31497184</id><updated>2011-10-17T13:05:20.337-05:00</updated><title type='text'>Vintage Computer Manuals</title><subtitle type='html'>Vintage Computer and Classic Computer Manuals Online</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default?start-index=101&amp;max-results=100'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>352</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-31497184.post-116940211542916709</id><published>2007-01-21T11:53:00.000-06:00</published><updated>2007-01-21T11:55:48.976-06:00</updated><title type='text'>Retro Microcomputer Vintage Timex Sinclair Homepage</title><content type='html'>&lt;span style="font-weight: bold; color: rgb(255, 0, 0);font-size:180%;" &gt;&lt;span style="color: rgb(51, 0, 153); font-style: italic;"&gt;   SINCLAIR ZX81 ZX80 - TIMEX TS1000 TS1500 - PC8300 - LAMBDA - JUPITER ACE   &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;ZX-TEAM-homepage     www.zx81.de&lt;br /&gt;ZX-TEAM&lt;br /&gt;the world's very last but active users group for&lt;br /&gt;SINCLAIR ZX80, ZX81 and clones presents:&lt;br /&gt;  ZX-TEAM-Homepage    (English pages)&lt;br /&gt;&lt;br /&gt;ISO81* zeddyfied&lt;br /&gt;* International Sinclair Owners since 1981&lt;br /&gt;ZX-TEAM&lt;br /&gt;weltweit die letzte aktive User-Gruppe für&lt;br /&gt;SINCLAIR ZX80, ZX81 und Clones präsentiert:&lt;br /&gt;  ZX-TEAM-Homepage   (Deutsche Seiten)  &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;script charset="UTF-8" type="text/javascript" src="http://swicki.eurekster.com/sidebar?groupkey=f629242e-959a-4f67-9f21-98497e8f07a8&amp;seckey=ca89aae3-ebf9-44e5-8e76-f3f61f33210c&amp;amp;target=_self&amp;numresults=20&amp;amp;format=js"&gt;&lt;/script&gt;&lt;noscript style="font-weight: bold; color: rgb(255, 0, 0);"&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="font-size:-1;"&gt;check out the &lt;a href="http://not-a-real-namespace/http://not-a-real-namespace/http://vintage-computer-swicki.eurekster.com"&gt;vintage computer&lt;/a&gt; &lt;a href="http://not-a-real-namespace/http://not-a-real-namespace/http://swicki.eurekster.com"&gt;swicki&lt;/a&gt; at &lt;a href="http://not-a-real-namespace/http://not-a-real-namespace/http://www.eurekster.com"&gt;eurekster.com&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/noscript&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);font-size:180%;" &gt;&lt;br /&gt;&lt;br /&gt;Webmaster:   Peter Liebert-Adelt, Luetzowstr.3, D-38102 Braunschweig, Germany&lt;br /&gt;--------------------------------------------------------------------------------&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Vintage Computer Manuals&lt;br /&gt;Computer Vintage&lt;br /&gt;Computer Vintage Manuals&lt;br /&gt;&lt;br /&gt;www.vintagecomputermanuals.com&lt;br /&gt;&lt;br /&gt;http://www.vintagecomputermanuals.com&lt;br /&gt;&lt;br /&gt;http://adgerlinux.com&lt;br /&gt;&lt;br /&gt;http://vintagecomputermanuals.com&lt;br /&gt;www.sellyourmanitobacottage.com&lt;br /&gt;www.winnipegjobshark.com&lt;br /&gt;&lt;br /&gt;http://vintagecomputermanuals.blogspot.com&lt;br /&gt;&lt;br /&gt;http://vvintagecomputermanuals.blogspot.com&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116940211542916709?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116940211542916709/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116940211542916709' title='8 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116940211542916709'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116940211542916709'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2007/01/retro-microcomputer-vintage-timex.html' title='Retro Microcomputer Vintage Timex Sinclair Homepage'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>8</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116940195701746469</id><published>2007-01-21T11:51:00.000-06:00</published><updated>2007-01-21T14:05:29.453-06:00</updated><title type='text'>Acorn 305 Vintage Retro Computer Vintage</title><content type='html'>&lt;script charset="UTF-8" type="text/javascript" src="http://swicki.eurekster.com/sidebar?groupkey=f629242e-959a-4f67-9f21-98497e8f07a8&amp;seckey=ca89aae3-ebf9-44e5-8e76-f3f61f33210c&amp;target=_self&amp;numresults=20&amp;format=js"&gt;&lt;/script&gt;&lt;noscript&gt;&lt;font size="-1"&gt;check out the &lt;a href="http://vintage-computer-swicki.eurekster.com"&gt;vintage computer&lt;/a&gt; &lt;a href="http://swicki.eurekster.com"&gt;swicki&lt;/a&gt; at &lt;a href="http://www.eurekster.com"&gt;eurekster.com&lt;/a&gt;&lt;/font&gt;&lt;/noscript&gt;&lt;br /&gt;&lt;br /&gt;Vintage Computer Manuals&lt;br /&gt;Computer Vintage&lt;br /&gt;Computer Vintage Manuals&lt;br /&gt;&lt;br /&gt;www.vintagecomputermanuals.com&lt;br /&gt;&lt;br /&gt;http://www.vintagecomputermanuals.com&lt;br /&gt;&lt;br /&gt;http://adgerlinux.com&lt;br /&gt;&lt;br /&gt;http://vintagecomputermanuals.com&lt;br /&gt;www.sellyourmanitobacottage.com&lt;br /&gt;www.winnipegjobshark.com&lt;br /&gt;&lt;br /&gt;http://vintagecomputermanuals.blogspot.com&lt;br /&gt;&lt;br /&gt;http://vvintagecomputermanuals.blogspot.com&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116940195701746469?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116940195701746469/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116940195701746469' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116940195701746469'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116940195701746469'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2007/01/acorn-305-vintage-retro-computer.html' title='Acorn 305 Vintage Retro Computer Vintage'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116940186518136764</id><published>2007-01-21T11:49:00.000-06:00</published><updated>2007-01-21T11:51:19.483-06:00</updated><title type='text'>X81 Timex Sinclair Micro Computer  Vintage</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/315/3413/1600/107896/ZX_81.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/315/3413/320/830141/ZX_81.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;script charset="UTF-8" type="text/javascript" src="http://swicki.eurekster.com/sidebar?groupkey=f629242e-959a-4f67-9f21-98497e8f07a8&amp;seckey=ca89aae3-ebf9-44e5-8e76-f3f61f33210c&amp;target=_self&amp;numresults=20&amp;format=js"&gt;&lt;/script&gt;&lt;noscript&gt;&lt;font size="-1"&gt;check out the &lt;a href="http://vintage-computer-swicki.eurekster.com"&gt;vintage computer&lt;/a&gt; &lt;a href="http://swicki.eurekster.com"&gt;swicki&lt;/a&gt; at &lt;a href="http://www.eurekster.com"&gt;eurekster.com&lt;/a&gt;&lt;/font&gt;&lt;/noscript&gt;&lt;br /&gt;&lt;br /&gt;Vintage Computer Manuals&lt;br /&gt;Computer Vintage&lt;br /&gt;Computer Vintage Manuals&lt;br /&gt;&lt;br /&gt;www.vintagecomputermanuals.com&lt;br /&gt;&lt;br /&gt;http://www.vintagecomputermanuals.com&lt;br /&gt;&lt;br /&gt;http://adgerlinux.com&lt;br /&gt;&lt;br /&gt;http://vintagecomputermanuals.com&lt;br /&gt;www.sellyourmanitobacottage.com&lt;br /&gt;www.winnipegjobshark.com&lt;br /&gt;&lt;br /&gt;http://vintagecomputermanuals.blogspot.com&lt;br /&gt;&lt;br /&gt;http://vvintagecomputermanuals.blogspot.com&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116940186518136764?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116940186518136764/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116940186518136764' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116940186518136764'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116940186518136764'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2007/01/x81-timex-sinclair-micro-computer.html' title='X81 Timex Sinclair Micro Computer  Vintage'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116940169283749773</id><published>2007-01-21T11:46:00.000-06:00</published><updated>2007-01-21T11:48:25.650-06:00</updated><title type='text'>Timex Sinclair Computer Vintage Vintage Computer</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/315/3413/1600/606318/zx81.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/315/3413/320/27384/zx81.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;The ZX81, Sinclair's third computer, sparked a popular mania for computing following its launch in 1981. The machine was shipped in two versions: as a traditional self-assembly kit (right) and, more popularly, as a ready-assembled machine which only needed to be connected to a television and power supply before it could be used. In modern terms it was one of the first "plug and play" computers.&lt;br /&gt;&lt;br /&gt;By today's standards the ZX81 is laughably primitive: only 1K of memory, no colour or sound and a notably unresponsive touch-sensitive keyboard. Even by the standards of the time, its technology was basic. The ZX81 owed its success not to its capabilities but to that most elusive quality, being the right product in the right place at the right time. It attracted a great deal of attention by Sinclair's traditional sales route, mail-order - 300,000 ZX81s were sold that way by the end of January 1982 - but its key breakthrough was on the British high street.&lt;br /&gt;&lt;br /&gt;It seems strange these days, when shops selling computers are so ubiquitous, but back in 1981 there were very few shops selling computer equipment. The ZX81 could not have succeeded in the way that it did without the fortuitous involvement of the British newspaper chain W.H. Smith. The company was a long-established high street presence which had gone somewhat stale by the early 1980s. Seeking to reinvigorate its business, Smiths agreed to stock ZX81s in selected stores across the UK. The response was phenomenal, tapping into a previously unsuspected mass market for home computing. By February 1982, Sinclair Research was making over 40,000 ZX81s a month and still could not keep up with the demand. Within two years of release, the ZX81 had sold over a million units.&lt;br /&gt;&lt;br /&gt;The huge success of the ZX81 virtually created the British home computer market. Many competitors sprang up to take advantage of the tidal wave of public enthusiasm for home computers. Hundreds of software and hardware manufacturers sprang up almost overnight to support the new market. More seriously for Sinclair, a flurry of rival computer manfacturers entered the market. Most were seen off relatively quickly - machines such as the Oric-1 and Dragon 32 failed to make much impact - but some of the competitors, such as Acorn (itself founded by ex-Sinclair employees), survived and prospered.&lt;br /&gt;&lt;br /&gt;ZX81s were exported to the United States in considerable numbers - 15,000 a month - suggesting that, as in Britain, there was a huge untapped market. The ZX81 was actually manufactured by an American company, Timex Inc., operating from its factory in Dundee, Scotland. From the outset it was clear that Timex was the ideal partner for Sinclair to use in its attempt to crack the crucial United States market. 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MARGIN: 0px auto 10px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://photos1.blogger.com/x/blogger/315/3413/400/659317/1982-compute-august-004.jpg" border="0" /&gt;&lt;/a&gt; Vintage Computer Computing HistoryVintage Computer ManualsComputer VintageComputer Vintage Manuals&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.vintagecomputermanuals.com"&gt;www.vintagecomputermanuals.com&lt;/a&gt;&lt;br /&gt;&lt;a href="http://vvintagecomputermanuals.blogspot.com"&gt;http://vvintagecomputermanuals.blogspot.com&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.adgerlinux.com"&gt;www.adgerlinux.com&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.sellyourmanitobacottage.com"&gt;www.sellyourmanitobacottage.com&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.winnipegjobshark.com"&gt;www.winnipegjobshark.com&lt;/a&gt;&lt;br /&gt;&lt;a &lt;br /&gt;&lt;br /&gt;&lt;script charset="UTF-8" type="text/javascript" src="http://swicki.eurekster.com/sidebar?groupkey=f629242e-959a-4f67-9f21-98497e8f07a8&amp;seckey=ca89aae3-ebf9-44e5-8e76-f3f61f33210c&amp;target=_self&amp;numresults=20&amp;format=js"&gt;&lt;/script&gt;&lt;noscript&gt;&lt;font size="-1"&gt;check out the &lt;a href="http://vintage-computer-swicki.eurekster.com"&gt;vintage computer&lt;/a&gt; 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&lt;a href="http://blog.wired.com/cultofmac/apple/index.html"&gt;Apple&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://blog.wired.com/photos/uncategorized/jobs1984.jpg"&gt;&lt;img class="image-full" title="Jobs1984" alt="Jobs1984" src="http://blog.wired.com/photos/uncategorized/jobs1984.jpg" border="0" /&gt;&lt;/a&gt;&lt;/p&gt; &lt;p&gt;Steve Jobs' trademark spat with Cisco over "iPhone" isn't the first time Jobs  has brought a product to market with another company's trademark -- he did it  with the Mac.&lt;/p&gt; &lt;p&gt;According to the biography of former Apple CEO John Sculley, &lt;cite&gt;Odyssey:  Pepsi to Apple&lt;/cite&gt;, Jobs launched the Mac in 1984 even though the "Mac"  trademark belonged to another company.&lt;/p&gt; &lt;p&gt;"Knowing we would face trademark challenges over Steve's decision to launch  Macintosh under its original codename, Al (Eisenstat, Apple's general counsel)  had argued at full volume that Steve should pick another name for the computer,"  Sculley writes on page 208.&lt;/p&gt; &lt;p&gt;Sculley doesn't name the other company, but says: "Steve prevailed, but it  ultimately cost us nearly $2 million in out-of-court settlements."&lt;/p&gt; &lt;p&gt;The other company appears to be Management and Computer Services Inc., a  small Philadelphia software company.&lt;/p&gt; &lt;p&gt;In 1985, Apple settled a trademark infringement suit with MACS Inc. for an  undisclosed sum, according to a Jan. 24 report from the Associated Press:&lt;/p&gt; &lt;blockquote&gt;"Apple Computer Inc. will pay an undisclosed sum to Management and  Computer Services Inc. to settle a trademark-infringement lawsuit, the companies  said today. The software company sued Apple for using 'Mac' to describe items  associated with its Macintosh personal computer. Management and Computer  Services uses 'Macs' as a trademark."&lt;/blockquote&gt;&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116925038575403069?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116925038575403069/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116925038575403069' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116925038575403069'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116925038575403069'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2007/01/mac-name-was-also-trademarked-by.html' title='The &quot;Mac&quot; Name Was Also Trademarked By Another Company'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116881882948725182</id><published>2007-01-14T17:52:00.000-06:00</published><updated>2007-01-14T17:54:45.936-06:00</updated><title type='text'>Modern Times</title><content type='html'>&lt;table border="0" width="100%"&gt;&lt;tbody&gt; &lt;tr&gt; &lt;td class="articledate" align="right"&gt;5th January 2007 &lt;!-- DATE HERE --&gt;&lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td align="right"&gt;&lt;select onchange="MM_jumpMenu('parent',this,1)" name="menu1"&gt;  &lt;option selected="selected"&gt;Jump To...&lt;/option&gt; &lt;option value="index.php?p=01"&gt;Introduction&lt;/option&gt;&lt;/select&gt; &lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td&gt; &lt;p align="center"&gt; &lt;/p&gt;&lt;h3&gt;Introduction&lt;/h3&gt;&lt;!-- START CONTENT HERE --&gt; &lt;p&gt;&lt;a href="http://pc.watch.impress.co.jp/docs/2006/1227/kaigai328.htm" target="_b3dout"&gt;In the latest article&lt;/a&gt; of his weekly column, &lt;a href="#goto"&gt;Hiroshige Goto&lt;/a&gt; talks about the subject of console costs and the  strategies which the different manufacturers try to apply in order to minimize  their expenses. We take a look at his statements, strategies and analysis. &lt;/p&gt; &lt;p&gt;For Goto, both Microsoft's Xbox 360 and Sony's Playstation are designed for  future cost reductions by semiconductor scaling. According to him there will be  2 process changes during the current console cycle -- 65nm in 2007 and 45nm in  2009 -- which would theoretically cut current dice sizes to a fourth of their  current size. Coinciding with process shrinks, the manufacturers would observe  "dramatic" improvements in the yield rate. Also, a lower power consumption and  heat generation would lower costs for the cooling and the EMI shielding. &lt;/p&gt; &lt;p&gt;Goto sees two results from the shrinks: on the one hand the reduction of the  die size would reduce the silicon costs, on the other hand the shrinks should  ease the reduction of the number of chips, the substrate costs, etc. -- as such,  chip-related costs should scale down faster than the actual die sizes. &lt;/p&gt; &lt;p&gt;The current die sizes at 90nm are about 228mm² for the Cell CPU and  ~240-260mm² for RSX in Sony's PlayStation 3. In Microsoft's Xbox360 the Xenon  CPU is 168mm²; Xenos is comprised of a 170mm² GPU core and 70mm² EDRAM on the  same package. On a 45nm process Goto expects Cell to be about 60mm².  Consequently "the chip costs would decrease to a third or a fourth." (Goto).  &lt;/p&gt; &lt;h3&gt;Sony PlayStation 3&lt;/h3&gt; &lt;p&gt;One of the biggest potentials for cost reductions is the number of DRAM chips  used in the PlayStation 3 (PS3). Currently PS3 uses 4 512Mib GDDR3 and 4 512Mib  XDR DRAMs. "The difficulty in decreasing the number of DRAM chips is maintaining  the memory access times and memory bandwidth while decreasing their number"  (Goto). Goto estimates that all DRAM chips will be replaced by 1Gib chips in the  future, which we would expect in the timeframe. &lt;/p&gt; &lt;p&gt;As for the XDR chips, they're currently using a 64-bit interface to Cell  which could be replaced by 1Gib XDR2 chips with a 32-bit bus while the bandwidth  would remain the same. "Reducing the Rambus memory chips from 4 to 2 is easy.  The memory bandwidth doesn’t change. Since we develop the XDRAM together with  Rambus, we keep an eye on all such thing during the development" (Ken Kutaragi).  &lt;/p&gt; &lt;p&gt;On the RSX side Goto assumes that the GPU and the 4 512Mib GDDR3 chips, both  on the same substrate, could be connected via a custom interface. Thus, the 4  GDDR3 chips could be replaced by 2 1Gib custom DRAMs while still retaining the  speed and bandwidth. Due to the high production volume of the PS3, the  additional costs would be more than just offset by the cost savings. "If the  product volume is small, it's difficult. But in the case of 20 million units per  year, the options are manifold. For example, you can think about SIP  (System-In-Package)." (Ken Kutaragi). From our point of view, it is perfectly  possible that these chips would run at 1.4GHz and use a 64-bit memory bus  instead of a 128-bit one, however. This would be more akin to a migration to  GDDR4, then. &lt;/p&gt; &lt;p&gt;Another likely direction for cost reduction is the hardware backwards  compatibility of the current PS3. In case of a reliable soft emulation solution,  the PS2's EE/GS and 2 128Mib RDRAM chips could be removed. &lt;/p&gt; &lt;p&gt;&lt;a href="http://pc.watch.impress.co.jp/docs/2006/1227/kaigai01l.gif" target="_b3dout"&gt;Click here for Goto's proposed PS3 schematics&lt;/a&gt;&lt;/p&gt; &lt;h3&gt;Microsoft Xbox 360&lt;/h3&gt; &lt;p&gt;In contrast to the previous generation Microsoft bought the design from the  chip vendors and has the chips produced in foundries. According to Goto this  makes responding to advances in the manufacturing processes easier and allows  for chip integration, which is an advantage only Sony had in the last  generation. &lt;/p&gt; &lt;p&gt;For Goto the cost reductions lie mainly with Xbox 360's GPU (Xenos): The  current multi-die setup of a GPU core currently manufactured by TSMC and the  eDRAM currently produced by NEC, contributes to higher costs. A one-chip  solution (eDRAM &amp; GPU core) would reduce the number of dice produced (and at  different foundries) and thus costs. &lt;/p&gt; &lt;p&gt;Goto expects that by the time the 65nm process becomes available, the eDRAM  will be integrated in the GPU core. That move would also replace the wiring  between the core and the daughter die, which according to Goto will become more  difficult at smaller processes. Moreover, it would reduce the power consumption  of the GPU. We believe, however, that plenty of problems exist with such a  strategy, because EDRAM processes are quite different from traditional ones and  not quite as tuned for logic. In the near future, Xenos will be produced on 65nm  while the EDRAM will be produced on 55nm; in the longer term, Z-RAM may or may  not become a viable option to replace EDRAM in the 45nm timeframe, possibly  using SOI at TSMC. &lt;/p&gt; &lt;p&gt;The 8 512Mib GDDR3 DRAM chips connecting to Xenos through a 128-bit interface  also offer the potential for a further cost cut: Goto reckons they will be  replaced by 4 1Gib RAM chips, as soon they become cheaper through DRAM  manufacturing shrinks. &lt;/p&gt; &lt;p&gt;&lt;a href="http://pc.watch.impress.co.jp/docs/2006/1227/kaigai02l.gif" target="_b3dout"&gt;Click here for Goto's proposed Xbox 360 schematics&lt;/a&gt; &lt;/p&gt; &lt;h3&gt;Nintendo Wii&lt;/h3&gt; &lt;p&gt;For Nintendo's Wii, Goto see little room for further cost reduction. After  changing their approach toward technology Nintendo already focused on low-costs:  Broadway's die size (CPU) is already down to 19 mm², which implies truly  negligible costs. The number of DRAM chips has been reduced to 2: 1 GDDR3 chip  and a 1T-SRAM chip. The only possibility for reduction is the integration of the  1T-SRAM die, "but the integration of the 1T-SRAM seems difficult because of the  size of its capacity" (Goto). &lt;/p&gt; &lt;p&gt;It is furthermore questionable from our point of view whether such  integration would actually reduce costs, given the resulting yield differences.  We believe straight shrinks of AMD's Hollywood GPU are inevitable, however,  which might help a fair bit already given the likely proportion of costs  attributed to the chip. &lt;/p&gt; &lt;p&gt;Thus, Goto expects to the costs difference between Wii and Xbox360 &amp; PS3  to shrink, as well as the price difference. &lt;/p&gt; &lt;p&gt;&lt;a href="http://pc.watch.impress.co.jp/docs/2006/1227/kaigai03l.gif" target="_b3dout"&gt;Click here for Goto's proposed Wii schematics&lt;/a&gt;&lt;/p&gt; &lt;h3&gt;Conclusion&lt;/h3&gt; &lt;p&gt;Historically, console cost reductions are met by engaging new process  developments and advances in manufacturing technology, shrinking and combining  components in order to make the same for less. It seems that the Wii's hardware  is already small enough, and therefore cheap enough, for them to likely seek  possible cost reductions via process scaling alone, rather than seek hardware  combination too. Contrast that to the PS3 and Xbox 360 where Sony and Microsoft  are likely to agressively seek scaling and silicon combination to achieve their  ongoing cost reduction goals. &lt;/p&gt; &lt;p&gt;Extrapolating out to the mid-point and conclusion of this new console  life-cycle, we can forsee points where Microsoft and then Sony achieve non-loss  price points on their respective consoles, where they're selling for more than  it cost to make (which clearly isn't the case right now). However, the fact that  the console vendors are seeking to enhance their offerings in ways that didn't  effect the last generation, be that better optical technology, larger hard  disks, better display output options and more (all while keeping the base spec  constant), means that certain SKUs might never cross over that break-even point.  &lt;/p&gt; &lt;p&gt;The vendors therefore still hang a good chunk of their money-making  endeavours on the games and value-add online services. We watch any new console  variants with great interest nonetheless, since they'll have influence no matter  how small on how the vendors attack a brand new generation come. &lt;/p&gt; &lt;p&gt;&lt;a name="goto"&gt;&lt;/a&gt;&lt;em&gt;Hiroshige Goto is a technical journalist who focuses on  development of next-generation gaming with strong emphasis on hardware. His  articles have been published on the PC Watch website and in “DOS/VPowerreport”  (Impress Japan), “Nikkei WinPC” (Nikkei BP), “DOS/VSpecial” (Mainichi  Communications). He has also held several lectures, including a talk on  multicore chips and Cell at SIG-GT 6 (2005).&lt;/em&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;em&gt;&lt;/em&gt;&lt;/p&gt;&lt;p&gt;&lt;em&gt;&lt;script charset="UTF-8" type="text/javascript" src="http://swicki.eurekster.com/sidebar?groupkey=f629242e-959a-4f67-9f21-98497e8f07a8&amp;amp;seckey=ca89aae3-ebf9-44e5-8e76-f3f61f33210c&amp;target=_self&amp;amp;numresults=20&amp;amp;format=js"&gt;&lt;/script&gt;&lt;noscript&gt;&lt;span style="font-size:-1;"&gt;check out the &lt;a href="http://not-a-real-namespace/http://not-a-real-namespace/http://not-a-real-namespace/http://vintage-computer-swicki.eurekster.com"&gt;vintage computer&lt;/a&gt; &lt;a href="http://not-a-real-namespace/http://not-a-real-namespace/http://not-a-real-namespace/http://swicki.eurekster.com"&gt;swicki&lt;/a&gt; at &lt;a href="http://not-a-real-namespace/http://not-a-real-namespace/http://not-a-real-namespace/http://www.eurekster.com"&gt;eurekster.com&lt;/a&gt;&lt;/span&gt;&lt;/noscript&gt;&lt;/em&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;em&gt;&lt;/em&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;em&gt;&lt;/em&gt;&lt;/p&gt;&lt;p&gt;&lt;em&gt;&lt;br /&gt;&lt;/em&gt; &lt;/p&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Vintage Computer Computing History&lt;br /&gt;Vintage Computer Manuals&lt;br /&gt;www.vintagecomputermanuals.com&lt;br /&gt;http://vvintagecomputermanuals.blogspot.com&lt;br /&gt;http://vintagecomputermanuals.blogspot.com&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116881882948725182?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116881882948725182/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116881882948725182' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116881882948725182'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116881882948725182'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2007/01/modern-times.html' title='Modern Times'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116870072130294873</id><published>2007-01-13T09:04:00.000-06:00</published><updated>2007-01-13T09:05:21.506-06:00</updated><title type='text'>Picadore 64: A Commodore PDA</title><content type='html'>Unveiling the Picodore 64 - a Commodore PDA!&lt;br /&gt;« Thread Started on Dec 31, 2006, 1:30am » &lt;br /&gt;&lt;br /&gt;--------------------------------------------------------------------------------&lt;br /&gt;Here are a few pics of my own DTV Hummer project. I had an old PSOne LCD screen lying around and I thought I'd make a C64 laptop. Actually, it's more like a C64 PDA! It measures 6.5 x 6 x 1.5 inches (15.5 x 16.5 x 4 cm) when closed. It can run from an AC wall adapter or 6 NiMH AA batteries. The keyboard is hacked from a portable folding keyboard for a Jornada PDA which outputs RS-232. I'm using a PIC 16F88 to decode the signals and re-encode them to PS/2 (that was an ordeal to figure out). The PIC checks to see if an external PS/2 keyboard is connected on power up. If one is hooked up, it will route data from that instead. There is an internal ampilfied speaker as well as connections for audio and video output on the back. There's a serial connection for a disk drive and an SD card slot in the side for a 1541-III but I haven't been able to get that to work yet. I also have a connection for a userport/joystick. The joystick in the picture is a hacked Atari keychain joystick. The mini joystick wasn't in the original plan but after I accidentally discovered it on ebay, it seemed perfect.&lt;br /&gt;&lt;br /&gt;Here's a how-to post regarding the RS232 to PS/2 keyboard hack:&lt;br /&gt;http://jledger.proboards19.com/index.cgi?board=dtvhacking&amp;action=display&amp;amp;thread=1167783024&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Here are some of the innards. It was originally a Hummer. I cut the power supply part of the PCB off and supplied my own regulated 3.3V.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Another size comparison to emphasize the tiny-ness of it.&lt;br /&gt;&lt;br /&gt;Special thanks to David Murray, his site has been a permanent fixture on my computer for the last few weeks!&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116870072130294873?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116870072130294873/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116870072130294873' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116870072130294873'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116870072130294873'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2007/01/picadore-64-commodore-pda.html' title='Picadore 64: A Commodore PDA'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116870031833887036</id><published>2007-01-13T08:58:00.001-06:00</published><updated>2007-01-13T08:58:39.503-06:00</updated><title type='text'>Why Super Nintendos Lose Their Color: Plastic Discoloration in Classic Machines</title><content type='html'>&lt;h2 hasbox="2"&gt;&lt;a title="Permanent Link to Article" href="http://www.vintagecomputing.com/index.php/archives/189" rel="bookmark" hasbox="2"&gt;Why Super Nintendos Lose Their Color: Plastic Discoloration in  Classic Machines&lt;/a&gt;&lt;/h2&gt;&lt;small hasbox="2"&gt;January 12th, 2007 by &lt;strong&gt;Benj  Edwards&lt;/strong&gt;&lt;/small&gt;  &lt;div class="entrytext" hasbox="2"&gt; &lt;p hasbox="2"&gt;&lt;img class="centered" alt="Discolored SNES" src="/wp-content/images/snes_plastic/snes_plastic_1_small.jpg" hasbox="2" /&gt;&lt;/p&gt; &lt;p hasbox="2"&gt;Sure, consoles age and get dirty. Heck, I remember a suspicious  incident involving my Super Nintendo (SNES) console and a can of Coca-Cola in  the early ’90s that left my SNES looking more like a moldy loaf of bread than a  video game system. But around five years ago, I noticed that my SNES console was  aging particularly badly. I cleaned off all the remnants of fossilized Coke  residue from the chassis with a wet washcloth, but the “moldy bread” look still  remained. The top half of the console’s plastic body retained a uniformly nasty  yellow-brown hue, while the bottom half flaunted its showroom shine — that  native SNES gray that we all know and love. I soon realized that a much deeper  mechanism was responsible for the aesthetic disfigurement of my beloved SNES  than mere dirt and sugar.&lt;/p&gt; &lt;p&gt;To further complicate matters, I have another SNES unit that was obviously  produced more recently than my original one, and that console shows no sign of  aging whatsoever. Comparing the units and the way different parts of them had  discolored led me to believe that there is something different about the two  batches of plastics — the one for the top half of the SNES chassis and the one  for the bottom, or the plastic for the old unit and plastic for the new — that  made them age differently over time.&lt;/p&gt; &lt;p&gt;Immediately below are two photos I took of my actual SNES units. Notice the  difference between the colors of the top and bottom halves of the plastic  chassis on the older unit, and also how the newer unit shows no sign of  discoloration at all.&lt;/p&gt;  &lt;p&gt;&lt;a href="/wp-content/images/snes_plastic/snes_plastic_2_large.jpg" target="_blank"&gt;&lt;img class="centered" alt="Discolored SNES" src="/wp-content/images/snes_plastic/snes_plastic_2_smaller.jpg" /&gt;&lt;/a&gt;&lt;span class="freecaption"&gt;&lt;em&gt;My first SNES console (right) exhibits discoloration on  the top half only.&lt;br /&gt;The newer unit on the left, however, looks as good as  new.&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p&gt;&lt;a href="/wp-content/images/snes_plastic/snes_plastic_4_large.jpg" target="_blank"&gt;&lt;img class="centered" alt="Discolored SNES" src="/wp-content/images/snes_plastic/snes_plastic_4_smaller.jpg" /&gt;&lt;/a&gt;&lt;span class="freecaption"&gt;&lt;em&gt;The top half and bottom half of my first SNES console,  disassembled.&lt;br /&gt;Notice that the underside is yellowed with the same uniformity  as the top.&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;   &lt;h3&gt;The Investigation Begins&lt;/h3&gt; &lt;p&gt;&lt;img class="alignright" alt="Discolored Macintoshes" src="/wp-content/images/snes_plastic/mac_plastic_1_smaller.jpg" /&gt;Case yellowing  effects aren’t limited to the Super Nintendo console. Many models of Apple  Macintosh computers exhibit similar symptoms: their cases discolor heavily as  they age, frustrating computer collectors everywhere. I had long heard that  plastic discoloration had something to do with UV exposure, which made more  sense for the Macs, but not so for the SNES. In the case of the SNES itself, the  chassis was uniformly discolored on both the outside and the &lt;em&gt;inside&lt;/em&gt; of  the case, which means that it could not have been the work of light. With all  this in mind, I set out to find what was causing these plastic yellowing  effects, and if the yellowing on the SNES and the Macintosh cases were  related.&lt;/p&gt; &lt;p hasbox="2"&gt;After poking around the net, I found some forum threads where  people seemed to have vague ideas about what was causing the yellowing.  Suggestions and accusations from forum regulars like “Wash your hands!” or “It’s  tobacco stains,” were usually returned with, “But I’m a clean guy!” and “I don’t  smoke,” so the problem isn’t quite that simple. Other people weighing in on the  issue seemed more knowledgeable and suggested that keeping computers away from  windows and fluorescent lighting will help prevent discoloration. Sounds good to  me, but why, exactly, would sunlight cause certain plastic to yellow while other  plastics retained their original color?&lt;/p&gt; &lt;p hasbox="2"&gt;While searching the forums, the most helpful hint I found  regarding the SNES was this. Someone had asked Nintendo of America’s customer  support about the issue, and this is how they responded:&lt;/p&gt; &lt;blockquote hasbox="2"&gt; &lt;p hasbox="2"&gt;&lt;small hasbox="2"&gt;&lt;br /&gt;Message(#6851-000101-5635\1015635)&lt;/small&gt;&lt;/p&gt; &lt;p&gt;&lt;small hasbox="2"&gt;Hi!&lt;/small&gt;&lt;/p&gt; &lt;p hasbox="2"&gt;&lt;small hasbox="2"&gt;Thank you for contacting us. That’s an interesting question! For  the Super NES, this is a normal condition and no cause for alarm. Cleaning or  handling the system will have minimal impact to change or revive the original  color.&lt;/small&gt;&lt;/p&gt; &lt;p hasbox="2"&gt;&lt;small hasbox="2"&gt;The Super NES, as well as our other systems, are made with a  plastic containing flame-retardant chemicals to meet safety guidelines. Over  time, the plastic will age and discolor both because of these chemicals as well  as from the normal heat generated from the product or exposure to light. Because  of the light color of the plastic of the SNES and NES, this discoloration is  more easily seen than with other darker plastics such as on the N64 and the  Nintendo GameCube.&lt;/small&gt;&lt;/p&gt; &lt;p hasbox="2"&gt;&lt;small hasbox="2"&gt;Thanks for your email!&lt;br /&gt;Nintendo of America Inc.&lt;br /&gt;Casey  Ludwig&lt;/small&gt;&lt;/p&gt; &lt;p hasbox="2"&gt;&lt;small hasbox="2"&gt;Nintendo’s home page: http://www.nintendo.com/&lt;br /&gt;Power Line  (Automated Product Info): (425) 885-7529&lt;/small&gt;&lt;/p&gt;&lt;/blockquote&gt; &lt;p hasbox="2"&gt;Sounds pretty good to me, but is it true? While trying to get a  more specific answer, I decided to write NOA myself to see what they said. This  is what they responded:&lt;/p&gt; &lt;blockquote&gt; &lt;p&gt;&lt;small&gt;Thanks for the e-mail. Unfortunately I don’t have an answer to your  question. We’ve stopped servicing the Super NES many years ago, so our  information is limited. I took a look at what we have, and nothing discusses  housing discoloration. In addition I don’t have anyone I could refer you to that  would be able to answer that question. If you need additional assistance, please  contact our Consumer Service Department by calling 1-800-255-3700. Our  representatives are available between 6:00 a.m. and 7:00 p.m. Pacific Time,  seven days a week.&lt;/small&gt;&lt;/p&gt; &lt;p&gt;&lt;small&gt;Sincerely,&lt;/small&gt;&lt;/p&gt; &lt;p&gt;&lt;small&gt;Nintendo of America Inc.&lt;br /&gt;Shane O’Neil&lt;/small&gt;&lt;/p&gt;&lt;/blockquote&gt; &lt;p&gt;&lt;img class="alignleft" alt="Discolored SNES" src="/wp-content/images/snes_plastic/snes_plastic_3_smaller.jpg" /&gt;As you can  read, the answer they sent me wasn’t nearly as helpful as the forum patron’s  response. The only thing I learned from their reply is that people must not ask  NOA support questions about discoloration very often if they don’t have a  prepared answer for it.&lt;/p&gt;  &lt;h3&gt;When in Doubt, Consult an Expert&lt;/h3&gt; &lt;p&gt;&lt;img class="alignright" alt="Dr. Rudolph Deanin" src="/wp-content/images/snes_plastic/deanin_small.jpg" /&gt;Unsatisfied with  Nintendo’s answer, I decided to dig deeper. I contacted Dr. Rudolph D. Deanin,  founder of the graduate program in Plastics Engineering at the University of  Massachusetts, Lowell and director of the program for over thirty years. I told  him everything I know about plastic chassis discoloration in both the Super  Nintendo and Macintosh computers and asked what he thought might be causing  it.&lt;/p&gt; &lt;p&gt;“The plastics most commonly used to make the structural cases for electronic  equipment are polypropylene, impact styrene, and ABS,” replied Deanin. “These  all tend to discolor and embrittle gradually when exposed to UV and/or heat.  They become oxidized and develop conjugated unsaturation, which produces color.  They crosslink or degrade, which causes brittleness.”&lt;/p&gt; &lt;p&gt;From looking at a stamp on the Super Nintendo’s plastic case, I learned that  the case is composed of ABS, which is a rugged, durable plastic that is sadly  more susceptible to discoloration and degradation from both UV and heat than the  alternatives.&lt;/p&gt; &lt;p&gt;“There are other plastics which would be more stable,” Deanin continued, “but  manufacturers avoid them because they are more expensive and/or more difficult  to process.”&lt;/p&gt; &lt;p&gt;Instead of using more expensive plastics, manufactures put additives known as  stabilizers, absorbers, or blockers into the plastic mixture to reduce the  effects of degradation. They also get creative with their use of pigmentation.  &lt;/p&gt; &lt;p&gt;“Since most discoloration is toward yellowing, some manufacturers add a  little blue to neutralize the yellow,” Deanin said. “This gives a temporary  reprieve, but eventually the yellow keeps growing and overpowers it anyway.”&lt;/p&gt; &lt;h3&gt;The Best Answer Involves Chemistry&lt;/h3&gt; &lt;p&gt;Deanin got me really curious. I wanted to know more about how  &lt;em&gt;exactly&lt;/em&gt; the whole plastic degradation process woks, but he failed to go  into it in detail. For example, what exactly about degradation makes the plastic  change color?&lt;/p&gt; &lt;p&gt;After a few days of research on the process though jargon-dense industry  white papers and by lurking on plastics forums, I managed to piece together an  answer. Unfortunately, most of what I found focused on the UV-degradation (light  exposure) side of things, which is most applicable to the discoloration of  Macintosh cases. But we can apply some of what we’ll learn to the SNES in a  moment.&lt;/p&gt; &lt;p&gt;&lt;img class="alignright" alt="How to Photooxidize a Macintosh" src="/wp-content/images/snes_plastic/mac_oxidize_1.jpg" /&gt;Most plastics typically  reflect the majority of UV light that hits them. However, if there are trace  elements of catalyst residues (chemicals used in manufacturing of the plastic),  such as if the manufacturer doesn’t get the mixture quite right, then the  residues present in the final plastic will absorb UV and drastically accelerate  the degradation process. Exposure to UV light in this instance starts a process  called photodegradation (through photooxidation), which takes place in parallel  with thermal oxidation (from exposure to heat). Both processes break down the  chemical structure of the plastic as certain parts of it combine with available  oxygen. And once this process gets started, it feeds upon itself and starts a  continual cycle of degradation. Interestingly enough, the disrupted plastic  molecules that are produced by the photooxidation process absorb UV light  themselves and re-emit it at a lower wavelength (in the visible range), which  changes the perceived color of the plastic.&lt;/p&gt; &lt;p&gt;In the case of the SNES plastic, however, the trigger of the oxidation  process is clearly not UV light, but simple exposure to heat and air over time.  Once the process is triggered, its effects cascade in a recursive cycle — as in  the UV example above — eventually changing the physical nature of the plastic  and its color.&lt;/p&gt;  &lt;p&gt;&lt;img class="centered" alt="Discolored SNES" src="/wp-content/images/snes_plastic/snes_plastic_chip_small.jpg" /&gt;&lt;span class="freecaption"&gt;&lt;em&gt;A piece of my Super Nintendo’s case was chipped off  accidentally at some point in the console’s recent history. Notice how the  center of the case’s plastic — which hasn’t been exposed to air for very long —  is still gray.&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;  &lt;h3&gt;In the Name of Retardation&lt;/h3&gt; &lt;p&gt;&lt;img class="alignright" alt="A Flaming Super Nintendo!" src="/wp-content/images/snes_plastic/burningsnes_small.jpg" /&gt;So think back. Those  flame retardant chemicals that Nintendo mentioned are starting to sound like a  plausible trigger for premature degradation. If we presume that those flame  retardant additives, if mixed in an improper amount, have a similar effect as  the catalyst residues that are absorbing the UV light and heat and triggering  the photodegradation process described above, then it could account for the  discoloration effect we’ve seen. Deanin weighed in on the flame retardant issue  only by saying that most retardants are harmless, but certain “aliphatic bromine  compounds” are unstable to heat and UV, and should be avoided. Flame retardants  unstable to heat! How ironic.&lt;/p&gt; &lt;p&gt;Since two different batches of plastics had two different aging results (as  illustrated in the top and bottom halves of my SNES, or the old and new SNES  units), then there must have been a difference of additives between them.  Perhaps in one of the production runs of plastic, they didn’t get the catalyst  or flame retardant mixture quite right and more residues were left over in the  top half’s plastic batch, thus causing it to degrade more rapidly over time. And  by the time Nintendo produced the later runs of Super Nintendos, they had  perfected the manufacturing process of their plastic, meaning that those later  models aren’t as susceptible to oxidation as the earlier models are.&lt;/p&gt; &lt;h3&gt;So, What Can I Do About It?&lt;/h3&gt; &lt;p&gt;&lt;img class="alignleft" alt="SNES Protection" src="/wp-content/images/snes_plastic/snes_prevention.jpg" /&gt;Now that you’ve heard  all about plastic discoloration and its causes, you’re probably wondering what  you can do to prevent or fix it. Unfortunately, the best answer is, “not much.”  The only prevention tip Deanin had for me was this:&lt;/p&gt; &lt;p&gt;“A useful way to prevent UV discoloration is to put a UV-resistant plastic  coating on top of the base plastic. This adds to the cost, but it definitely  solves the problem. ”&lt;/p&gt; &lt;p&gt;Ok, so you can paint your old consoles with a UV-resistant coating, but that  doesn’t sound like a very attractive option. It might make your console shiny,  and it wouldn’t be historically accurate — if you care about that sort of thing.  So what can you do after the discoloration has taken place? Once, again, Deanin  wasn’t much help.&lt;/p&gt; &lt;p&gt;&lt;img class="alignright" alt="UV-Resistant Coating" src="/wp-content/images/snes_plastic/uvspray_small.jpg" /&gt;“Paint it! The auto  industry paints much of the plastic they use in cars. The paint industry could  certainly design an optimum paint formulation for such a market.”&lt;/p&gt; &lt;p&gt;So, yeah, you could sand down your old consoles like an old car and paint  them, which some people do already to make green and yellow “John Deere” Atari  2600s and black PlayStation 2-like Nintendo Entertainment Systems. But then the  console becomes a “mod” and ceases to be faithful to the original design.&lt;/p&gt; &lt;p&gt;Despite all this general negativity, I have managed to put together a few  tips and ideas about how to prevent and repair plastic discoloration.&lt;/p&gt; &lt;h3&gt;Prevention Methods:&lt;/h3&gt; &lt;ol&gt;&lt;li&gt;Keep your most prized collector pieces out of rooms with fluorescent  lighting.   &lt;/li&gt;&lt;li&gt;Keep your units away from windows and sunlight because, like the fluorescent  lighting, the UV exposure will drastically hasten their discoloration. Even  indirect sunlight can do damage over time.   &lt;/li&gt;&lt;li&gt;Avoid placing your unit next to a heat source such as a radiator, air duct,  or fireplace. Or in the fire.   &lt;/li&gt;&lt;li&gt;Do not keep your machines in a room where people smoke tobacco (wacky or  otherwise).   &lt;/li&gt;&lt;li&gt;Apply a coat of UV protectant.   &lt;/li&gt;&lt;li&gt;Try not to breathe too heavily upon your console’s exterior.&lt;br /&gt;Ok — this  one’s a joke.   &lt;/li&gt;&lt;li&gt;For the ultimate in protection, seal your unit in a lead-lined,  temperature-controlled, evacuated vault away from any radiation, visible or  otherwise. But hey, what fun is that? &lt;/li&gt;&lt;/ol&gt; &lt;h3&gt;Repair &amp; Restoration Methods:&lt;/h3&gt; &lt;ol&gt;&lt;li&gt;&lt;img class="alignleft" alt="Magic Erasers (Melamine Foam)" src="/wp-content/images/snes_plastic/magic_small.jpg" /&gt;&lt;strong&gt;Magic Erasers  (melamine foam)&lt;/strong&gt; - Great for surface dirt. Good for &lt;em&gt;very light&lt;/em&gt;  surface discoloration, but it will rub off painted logos and subtle textures  like an abrasive.   &lt;/li&gt;&lt;li&gt;&lt;img class="alignleft" alt="Sandpaper" src="/wp-content/images/snes_plastic/sandpaper_small.jpg" /&gt;&lt;strong&gt;Sandpaper&lt;/strong&gt;  - Scrape your way to fresh plastic underneath. Not recommended for historical  purists or console rights activists!   &lt;/li&gt;&lt;li&gt;&lt;img class="alignleft" alt="Bleach" src="/wp-content/images/snes_plastic/bleach_small.jpg" /&gt;&lt;strong&gt;Bleach&lt;/strong&gt; -  I’ve had limited success with letting bleach sit on Macintosh cases. It does  work, but it’s difficult to get a uniform effect unless you can soak the whole  piece in bleach equally. And who knows what it does to the structure of the  plastic.   &lt;/li&gt;&lt;li&gt;&lt;img class="alignleft" alt="Paint It" src="/wp-content/images/snes_plastic/paint_small.jpg" /&gt;&lt;strong&gt;Paint&lt;/strong&gt; -  Cover up that ugly yellowed plastic and turn your SNES into a shiny ode to Heinz  ketchup! &lt;/li&gt;&lt;/ol&gt;  &lt;div class="sidenotes_box"&gt; &lt;div align="right"&gt;&lt;span class="subhead2"&gt;The “Magic” in Magic Erasers&lt;/span&gt;&lt;/div&gt;  &lt;div class="interview_box_text"&gt;&lt;img class="alignright" alt="Melamine Foam Structure" src="/wp-content/images/snes_plastic/melamine_small.jpg" /&gt;I have recently  overheard a number of collectors talking about using “Mr. Clean Magic Erasers”  to clean their computer cases. Magic Erasers are incredibly effective at  removing surface dirt, smudges, or cigarette smoke film (when it’s not  chemically bonded to the plastic). But using them to combat intrinsic case  yellowing is another story all together.  &lt;p&gt;Magic Erasers are made entirely of a substance called melamine, which is  lightweight, heat resistant organic compound which has, in the case of Magic  Erasers, been extruded into a microporous foam. Until someone discovered its  cleaning properties, melamine was used primarily as a flame resistant  sound-proofing material and as an ingredient in resin laminates. Melamine foam  has a microscopic open-ended bubble structure that, with the aid of water, finds  its way into previously impossible-to-clean cracks, crevices, and textures.&lt;/p&gt; &lt;p&gt;Despite their amazing cleaning potential, Magic Erasers are no more than  fancy abrasive pads, complete with all the drawbacks that entails. Which means  that you should exercise caution while using Magic Erasers or other melamine  foam products. Magic Erasers essentially act like extremely fine-grade sandpaper  that will wear away any surface over time with repeated scrubbings. It happens  so slowly, however, and on such a small scale that its effect is hard to notice  at first. But if you keep rubbing and rubbing, you’ll wear more and more of what  you’re rubbing away. Permanently.&lt;/p&gt; &lt;p&gt;Magic Erasers are capable of removing discolored plastic to a limited extent,  but you’ll have to scrub very hard and you’ll lose surface texture in the  process. I tried scrubbing for about ten minutes on both SNES and Mac LC III  cases with melamine foam, but the results were unsatisfactory due to the  smoothing of the cases and the paltry reduction in yellowing. If you’re into  abrasives like that, you might as well use sandpaper for a quicker result (but  you’ll regret it). Save the Magic Erasers for surface dirt only.&lt;/p&gt;&lt;/div&gt;&lt;/div&gt; &lt;h3&gt;A Gallery of Dysfunctional Plastics&lt;/h3&gt; &lt;p&gt;Finally, with all that other stuff out of the way, I thought I’d show you  some more pictures of plastic discoloration. They range from SNES cartridges to  video monitors.&lt;/p&gt; &lt;p&gt;Enjoy, and help keep plastics clean and beautiful.&lt;/p&gt;  &lt;p&gt;&lt;img class="centered" alt="Discolored SNES" src="/wp-content/images/snes_plastic/snes_plastic_carts_small.jpg" /&gt;&lt;span class="freecaption"&gt;&lt;em&gt;SNES cartridges are not immune to the vagaries of plastic  discoloration.&lt;br /&gt;Like the SNES unit itself, sometimes two halves of a cartridge  case&lt;br /&gt;will age differently due to different manufacturing  runs.&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p&gt;&lt;img class="centered" alt="Discolored Macintosh" src="/wp-content/images/snes_plastic/mac_plastic_2_small.jpg" /&gt;&lt;span class="freecaption"&gt;&lt;em&gt;UV at Work: This computer sat in sunlight for years with a  monitor connected.&lt;br /&gt;Notice how the monitor connector shielded some of the  plastic from&lt;br /&gt;discoloration, preserving the original gray color only in that  spot.&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p&gt;&lt;img class="centered" alt="Discolored Macintosh" src="/wp-content/images/snes_plastic/mac_plastic_3_small.jpg" /&gt;&lt;span class="freecaption"&gt;&lt;em&gt;Here’s one where a monitor sat on top of a Mac for years,  shading&lt;br /&gt;the plastic underneath from exposure to sunlight.&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p&gt;&lt;img class="centered" alt="Discolored Apple IIe Platinum" src="/wp-content/images/snes_plastic/mac_plastic_5_small.jpg" /&gt;&lt;span class="freecaption"&gt;&lt;em&gt;This poor Apple IIe Platinum has been the victim of  discoloration too.&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p&gt;&lt;img class="centered" alt="Discolored RGB Monitor" src="/wp-content/images/snes_plastic/mac_plastic_4_small.jpg" /&gt;&lt;span class="freecaption"&gt;&lt;em&gt;Yes, most of my equipment looks this bad! This  discoloration is the result of this&lt;br /&gt;monitor sitting in a room with florescent  lighting as the only light source for a very&lt;br /&gt;long time. The two parts of the  monitor were originally the same light gray color.&lt;/em&gt;&lt;/span&gt; &lt;/p&gt;&lt;br /&gt;&lt;p class="postmetadata alt" hasbox="2"&gt;&lt;small hasbox="2"&gt;This entry was posted  on Friday, January 12th, 2007 at 2:02 pm and is filed under &lt;a title="View all posts in Collecting" href="http://www.vintagecomputing.com/index.php/archives/category/computers/computer-collecting/" rel="category tag"&gt;Collecting&lt;/a&gt;, &lt;a title="View all posts in Hacks &amp;amp; Projects" href="http://www.vintagecomputing.com/index.php/archives/category/computers/computer-projects/" rel="category tag"&gt;Hacks &amp; Projects&lt;/a&gt;, &lt;a title="View all posts in Collecting" href="http://www.vintagecomputing.com/index.php/archives/category/video-games/video-game-collecting/" rel="category tag"&gt;Collecting&lt;/a&gt;, &lt;a title="View all posts in Hacks &amp;amp; Projects" href="http://www.vintagecomputing.com/index.php/archives/category/video-games/video-game-projects/" rel="category tag" hasbox="2"&gt;Hacks &amp;amp; Projects&lt;/a&gt;, &lt;a title="View all posts in Design" href="http://www.vintagecomputing.com/index.php/archives/category/computers/computer-design/" rel="category tag"&gt;Design&lt;/a&gt;, &lt;a title="View all posts in Design" href="http://www.vintagecomputing.com/index.php/archives/category/video-games/video-game-design/" rel="category tag"&gt;Design&lt;/a&gt;. 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You can &lt;a href="#respond"&gt;leave a response&lt;/a&gt;, or &lt;a href="http://www.vintagecomputing.com/index.php/archives/189/trackback/" rel="trackback"&gt;trackback&lt;/a&gt; from your own site&lt;/small&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116870031833887036?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116870031833887036/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116870031833887036' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116870031833887036'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116870031833887036'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2007/01/why-super-nintendos-lose-their-color_13.html' title='Why Super Nintendos Lose Their Color: Plastic Discoloration in Classic Machines'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116870030845821621</id><published>2007-01-13T08:58:00.000-06:00</published><updated>2007-01-13T08:58:29.590-06:00</updated><title type='text'>Why Super Nintendos Lose Their Color: Plastic Discoloration in Classic Machines</title><content type='html'>&lt;h2 hasbox="2"&gt;&lt;a title="Permanent Link to Article" href="http://www.vintagecomputing.com/index.php/archives/189" rel="bookmark" hasbox="2"&gt;Why Super Nintendos Lose Their Color: Plastic Discoloration in  Classic Machines&lt;/a&gt;&lt;/h2&gt;&lt;small hasbox="2"&gt;January 12th, 2007 by &lt;strong&gt;Benj  Edwards&lt;/strong&gt;&lt;/small&gt;  &lt;div class="entrytext" hasbox="2"&gt; &lt;p hasbox="2"&gt;&lt;img class="centered" alt="Discolored SNES" src="/wp-content/images/snes_plastic/snes_plastic_1_small.jpg" hasbox="2" /&gt;&lt;/p&gt; &lt;p hasbox="2"&gt;Sure, consoles age and get dirty. Heck, I remember a suspicious  incident involving my Super Nintendo (SNES) console and a can of Coca-Cola in  the early ’90s that left my SNES looking more like a moldy loaf of bread than a  video game system. But around five years ago, I noticed that my SNES console was  aging particularly badly. I cleaned off all the remnants of fossilized Coke  residue from the chassis with a wet washcloth, but the “moldy bread” look still  remained. The top half of the console’s plastic body retained a uniformly nasty  yellow-brown hue, while the bottom half flaunted its showroom shine — that  native SNES gray that we all know and love. I soon realized that a much deeper  mechanism was responsible for the aesthetic disfigurement of my beloved SNES  than mere dirt and sugar.&lt;/p&gt; &lt;p&gt;To further complicate matters, I have another SNES unit that was obviously  produced more recently than my original one, and that console shows no sign of  aging whatsoever. Comparing the units and the way different parts of them had  discolored led me to believe that there is something different about the two  batches of plastics — the one for the top half of the SNES chassis and the one  for the bottom, or the plastic for the old unit and plastic for the new — that  made them age differently over time.&lt;/p&gt; &lt;p&gt;Immediately below are two photos I took of my actual SNES units. Notice the  difference between the colors of the top and bottom halves of the plastic  chassis on the older unit, and also how the newer unit shows no sign of  discoloration at all.&lt;/p&gt;  &lt;p&gt;&lt;a href="/wp-content/images/snes_plastic/snes_plastic_2_large.jpg" target="_blank"&gt;&lt;img class="centered" alt="Discolored SNES" src="/wp-content/images/snes_plastic/snes_plastic_2_smaller.jpg" /&gt;&lt;/a&gt;&lt;span class="freecaption"&gt;&lt;em&gt;My first SNES console (right) exhibits discoloration on  the top half only.&lt;br /&gt;The newer unit on the left, however, looks as good as  new.&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p&gt;&lt;a href="/wp-content/images/snes_plastic/snes_plastic_4_large.jpg" target="_blank"&gt;&lt;img class="centered" alt="Discolored SNES" src="/wp-content/images/snes_plastic/snes_plastic_4_smaller.jpg" /&gt;&lt;/a&gt;&lt;span class="freecaption"&gt;&lt;em&gt;The top half and bottom half of my first SNES console,  disassembled.&lt;br /&gt;Notice that the underside is yellowed with the same uniformity  as the top.&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;   &lt;h3&gt;The Investigation Begins&lt;/h3&gt; &lt;p&gt;&lt;img class="alignright" alt="Discolored Macintoshes" src="/wp-content/images/snes_plastic/mac_plastic_1_smaller.jpg" /&gt;Case yellowing  effects aren’t limited to the Super Nintendo console. Many models of Apple  Macintosh computers exhibit similar symptoms: their cases discolor heavily as  they age, frustrating computer collectors everywhere. I had long heard that  plastic discoloration had something to do with UV exposure, which made more  sense for the Macs, but not so for the SNES. In the case of the SNES itself, the  chassis was uniformly discolored on both the outside and the &lt;em&gt;inside&lt;/em&gt; of  the case, which means that it could not have been the work of light. With all  this in mind, I set out to find what was causing these plastic yellowing  effects, and if the yellowing on the SNES and the Macintosh cases were  related.&lt;/p&gt; &lt;p hasbox="2"&gt;After poking around the net, I found some forum threads where  people seemed to have vague ideas about what was causing the yellowing.  Suggestions and accusations from forum regulars like “Wash your hands!” or “It’s  tobacco stains,” were usually returned with, “But I’m a clean guy!” and “I don’t  smoke,” so the problem isn’t quite that simple. Other people weighing in on the  issue seemed more knowledgeable and suggested that keeping computers away from  windows and fluorescent lighting will help prevent discoloration. Sounds good to  me, but why, exactly, would sunlight cause certain plastic to yellow while other  plastics retained their original color?&lt;/p&gt; &lt;p hasbox="2"&gt;While searching the forums, the most helpful hint I found  regarding the SNES was this. Someone had asked Nintendo of America’s customer  support about the issue, and this is how they responded:&lt;/p&gt; &lt;blockquote hasbox="2"&gt; &lt;p hasbox="2"&gt;&lt;small hasbox="2"&gt;&lt;br /&gt;Message(#6851-000101-5635\1015635)&lt;/small&gt;&lt;/p&gt; &lt;p&gt;&lt;small hasbox="2"&gt;Hi!&lt;/small&gt;&lt;/p&gt; &lt;p hasbox="2"&gt;&lt;small hasbox="2"&gt;Thank you for contacting us. That’s an interesting question! For  the Super NES, this is a normal condition and no cause for alarm. Cleaning or  handling the system will have minimal impact to change or revive the original  color.&lt;/small&gt;&lt;/p&gt; &lt;p hasbox="2"&gt;&lt;small hasbox="2"&gt;The Super NES, as well as our other systems, are made with a  plastic containing flame-retardant chemicals to meet safety guidelines. Over  time, the plastic will age and discolor both because of these chemicals as well  as from the normal heat generated from the product or exposure to light. Because  of the light color of the plastic of the SNES and NES, this discoloration is  more easily seen than with other darker plastics such as on the N64 and the  Nintendo GameCube.&lt;/small&gt;&lt;/p&gt; &lt;p hasbox="2"&gt;&lt;small hasbox="2"&gt;Thanks for your email!&lt;br /&gt;Nintendo of America Inc.&lt;br /&gt;Casey  Ludwig&lt;/small&gt;&lt;/p&gt; &lt;p hasbox="2"&gt;&lt;small hasbox="2"&gt;Nintendo’s home page: http://www.nintendo.com/&lt;br /&gt;Power Line  (Automated Product Info): (425) 885-7529&lt;/small&gt;&lt;/p&gt;&lt;/blockquote&gt; &lt;p hasbox="2"&gt;Sounds pretty good to me, but is it true? While trying to get a  more specific answer, I decided to write NOA myself to see what they said. This  is what they responded:&lt;/p&gt; &lt;blockquote&gt; &lt;p&gt;&lt;small&gt;Thanks for the e-mail. Unfortunately I don’t have an answer to your  question. We’ve stopped servicing the Super NES many years ago, so our  information is limited. I took a look at what we have, and nothing discusses  housing discoloration. In addition I don’t have anyone I could refer you to that  would be able to answer that question. If you need additional assistance, please  contact our Consumer Service Department by calling 1-800-255-3700. Our  representatives are available between 6:00 a.m. and 7:00 p.m. Pacific Time,  seven days a week.&lt;/small&gt;&lt;/p&gt; &lt;p&gt;&lt;small&gt;Sincerely,&lt;/small&gt;&lt;/p&gt; &lt;p&gt;&lt;small&gt;Nintendo of America Inc.&lt;br /&gt;Shane O’Neil&lt;/small&gt;&lt;/p&gt;&lt;/blockquote&gt; &lt;p&gt;&lt;img class="alignleft" alt="Discolored SNES" src="/wp-content/images/snes_plastic/snes_plastic_3_smaller.jpg" /&gt;As you can  read, the answer they sent me wasn’t nearly as helpful as the forum patron’s  response. The only thing I learned from their reply is that people must not ask  NOA support questions about discoloration very often if they don’t have a  prepared answer for it.&lt;/p&gt;  &lt;h3&gt;When in Doubt, Consult an Expert&lt;/h3&gt; &lt;p&gt;&lt;img class="alignright" alt="Dr. Rudolph Deanin" src="/wp-content/images/snes_plastic/deanin_small.jpg" /&gt;Unsatisfied with  Nintendo’s answer, I decided to dig deeper. I contacted Dr. Rudolph D. Deanin,  founder of the graduate program in Plastics Engineering at the University of  Massachusetts, Lowell and director of the program for over thirty years. I told  him everything I know about plastic chassis discoloration in both the Super  Nintendo and Macintosh computers and asked what he thought might be causing  it.&lt;/p&gt; &lt;p&gt;“The plastics most commonly used to make the structural cases for electronic  equipment are polypropylene, impact styrene, and ABS,” replied Deanin. “These  all tend to discolor and embrittle gradually when exposed to UV and/or heat.  They become oxidized and develop conjugated unsaturation, which produces color.  They crosslink or degrade, which causes brittleness.”&lt;/p&gt; &lt;p&gt;From looking at a stamp on the Super Nintendo’s plastic case, I learned that  the case is composed of ABS, which is a rugged, durable plastic that is sadly  more susceptible to discoloration and degradation from both UV and heat than the  alternatives.&lt;/p&gt; &lt;p&gt;“There are other plastics which would be more stable,” Deanin continued, “but  manufacturers avoid them because they are more expensive and/or more difficult  to process.”&lt;/p&gt; &lt;p&gt;Instead of using more expensive plastics, manufactures put additives known as  stabilizers, absorbers, or blockers into the plastic mixture to reduce the  effects of degradation. They also get creative with their use of pigmentation.  &lt;/p&gt; &lt;p&gt;“Since most discoloration is toward yellowing, some manufacturers add a  little blue to neutralize the yellow,” Deanin said. “This gives a temporary  reprieve, but eventually the yellow keeps growing and overpowers it anyway.”&lt;/p&gt; &lt;h3&gt;The Best Answer Involves Chemistry&lt;/h3&gt; &lt;p&gt;Deanin got me really curious. I wanted to know more about how  &lt;em&gt;exactly&lt;/em&gt; the whole plastic degradation process woks, but he failed to go  into it in detail. For example, what exactly about degradation makes the plastic  change color?&lt;/p&gt; &lt;p&gt;After a few days of research on the process though jargon-dense industry  white papers and by lurking on plastics forums, I managed to piece together an  answer. Unfortunately, most of what I found focused on the UV-degradation (light  exposure) side of things, which is most applicable to the discoloration of  Macintosh cases. But we can apply some of what we’ll learn to the SNES in a  moment.&lt;/p&gt; &lt;p&gt;&lt;img class="alignright" alt="How to Photooxidize a Macintosh" src="/wp-content/images/snes_plastic/mac_oxidize_1.jpg" /&gt;Most plastics typically  reflect the majority of UV light that hits them. However, if there are trace  elements of catalyst residues (chemicals used in manufacturing of the plastic),  such as if the manufacturer doesn’t get the mixture quite right, then the  residues present in the final plastic will absorb UV and drastically accelerate  the degradation process. Exposure to UV light in this instance starts a process  called photodegradation (through photooxidation), which takes place in parallel  with thermal oxidation (from exposure to heat). Both processes break down the  chemical structure of the plastic as certain parts of it combine with available  oxygen. And once this process gets started, it feeds upon itself and starts a  continual cycle of degradation. Interestingly enough, the disrupted plastic  molecules that are produced by the photooxidation process absorb UV light  themselves and re-emit it at a lower wavelength (in the visible range), which  changes the perceived color of the plastic.&lt;/p&gt; &lt;p&gt;In the case of the SNES plastic, however, the trigger of the oxidation  process is clearly not UV light, but simple exposure to heat and air over time.  Once the process is triggered, its effects cascade in a recursive cycle — as in  the UV example above — eventually changing the physical nature of the plastic  and its color.&lt;/p&gt;  &lt;p&gt;&lt;img class="centered" alt="Discolored SNES" src="/wp-content/images/snes_plastic/snes_plastic_chip_small.jpg" /&gt;&lt;span class="freecaption"&gt;&lt;em&gt;A piece of my Super Nintendo’s case was chipped off  accidentally at some point in the console’s recent history. Notice how the  center of the case’s plastic — which hasn’t been exposed to air for very long —  is still gray.&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;  &lt;h3&gt;In the Name of Retardation&lt;/h3&gt; &lt;p&gt;&lt;img class="alignright" alt="A Flaming Super Nintendo!" src="/wp-content/images/snes_plastic/burningsnes_small.jpg" /&gt;So think back. Those  flame retardant chemicals that Nintendo mentioned are starting to sound like a  plausible trigger for premature degradation. If we presume that those flame  retardant additives, if mixed in an improper amount, have a similar effect as  the catalyst residues that are absorbing the UV light and heat and triggering  the photodegradation process described above, then it could account for the  discoloration effect we’ve seen. Deanin weighed in on the flame retardant issue  only by saying that most retardants are harmless, but certain “aliphatic bromine  compounds” are unstable to heat and UV, and should be avoided. Flame retardants  unstable to heat! How ironic.&lt;/p&gt; &lt;p&gt;Since two different batches of plastics had two different aging results (as  illustrated in the top and bottom halves of my SNES, or the old and new SNES  units), then there must have been a difference of additives between them.  Perhaps in one of the production runs of plastic, they didn’t get the catalyst  or flame retardant mixture quite right and more residues were left over in the  top half’s plastic batch, thus causing it to degrade more rapidly over time. And  by the time Nintendo produced the later runs of Super Nintendos, they had  perfected the manufacturing process of their plastic, meaning that those later  models aren’t as susceptible to oxidation as the earlier models are.&lt;/p&gt; &lt;h3&gt;So, What Can I Do About It?&lt;/h3&gt; &lt;p&gt;&lt;img class="alignleft" alt="SNES Protection" src="/wp-content/images/snes_plastic/snes_prevention.jpg" /&gt;Now that you’ve heard  all about plastic discoloration and its causes, you’re probably wondering what  you can do to prevent or fix it. Unfortunately, the best answer is, “not much.”  The only prevention tip Deanin had for me was this:&lt;/p&gt; &lt;p&gt;“A useful way to prevent UV discoloration is to put a UV-resistant plastic  coating on top of the base plastic. This adds to the cost, but it definitely  solves the problem. ”&lt;/p&gt; &lt;p&gt;Ok, so you can paint your old consoles with a UV-resistant coating, but that  doesn’t sound like a very attractive option. It might make your console shiny,  and it wouldn’t be historically accurate — if you care about that sort of thing.  So what can you do after the discoloration has taken place? Once, again, Deanin  wasn’t much help.&lt;/p&gt; &lt;p&gt;&lt;img class="alignright" alt="UV-Resistant Coating" src="/wp-content/images/snes_plastic/uvspray_small.jpg" /&gt;“Paint it! The auto  industry paints much of the plastic they use in cars. The paint industry could  certainly design an optimum paint formulation for such a market.”&lt;/p&gt; &lt;p&gt;So, yeah, you could sand down your old consoles like an old car and paint  them, which some people do already to make green and yellow “John Deere” Atari  2600s and black PlayStation 2-like Nintendo Entertainment Systems. But then the  console becomes a “mod” and ceases to be faithful to the original design.&lt;/p&gt; &lt;p&gt;Despite all this general negativity, I have managed to put together a few  tips and ideas about how to prevent and repair plastic discoloration.&lt;/p&gt; &lt;h3&gt;Prevention Methods:&lt;/h3&gt; &lt;ol&gt;&lt;li&gt;Keep your most prized collector pieces out of rooms with fluorescent  lighting.   &lt;/li&gt;&lt;li&gt;Keep your units away from windows and sunlight because, like the fluorescent  lighting, the UV exposure will drastically hasten their discoloration. Even  indirect sunlight can do damage over time.   &lt;/li&gt;&lt;li&gt;Avoid placing your unit next to a heat source such as a radiator, air duct,  or fireplace. Or in the fire.   &lt;/li&gt;&lt;li&gt;Do not keep your machines in a room where people smoke tobacco (wacky or  otherwise).   &lt;/li&gt;&lt;li&gt;Apply a coat of UV protectant.   &lt;/li&gt;&lt;li&gt;Try not to breathe too heavily upon your console’s exterior.&lt;br /&gt;Ok — this  one’s a joke.   &lt;/li&gt;&lt;li&gt;For the ultimate in protection, seal your unit in a lead-lined,  temperature-controlled, evacuated vault away from any radiation, visible or  otherwise. But hey, what fun is that? &lt;/li&gt;&lt;/ol&gt; &lt;h3&gt;Repair &amp; Restoration Methods:&lt;/h3&gt; &lt;ol&gt;&lt;li&gt;&lt;img class="alignleft" alt="Magic Erasers (Melamine Foam)" src="/wp-content/images/snes_plastic/magic_small.jpg" /&gt;&lt;strong&gt;Magic Erasers  (melamine foam)&lt;/strong&gt; - Great for surface dirt. Good for &lt;em&gt;very light&lt;/em&gt;  surface discoloration, but it will rub off painted logos and subtle textures  like an abrasive.   &lt;/li&gt;&lt;li&gt;&lt;img class="alignleft" alt="Sandpaper" src="/wp-content/images/snes_plastic/sandpaper_small.jpg" /&gt;&lt;strong&gt;Sandpaper&lt;/strong&gt;  - Scrape your way to fresh plastic underneath. Not recommended for historical  purists or console rights activists!   &lt;/li&gt;&lt;li&gt;&lt;img class="alignleft" alt="Bleach" src="/wp-content/images/snes_plastic/bleach_small.jpg" /&gt;&lt;strong&gt;Bleach&lt;/strong&gt; -  I’ve had limited success with letting bleach sit on Macintosh cases. It does  work, but it’s difficult to get a uniform effect unless you can soak the whole  piece in bleach equally. And who knows what it does to the structure of the  plastic.   &lt;/li&gt;&lt;li&gt;&lt;img class="alignleft" alt="Paint It" src="/wp-content/images/snes_plastic/paint_small.jpg" /&gt;&lt;strong&gt;Paint&lt;/strong&gt; -  Cover up that ugly yellowed plastic and turn your SNES into a shiny ode to Heinz  ketchup! &lt;/li&gt;&lt;/ol&gt;  &lt;div class="sidenotes_box"&gt; &lt;div align="right"&gt;&lt;span class="subhead2"&gt;The “Magic” in Magic Erasers&lt;/span&gt;&lt;/div&gt;  &lt;div class="interview_box_text"&gt;&lt;img class="alignright" alt="Melamine Foam Structure" src="/wp-content/images/snes_plastic/melamine_small.jpg" /&gt;I have recently  overheard a number of collectors talking about using “Mr. Clean Magic Erasers”  to clean their computer cases. Magic Erasers are incredibly effective at  removing surface dirt, smudges, or cigarette smoke film (when it’s not  chemically bonded to the plastic). But using them to combat intrinsic case  yellowing is another story all together.  &lt;p&gt;Magic Erasers are made entirely of a substance called melamine, which is  lightweight, heat resistant organic compound which has, in the case of Magic  Erasers, been extruded into a microporous foam. Until someone discovered its  cleaning properties, melamine was used primarily as a flame resistant  sound-proofing material and as an ingredient in resin laminates. Melamine foam  has a microscopic open-ended bubble structure that, with the aid of water, finds  its way into previously impossible-to-clean cracks, crevices, and textures.&lt;/p&gt; &lt;p&gt;Despite their amazing cleaning potential, Magic Erasers are no more than  fancy abrasive pads, complete with all the drawbacks that entails. Which means  that you should exercise caution while using Magic Erasers or other melamine  foam products. Magic Erasers essentially act like extremely fine-grade sandpaper  that will wear away any surface over time with repeated scrubbings. It happens  so slowly, however, and on such a small scale that its effect is hard to notice  at first. But if you keep rubbing and rubbing, you’ll wear more and more of what  you’re rubbing away. Permanently.&lt;/p&gt; &lt;p&gt;Magic Erasers are capable of removing discolored plastic to a limited extent,  but you’ll have to scrub very hard and you’ll lose surface texture in the  process. I tried scrubbing for about ten minutes on both SNES and Mac LC III  cases with melamine foam, but the results were unsatisfactory due to the  smoothing of the cases and the paltry reduction in yellowing. If you’re into  abrasives like that, you might as well use sandpaper for a quicker result (but  you’ll regret it). Save the Magic Erasers for surface dirt only.&lt;/p&gt;&lt;/div&gt;&lt;/div&gt; &lt;h3&gt;A Gallery of Dysfunctional Plastics&lt;/h3&gt; &lt;p&gt;Finally, with all that other stuff out of the way, I thought I’d show you  some more pictures of plastic discoloration. They range from SNES cartridges to  video monitors.&lt;/p&gt; &lt;p&gt;Enjoy, and help keep plastics clean and beautiful.&lt;/p&gt;  &lt;p&gt;&lt;img class="centered" alt="Discolored SNES" src="/wp-content/images/snes_plastic/snes_plastic_carts_small.jpg" /&gt;&lt;span class="freecaption"&gt;&lt;em&gt;SNES cartridges are not immune to the vagaries of plastic  discoloration.&lt;br /&gt;Like the SNES unit itself, sometimes two halves of a cartridge  case&lt;br /&gt;will age differently due to different manufacturing  runs.&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p&gt;&lt;img class="centered" alt="Discolored Macintosh" src="/wp-content/images/snes_plastic/mac_plastic_2_small.jpg" /&gt;&lt;span class="freecaption"&gt;&lt;em&gt;UV at Work: This computer sat in sunlight for years with a  monitor connected.&lt;br /&gt;Notice how the monitor connector shielded some of the  plastic from&lt;br /&gt;discoloration, preserving the original gray color only in that  spot.&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p&gt;&lt;img class="centered" alt="Discolored Macintosh" src="/wp-content/images/snes_plastic/mac_plastic_3_small.jpg" /&gt;&lt;span class="freecaption"&gt;&lt;em&gt;Here’s one where a monitor sat on top of a Mac for years,  shading&lt;br /&gt;the plastic underneath from exposure to sunlight.&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p&gt;&lt;img class="centered" alt="Discolored Apple IIe Platinum" src="/wp-content/images/snes_plastic/mac_plastic_5_small.jpg" /&gt;&lt;span class="freecaption"&gt;&lt;em&gt;This poor Apple IIe Platinum has been the victim of  discoloration too.&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p&gt;&lt;img class="centered" alt="Discolored RGB Monitor" src="/wp-content/images/snes_plastic/mac_plastic_4_small.jpg" /&gt;&lt;span class="freecaption"&gt;&lt;em&gt;Yes, most of my equipment looks this bad! This  discoloration is the result of this&lt;br /&gt;monitor sitting in a room with florescent  lighting as the only light source for a very&lt;br /&gt;long time. The two parts of the  monitor were originally the same light gray color.&lt;/em&gt;&lt;/span&gt; &lt;/p&gt;&lt;br /&gt;&lt;p class="postmetadata alt" hasbox="2"&gt;&lt;small hasbox="2"&gt;This entry was posted  on Friday, January 12th, 2007 at 2:02 pm and is filed under &lt;a title="View all posts in Collecting" href="http://www.vintagecomputing.com/index.php/archives/category/computers/computer-collecting/" rel="category tag"&gt;Collecting&lt;/a&gt;, &lt;a title="View all posts in Hacks &amp;amp; Projects" href="http://www.vintagecomputing.com/index.php/archives/category/computers/computer-projects/" rel="category tag"&gt;Hacks &amp; Projects&lt;/a&gt;, &lt;a title="View all posts in Collecting" href="http://www.vintagecomputing.com/index.php/archives/category/video-games/video-game-collecting/" rel="category tag"&gt;Collecting&lt;/a&gt;, &lt;a title="View all posts in Hacks &amp;amp; Projects" href="http://www.vintagecomputing.com/index.php/archives/category/video-games/video-game-projects/" rel="category tag" hasbox="2"&gt;Hacks &amp;amp; Projects&lt;/a&gt;, &lt;a title="View all posts in Design" href="http://www.vintagecomputing.com/index.php/archives/category/computers/computer-design/" rel="category tag"&gt;Design&lt;/a&gt;, &lt;a title="View all posts in Design" href="http://www.vintagecomputing.com/index.php/archives/category/video-games/video-game-design/" rel="category tag"&gt;Design&lt;/a&gt;. You can follow any responses to this entry  through the &lt;a href="http://www.vintagecomputing.com/index.php/archives/189/feed/"&gt;RSS 2.0&lt;/a&gt;  feed. You can &lt;a href="#respond"&gt;leave a response&lt;/a&gt;, or &lt;a href="http://www.vintagecomputing.com/index.php/archives/189/trackback/" rel="trackback"&gt;trackback&lt;/a&gt; from your own site&lt;/small&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116870030845821621?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116870030845821621/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116870030845821621' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116870030845821621'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116870030845821621'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2007/01/why-super-nintendos-lose-their-color.html' title='Why Super Nintendos Lose Their Color: Plastic Discoloration in Classic Machines'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116852254420479994</id><published>2007-01-11T07:34:00.000-06:00</published><updated>2007-01-11T07:35:46.256-06:00</updated><title type='text'>Casio sells its one billionth calculator</title><content type='html'>&lt;h2 style="font-weight: bold; color: rgb(255, 102, 102);" minmax_bound="true"&gt;&lt;span style="font-size:180%;"&gt;&lt;span id="ppt732391" minmax_bound="true"&gt;Casio sells its  one billionth calculator&lt;/span&gt;&lt;/span&gt;&lt;/h2&gt; &lt;p class="byline" minmax_bound="true"&gt;&lt;a href="http://gadgets.engadget.com/" minmax_bound="true"&gt;&lt;br /&gt;&lt;/a&gt;&lt;/p&gt; &lt;div class="post" id="732391" minmax_bound="true"&gt;&lt;a href="http://www.fareastgizmos.com/computing/casio_celebrates_the_sale_of_one_billion_calculators.php" minmax_bound="true"&gt;&lt;img alt="" src="http://www.blogsmithmedia.com/www.engadget.com/media/2007/01/1-9-07-casio.jpg" minmax_bound="true" align="right" border="1" hspace="4" vspace="16" /&gt;&lt;/a&gt;Just as broadcast radio  was &lt;a href="http://www.engadget.com/2006/12/24/broadcast-radio-crosses-the-century-mark/" minmax_bound="true"&gt;turning one hundred&lt;/a&gt;, &lt;a href="http://www.engadget.com/2005/09/14/casios-wireless-usb-calculator-keypad/" minmax_bound="true"&gt;Casio&lt;/a&gt; was selling its one billionth calculator, as the  company reportedly announced that this past December held the milestone  purchase. The firm's first electronic calculator, dubbed the 001, hit the market  in 1965, and played a big part in the development of the chip industry by  generating demand for LSI chips. The pocket-sized renditions the company is so  well known for started in 1972 with the Casio Mini, only to be followed by the  graphing scientific version in &lt;a href="http://www.engadget.com/2005/08/22/engadget-1985/" minmax_bound="true"&gt;1985&lt;/a&gt;. These monochrome graphing editions will always  hold a special spot in our hearts, as there was just nothing like kicking back  during class and crushing your previous &lt;a href="http://www.engadget.com/2005/02/18/tetris-tower-3d-threatens-to-consume-all-our-free-time/" minmax_bound="true"&gt;Tetris&lt;/a&gt; record while the instructor gave you kudos for  focusing so intently on your work, and of course, that wasn't the only game to  ever &lt;a href="http://www.engadget.com/2005/08/01/wolfenstein-ported-to-ti-83-ti-84-calculators/" minmax_bound="true"&gt;get ported&lt;/a&gt; to the small screen. So here's to Casio for  hitting the big 1 billion, but we've got to admit, it looks like TI is the  current champ in terms of universal acceptability, but we can't argue too much  with a figure like that.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116852254420479994?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116852254420479994/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116852254420479994' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116852254420479994'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116852254420479994'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2007/01/casio-sells-its-one-billionth.html' title='Casio sells its one billionth calculator'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116815116176389696</id><published>2007-01-07T00:24:00.001-06:00</published><updated>2007-01-07T00:26:01.843-06:00</updated><title type='text'>Vintage Computer Manuals</title><content type='html'>&lt;a href="http://photos1.blogger.com/x/blogger/315/3413/1600/254847/014tigergamecom.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/x/blogger/315/3413/400/37552/014tigergamecom.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://photos1.blogger.com/x/blogger/315/3413/1600/350296/013gameboyplight.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/x/blogger/315/3413/400/80018/013gameboyplight.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://photos1.blogger.com/x/blogger/315/3413/1600/758748/011snk_neogeo-pocket_stor.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/x/blogger/315/3413/400/795996/011snk_neogeo-pocket_stor.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://photos1.blogger.com/x/blogger/315/3413/1600/158894/010S-nomad2.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/x/blogger/315/3413/400/242975/010S-nomad2.jpg" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116815116176389696?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116815116176389696/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116815116176389696' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116815116176389696'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116815116176389696'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2007/01/vintage-computer-manuals_116815116176389696.html' title='Vintage Computer Manuals'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116815106188848848</id><published>2007-01-07T00:24:00.000-06:00</published><updated>2007-01-07T00:24:21.980-06:00</updated><title type='text'>Vintage Computer Manuals</title><content type='html'>&lt;a href="http://photos1.blogger.com/x/blogger/315/3413/1600/799645/009nintendo-virtualboy.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/x/blogger/315/3413/400/128697/009nintendo-virtualboy.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://photos1.blogger.com/x/blogger/315/3413/1600/92524/008Sega_megajet.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/x/blogger/315/3413/400/228427/008Sega_megajet.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://photos1.blogger.com/x/blogger/315/3413/1600/976843/007supervision.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/x/blogger/315/3413/400/205639/007supervision.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://photos1.blogger.com/x/blogger/315/3413/1600/930728/005NECTurboExpress.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/x/blogger/315/3413/400/20467/005NECTurboExpress.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://photos1.blogger.com/x/blogger/315/3413/1600/784785/005NECTurboExpress.jpg"&gt;&lt;img style="FLOAT: left; 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&lt;a href="http://swicki.eurekster.com"&gt;swicki&lt;/a&gt; at &lt;a href="http://www.eurekster.com"&gt;eurekster.com&lt;/a&gt;&lt;/font&gt;&lt;/noscript&gt;&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116809941044733474?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116809941044733474/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116809941044733474' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116809941044733474'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116809941044733474'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2007/01/vintage-computer-computing-history.html' title='Vintage Computer Computing History'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116809932222184636</id><published>2007-01-06T10:01:00.000-06:00</published><updated>2007-01-06T10:02:11.276-06:00</updated><title type='text'>Vintage Computer Manuals</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/315/3413/1600/508923/002ball%2526watch.jpg"&gt;&lt;img style="float:left; 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margin:0 10px 10px 0;cursor:pointer; cursor:hand;" src="http://photos1.blogger.com/x/blogger/315/3413/320/836106/001microvision.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;script charset="UTF-8" type="text/javascript" src="http://swicki.eurekster.com/sidebar?groupkey=f629242e-959a-4f67-9f21-98497e8f07a8&amp;seckey=ca89aae3-ebf9-44e5-8e76-f3f61f33210c&amp;target=_self&amp;numresults=20&amp;format=js"&gt;&lt;/script&gt;&lt;noscript&gt;&lt;font size="-1"&gt;check out the &lt;a href="http://vintage-computer-swicki.eurekster.com"&gt;vintage computer&lt;/a&gt; &lt;a href="http://swicki.eurekster.com"&gt;swicki&lt;/a&gt; at &lt;a href="http://www.eurekster.com"&gt;eurekster.com&lt;/a&gt;&lt;/font&gt;&lt;/noscript&gt;&lt;br /&gt;&lt;br /&gt;Vintage Computer Manuals&lt;br /&gt;&lt;br /&gt;www.vintagecomputermanuals.com&lt;br /&gt;&lt;br /&gt;http://www.vintagecomputermanuals.com&lt;br /&gt;&lt;br /&gt;http://adgerlinux.com&lt;br /&gt;&lt;br /&gt;http://vintagecomputermanuals.com&lt;br /&gt;&lt;br /&gt;http://vintagecomputermanuals.blogspot.com&lt;br /&gt;&lt;br /&gt;http://vvintagecomputermanuals.blogspot.com&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116809912114153284?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116809912114153284/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116809912114153284' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116809912114153284'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116809912114153284'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2007/01/vintage-computer-manuals.html' title='Vintage Computer Manuals'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116809823659550851</id><published>2007-01-06T09:42:00.000-06:00</published><updated>2007-01-06T09:44:02.443-06:00</updated><title type='text'>Evolution of the Handheld Computer Gaming Console</title><content type='html'>The handheld gaming scene has witnessed many attempts by a variety of companies to gain commercial success, but over thirty formats shown below, only a handful have been able to gain support of the mainstream. The main problems for companies trying to enter the handheld gaming scene is how to create an affordable, portable machine that won't eat up the battery.&lt;br /&gt;&lt;br /&gt;It wasn't until 1989 when Nintendo released the GameBoy, with it's dot-matrix screen, low battery consumption (though needed 4 AA batteries), relatively small size and one killer game, Tetris , that guaranteed them the success they wanted. No other company could emulate what Nintendo had created, try as they may, there was nothing as successful as the GameBoy.&lt;br /&gt;&lt;br /&gt;Almost sixteen years after the GameBoy, in 2005, both Nintendo and Sony released their 'revolutionary' contenders, each aiming at a different market. So far, two years down the line it seems like Nintendo still have the same magic formula they had back in 1989.&lt;br /&gt;&lt;br /&gt;Milton Bradley Microvision - 1978&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Nintendo Game &amp; Watch (60 in the series) - 1980 - 1991&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Epoch Game Pocket Computer - 1984&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Nintendo Gameboy - 1989&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Atari Lynx - 1989&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;NEC TurboExpress - 1990&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Sega GameGear - 1991&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Watara Supervision - 1992&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Sega MegaJet - 1992&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Nintendo VirtualBoy - 1994&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Sega Nomad - 1995&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;NeoGeo Pocket - 1996&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Nintendo GameBoy Pocket - 1996&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Nintendo GameBoy Pocket Light - 1997&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Tiger Game.com - 1997&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Nintendo GameBoy Color - 1998&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Cybiko - 1998&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Dreamcast VMU - 1998&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Sony PocketStation - 1998&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;NeoGeo Pocket Color - 1999&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Bandai WonderSwan - 1999&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Bandai WonderSwan Color - 2000&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;GamePark GP32 - 2001&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Nintendo GameBoy Advance - 2001&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Nintendo Pokemon Mini - 2004&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Bandai Swan Crystal - 2002&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Nokia N-Gage - 2003&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Nintendo GameBoy Advance SP - 2003&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Timetop Gameking - 2003&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Tapwave Zodiac - 2004&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Nokia N-Gage QD - 2004&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Nintendo DS - 2004&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Sony PSP - 2004&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Tiger Gizmondo - 2005&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Nintendo GameBoy Micro - 2005&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;GamePark XGP - 2005&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;V-Smile Pocket - 2005&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Ez Mini - 2005&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Nintendo DS Lite - 2006&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116809823659550851?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116809823659550851/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116809823659550851' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116809823659550851'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116809823659550851'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2007/01/evolution-of-handheld-computer-gaming.html' title='Evolution of the Handheld Computer Gaming Console'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116806131070461691</id><published>2007-01-05T23:27:00.000-06:00</published><updated>2007-01-05T23:28:30.876-06:00</updated><title type='text'></title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/315/3413/1600/355005/title.gif"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;" src="http://photos1.blogger.com/x/blogger/315/3413/400/790292/title.png" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://stella.sourceforge.net/"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 400px;" src="http://stella.sourceforge.net/" border="0" alt="" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116806131070461691?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116806131070461691/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116806131070461691' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116806131070461691'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116806131070461691'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2007/01/blog-post_116806131070461691.html' title=''/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116806121147350296</id><published>2007-01-05T23:26:00.000-06:00</published><updated>2007-01-05T23:26:51.903-06:00</updated><title type='text'>Stella is a multi-platform Atari 2600 VCS emulator</title><content type='html'>The Atari 2600 Video Computer System (VCS), introduced in 1977, was the most popular home video game system of the early 1980's.  Now you can enjoy all of your favorite Atari 2600 games on your PC thanks to Stella! &lt;br /&gt;&lt;br /&gt;Stella is a multi-platform Atari 2600 VCS emulator released under the GNU General Public License (GPL). Stella was originally developed for Linux by Bradford W. Mott, however, since its original release several people have joined the development team to port Stella to other operating systems such as AcornOS, AmigaOS, DOS, FreeBSD, IRIX, Linux, OS/2, MacOS, Unix, and Windows. The development team is working hard to perfect the emulator and we hope you enjoy our effort. &lt;br /&gt;&lt;br /&gt;On this site you'll find information about downloading, installing, using, and enhancing Stella.  You'll also find useful information about the Atari 2600 and emulation. &lt;br /&gt;&lt;br /&gt;Accessed many times since April 1997. Updated on December 22, 2006.&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116806121147350296?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116806121147350296/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116806121147350296' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116806121147350296'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116806121147350296'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2007/01/stella-is-multi-platform-atari-2600.html' title='Stella is a multi-platform Atari 2600 VCS emulator'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116800599162942928</id><published>2007-01-05T08:04:00.000-06:00</published><updated>2007-01-05T08:06:31.756-06:00</updated><title type='text'></title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/315/3413/1600/164275/microsoft-staff-1978.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://photos1.blogger.com/x/blogger/315/3413/400/454145/microsoft-staff-1978.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116800599162942928?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116800599162942928/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116800599162942928' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116800599162942928'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116800599162942928'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2007/01/blog-post_05.html' title=''/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116800581977293984</id><published>2007-01-05T08:03:00.000-06:00</published><updated>2007-01-05T08:03:40.113-06:00</updated><title type='text'>Microsoft Family Portait 1978</title><content type='html'>After reading Knox’s article on today’s IT giants, as usual, I started browsing around and found the above photography. It looked like a weird family photo to me. But I was so wrong. That is a photo taken on December 7th, 1978 and it represents the Microsoft staff. In case you’re wondering, Bill Gates is located in the lower left corner of the picture. The rest of them are as it follows, left to right.&lt;br /&gt;Top row: Steve Wood, Bob Wallace, Jim Lane.&lt;br /&gt;Middle row: Bob O’Rear, Bob Greenberg, Marc McDonald, Gordon Letwin.&lt;br /&gt;Bottom row: Bill Gates, Andrea Lewis, Marla Wood, Paul Allen.&lt;br /&gt;Who would have thought&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116800581977293984?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116800581977293984/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116800581977293984' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116800581977293984'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116800581977293984'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2007/01/microsoft-family-portait-1978.html' title='Microsoft Family Portait 1978'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116798146156748324</id><published>2007-01-05T01:17:00.000-06:00</published><updated>2007-01-05T01:17:41.780-06:00</updated><title type='text'></title><content type='html'>&lt;object width="400" height="327"&gt;&lt;param name="movie" value="http://content3.porkolt.com/miniplayer/player.swf?parameters=http://datas3.porkolt.com/datas/6166"&gt;&lt;/param&gt;&lt;param name="bgcolor" value="#000000" /&gt;&lt;embed src="http://content3.porkolt.com/miniplayer/player.swf?parameters=http://datas3.porkolt.com/datas/6166" type="application/x-shockwave-flash" width="400" height="327"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116798146156748324?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116798146156748324/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116798146156748324' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116798146156748324'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116798146156748324'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2007/01/blog-post.html' title=''/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116755792797146321</id><published>2006-12-31T03:37:00.001-06:00</published><updated>2006-12-31T03:38:48.046-06:00</updated><title type='text'></title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/315/3413/1600/189660/untitled.jpg"&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;" src="http://photos1.blogger.com/x/blogger/315/3413/400/363210/untitled.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116755792797146321?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116755792797146321/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116755792797146321' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116755792797146321'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116755792797146321'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/blog-post_31.html' title=''/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116755784561736390</id><published>2006-12-31T03:37:00.000-06:00</published><updated>2006-12-31T03:37:25.726-06:00</updated><title type='text'>MFM and RLL</title><content type='html'>MFM and RLL&lt;br /&gt;Most hard drives of the pre-IDE period used MFM (Modified Frequency Modulation) encoding. Floppy drives still do. MFM was not the only twin-cable hard drive interface though: aside from its close relative RLL, there was also the now long forgotten high-end competitor to SCSI, EDSI. &lt;br /&gt;&lt;br /&gt;MFM was relatively simple to implement, and quite robust. RLL (Run Length Limited) encoding used the same electrical interface and cables but a different data format (much as Morse Code and Baudot code are different). An RLL format squeezes the information more tightly onto the disc and increases the effective areal density by 50%. &lt;br /&gt;&lt;br /&gt;So a 10MB MFM drive, if formatted with an RLL controller, could now store 15MB, and can be up to 50% faster too. Almost all MFM drives had 17 sectors per track, but RLL drives squeezed 26, or even 32 sectors onto each track. RLL did, however, require a very accurate drive mechanism.&lt;br /&gt;&lt;br /&gt;Early attempts to increase speed and storage capacity by adding an after-market RLL controller to an MFM drive system often resulted in poor reliability. This gave RLL an undeserved bad name. Later on, many drive manufacturers introduced RLL certified models, and these were generally just as reliable as their cheaper, smaller MFM drives. (See Miniscribe 8438 below.)&lt;br /&gt;&lt;br /&gt;Technically, there was no such thing as an 'RLL drive'. The drive type (MFM or RLL) was solely determined by the low-level format, and this in turn, depended on the drive controller card. In theory, any ST-506 (two-cable) drive could be formatted with either an MFM or an RLL controller. Not many early drives, however, were capable of taking an RLL format reliably.&lt;br /&gt;&lt;br /&gt;All modern drives use an embedded controller (usually IDE or SCSI), which is built into the drive itself. The card we used to call a 'controller card' and plug into IDE-equipped 386 systems was actually just an interface between the drive controller proper (on the actual drive) and the PC bus. It should really have been called a 'host adaptor'. (Since late 486 days, this is integrated into the motherboard and it is unusual to have an IDE host adaptor as a separate, plug-in component.) Until the advent of PRML in the mid-1990's, all IDE and SCSI drives actually used RLL encoding internally. IDE and SCSI drive electronics are 'smart' enough to take care of encoding in such a way that we no longer need to know the details.&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116755784561736390?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116755784561736390/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116755784561736390' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116755784561736390'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116755784561736390'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/mfm-and-rll.html' title='MFM and RLL'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116755781062317044</id><published>2006-12-31T03:36:00.000-06:00</published><updated>2006-12-31T03:36:50.950-06:00</updated><title type='text'></title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/315/3413/1600/74463/untitled.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://photos1.blogger.com/x/blogger/315/3413/400/372955/untitled.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Vintage Computer Computing History&lt;br /&gt;Vintage Computer Manuals&lt;br /&gt;www.vintagecomputermanuals.com&lt;br /&gt;http://vvintagecomputermanuals.blogspot.com&lt;br /&gt;http://vintagecomputermanuals.blogspot.com&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116755781062317044?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116755781062317044/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116755781062317044' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116755781062317044'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116755781062317044'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/vintage-computer-computing-history_31.html' title=''/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116755771923278910</id><published>2006-12-31T03:34:00.000-06:00</published><updated>2006-12-31T03:35:38.990-06:00</updated><title type='text'>Kalok Octagon KL-230</title><content type='html'>Kalok Octagon KL-230&lt;br /&gt;Kalok was founded by a former Seagate engineer, the same man who had been largely responsible for the ST-225. The company seemed to live on the edge of bankruptcy most of the time, and later morphed into JTS. Like all Kalok drives, the KL-230s had a dreadful reputation but we always found this model pretty good. We never saw new ones, only second-hand, so maybe all the duds had already expired by then.&lt;br /&gt;&lt;br /&gt;Picture: A Kalok Octagon 330 — essentially an RLL certified 230 — with Western Digital 1002A-WX1 MFM XT controller. Western Digital had missed out on the biggie — the IBM contract for the XT, but they soon established themselves as the controller manufacturer of choice. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Performance 0.19 Reliability AA2 &lt;br /&gt;Data rate 5 Mbit/sec Spin rate 3600 RPM &lt;br /&gt;Seek time 48ms Actuator Stepper &lt;br /&gt;Platter capacity 10.5MB Interface MFM &lt;br /&gt;AT drive type 2 or 6 Form 3.5" half-height &lt;br /&gt;KL-230 21MB 4 thin-film heads  &lt;br /&gt;KL-330 30MB 4 thin-film heads &lt;br /&gt;&lt;script charset="UTF-8" type="text/javascript" src="http://swicki.eurekster.com/sidebar?groupkey=f629242e-959a-4f67-9f21-98497e8f07a8&amp;seckey=ca89aae3-ebf9-44e5-8e76-f3f61f33210c&amp;target=_self&amp;numresults=20&amp;format=js"&gt;&lt;/script&gt;&lt;noscript&gt;&lt;font size="-1"&gt;check out the &lt;a href="http://vintage-computer-swicki.eurekster.com"&gt;vintage computer&lt;/a&gt; &lt;a href="http://swicki.eurekster.com"&gt;swicki&lt;/a&gt; at &lt;a href="http://www.eurekster.com"&gt;eurekster.com&lt;/a&gt;&lt;/font&gt;&lt;/noscript&gt;&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116755771923278910?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116755771923278910/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116755771923278910' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116755771923278910'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116755771923278910'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/kalok-octagon-kl-230.html' title='Kalok Octagon KL-230'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116753586733123734</id><published>2006-12-30T21:29:00.000-06:00</published><updated>2006-12-30T21:31:07.510-06:00</updated><title type='text'>Microscience HH-1050</title><content type='html'>&lt;a href="http://redhill.net.au/d/d-a.html?1" name="hh-1050"&gt;Microscience HH-1050&lt;/a&gt;&lt;a href="http://redhill.net.au/d/d-a.html?1"&gt; &lt;/a&gt;&lt;br /&gt;&lt;p&gt;Microscience were a high-cost, small-volume maker of quality drives — back in  the days when you didn't have to be a multinational giant to afford hard drive  research and development. They made a range of beautifully crafted 5.25 inch  voice-coil drives, all with a distinctive rippled top. The HH-1050 was the  smallest and most common of them, and very fast for its day. &lt;/p&gt; &lt;p&gt;Notice the odd number of heads: voice-coil drives need to have positioning  information encoded onto the drive itself, so that the heads can find the  correct track. (Stepper drives just step in or out the required number of times  and hope for the best.) Until the development of embedded servo technology in  the early 1990's, all voice-coil drives had to sacrifice one complete surface  for head positioning — you can't put data on the servo tracks. This meant that  it was uneconomic to make small voice-coil drives — in a single-&lt;a href="../o/glos.html#platter"&gt;platter&lt;/a&gt; drive, you'd waste 50%, but in a big  8-platter drive, you only waste 12.5%. Notice that a few new drives still did  this until about 1995.&lt;/p&gt; &lt;p class="caption"&gt;Picture: Two MFM drives. The 5.25 inch Microscience HH-825 on  the left was high-end class, almost equivalent to a Cheetah X15 today. The  little 20MB &lt;a href="d-a.html#8438"&gt;Miniscribe 8425&lt;/a&gt; was an early 3.5 inch  stepper drive, still mass-market but a cut above the big old 3650s and ST-225s.  This one was manufactured on 24th August 1989. The Microscience goes back to  June 1987. &lt;/p&gt;&lt;br /&gt;&lt;table class="spec" cellpadding="4" cellspacing="1"&gt; &lt;tbody&gt; &lt;tr class="pr"&gt; &lt;td&gt;Performance&lt;/td&gt; &lt;td&gt;0.29&lt;/td&gt; &lt;td&gt;Reliability&lt;/td&gt; &lt;td&gt;AA1&lt;/td&gt;&lt;/tr&gt; &lt;tr class="specs"&gt; &lt;td&gt;Data rate&lt;/td&gt; &lt;td&gt;7.5 Mbit/sec&lt;/td&gt; &lt;td&gt;Spin rate&lt;/td&gt; &lt;td&gt;3600 RPM&lt;/td&gt;&lt;/tr&gt; &lt;tr class="specs"&gt; &lt;td&gt;Seek time&lt;/td&gt; &lt;td&gt;28ms&lt;/td&gt; &lt;td&gt;Actuator&lt;/td&gt; &lt;td&gt;Voice coil&lt;/td&gt;&lt;/tr&gt; &lt;tr class="specs"&gt; &lt;td&gt;Platter capacity&lt;/td&gt; &lt;td&gt;16.8MB&lt;/td&gt; &lt;td&gt;Interface&lt;/td&gt; &lt;td&gt;RLL&lt;/td&gt;&lt;/tr&gt; &lt;tr class="specs"&gt; &lt;td&gt;AT drive type&lt;/td&gt; &lt;td&gt;2&lt;/td&gt; &lt;td&gt;Form&lt;/td&gt; &lt;td&gt;3.5" half-height&lt;/td&gt;&lt;/tr&gt; &lt;tr class="models"&gt; &lt;td&gt;HH-1050&lt;/td&gt; &lt;td&gt;42MB&lt;/td&gt; &lt;td&gt;5 thin-film heads&lt;/td&gt; &lt;td&gt;1987&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;Vintage Computer Computing History&lt;br /&gt;Vintage Computer Manuals&lt;br /&gt;www.vintagecomputermanuals.com&lt;br /&gt;http://vvintagecomputermanuals.blogspot.com&lt;br /&gt;http://vintagecomputermanuals.blogspot.com&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116753586733123734?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116753586733123734/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116753586733123734' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116753586733123734'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116753586733123734'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/microscience-hh-1050.html' title='Microscience HH-1050'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116753334173366447</id><published>2006-12-30T20:47:00.000-06:00</published><updated>2006-12-31T17:50:57.616-06:00</updated><title type='text'>The 25 Worst Tech Products of All Time</title><content type='html'>&lt;script charset="UTF-8" type="text/javascript" src="http://swicki.eurekster.com/sidebar?groupkey=f629242e-959a-4f67-9f21-98497e8f07a8&amp;seckey=ca89aae3-ebf9-44e5-8e76-f3f61f33210c&amp;amp;target=_self&amp;numresults=20&amp;amp;format=js"&gt;&lt;/script&gt;&lt;noscript&gt;&lt;span style="font-size:-1;"&gt;check out the &lt;a href="http://not-a-real-namespace/http://vintage-computer-swicki.eurekster.com"&gt;vintage computer&lt;/a&gt; &lt;a href="http://not-a-real-namespace/http://swicki.eurekster.com"&gt;swicki&lt;/a&gt; at &lt;a href="http://not-a-real-namespace/http://www.eurekster.com"&gt;eurekster.com&lt;/a&gt;&lt;/span&gt;&lt;/noscript&gt;21. Eyetop Wearable DVD Player (2004)&lt;br /&gt;Some things just aren't meant to be done while walking or driving, and one of them is watching DVDs. Unfortunately, that message was lost on Eyetop.net, makers of the Eyetop Wearable DVD Player.&lt;br /&gt;&lt;br /&gt;This system consisted of a standard portable DVD player attached to a pair of heavy-duty shades that had a tiny 320-by-240-pixel LCD embedded in the right eyepiece. You were supposed to carry the DVD player and battery pack in an over-the shoulder sling, put on the eyeglasses, and then... squint. Or maybe wear a patch on your left eye as you walked and watched at the same time.&lt;br /&gt;&lt;br /&gt;Up close, the LCD was supposed to simulate a 14-inch screen. Unfortunately, the only thing the Eyetop stimulated was motion sickness.&lt;br /&gt;&lt;br /&gt;22. Apple Pippin @World (1996)&lt;br /&gt;Before Xbox, before PlayStation, before DreamCast, there was Apple's Pippin. Wha-huh? That's right--Apple had an Internet-capable game console that connected to your TV. But it ran on a weak PowerPC processor and came with a puny 14.4-kbps modem, so it was stupendously slow offline and online.&lt;br /&gt;&lt;br /&gt;Then, too, it was based on the Mac OS, so almost no games were available for it. And it cost nearly $600--nearly twice as much as other, far more powerful game consoles. Underpowered, overpriced, and underutilized--that pretty much describes everything that came out of Apple in the mid-90s.&lt;br /&gt;&lt;br /&gt;(Photo courtesy of The Mac Geek.com.)&lt;br /&gt;&lt;br /&gt;23. Free PCs (1999)&lt;br /&gt;In the late 90s, companies competed to dangle free PCs in front of you: All you had to do was sign up, and a PC would eventually show up at your door. But one way or another. there was always a catch: You had to sign up for a long-term ISP agreement, or tolerate an endless procession of Web ads, or surrender reams of personal information. Free-PC.com may have been the creepiest of them all. First you filled out an extensive questionnaire on your income, interests, racial and marital status, and more. Then you had to spend at least 10 hours a week on the PC and at least 1 hour surfing the Web using Free-PC's ISP.&lt;br /&gt;&lt;br /&gt;In return you got a low-end Compaq Presario with roughly a third of the screen covered in ads. And while you watched the PC (and the ads), Free-PC watched you--recording where you surfed, what software you used, and who knows what else.&lt;br /&gt;&lt;br /&gt;We can't say whether this would have led to some Big Brotherish nightmare, because within a year Free-PC.com merged with eMachines. By then, other vendors had similarly concluded that "free" computers just didn't pay.&lt;br /&gt;&lt;br /&gt;24. DigiScents iSmell (2001)&lt;br /&gt;Few products literally stink, but this one did--or at least it would have, had it progressed beyond the prototype stage.&lt;br /&gt;&lt;br /&gt;In 2001, DigiScents unveiled the iSmell, a shark-fin-shaped gizmo that plugged into your PC's USB port and wafted appropriate scents as you surfed smell-enabled Web sites--say, perfume as you were browsing Chanel.com, or cheese doodles at Frito-Lay.com. But skeptical users turned up their noses at the idea, making the iSmell the ultimate in vaporware.&lt;br /&gt;&lt;br /&gt;25. Sharp RD3D Notebook (2004)&lt;br /&gt;As the first "autostereo" 3D notebook, Sharp's RD3D was supposed to display 3D images without requiring the use of funny glasses. But "auto-headache" was more like it, as the RD3D was painful to look at.&lt;br /&gt;&lt;br /&gt;When you pressed the button to enable 3D mode, the notebook's performance slowed, and the 3D effect was noticeable only within a very narrow angle--and if you moved your head, it disappeared. Maybe the funny glasses weren't so bad after all.&lt;br /&gt;&lt;br /&gt;Vintage Computer Computing History&lt;br /&gt;Vintage Computer Manuals&lt;br /&gt;www.vintagecomputermanuals.com&lt;br /&gt;http://vvintagecomputermanuals.blogspot.com&lt;br /&gt;http://vintagecomputermanuals.blogspot.com&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116753334173366447?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116753334173366447/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116753334173366447' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116753334173366447'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116753334173366447'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/25-worst-tech-products-of-_116753334173366447.html' title='The 25 Worst Tech Products of All Time'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116753323125544220</id><published>2006-12-30T20:46:00.000-06:00</published><updated>2006-12-31T03:40:45.456-06:00</updated><title type='text'>The 25 Worst Tech Products of All Time</title><content type='html'>&lt;h2 class="artSubtitle"&gt;Numbers 16 to 20&lt;/h2&gt;&lt;a name="comet"&gt;&lt;!--anchor tag--&gt;&lt;/a&gt; &lt;h2 class="artSubtitle"&gt;16. Comet Systems Comet Cursor (1997)&lt;/h2&gt; &lt;div class="artImgCont_l" style="width: 140px;"&gt; &lt;div class="sizedArtImg"&gt;&lt;a href="/zoom?id=125772&amp;page=5&amp;amp;zoomIdx=1" target="_blank"&gt;&lt;img alt="Click for enlarged view." src="http://images.pcworld.com/news/graphics/125772-CometCursor_a.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt; &lt;p&gt;Thank &lt;a href="http://www.trendmicro.com/vinfo/grayware/ve_graywareDetails.asp?GNAME=SPYW%5FCOMET%2EA" target="_blank"&gt;Comet Cursor&lt;/a&gt; for introducing spyware to an ungrateful nation.  This simple program had one purpose: to change your mouse cursor into Bart  Simpson, Dilbert, or one of thousands of other cutesy icons while you were  visiting certain Web sites. But Comet had other habits that were &lt;a href="/howto/article/0,aid,86324,00.asp"&gt;not so cute&lt;/a&gt;. &lt;/p&gt; &lt;p&gt;For example, it assigned your computer a unique ID and phoned home whenever  you visited a Comet-friendly Web site. When you visited certain sites, it could  install itself into Internet Explorer without your knowledge or explicit  consent. And it was bundled with RealPlayer 7 (yet another reason to loathe  RealPlayer). Some versions would hijack IE's search assistant or cause the  browser to crash.&lt;/p&gt; &lt;p&gt;Though Comet's founders insisted that the program was not spyware, thousands  of users disagreed. Comet Systems was bought by pay-per-click ad company  FindWhat in 2004; earlier this year, Comet's cursor software scurried down a  mouse hole, never to be seen again.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;&lt;span&gt;Editor's note:&lt;/span&gt;&lt;/strong&gt; After publication of this  article, we heard from a founder of Comet Systems who took issue with our  characterization of Comet Cursor's behavior. In response we have amended the  description of how Comet Cursor got installed on PCs. See &lt;a href="http://blogs.pcworld.com/techlog/archives/002194.html" target="_blank"&gt;PC  World's Techlog&lt;/a&gt; for more information.&lt;/p&gt;&lt;a name="macportable"&gt;&lt;!--anchor tag--&gt;&lt;/a&gt; &lt;h2 class="artSubtitle"&gt;17. Apple Macintosh Portable (1989)&lt;/h2&gt; &lt;div class="artImgCont_l" style="width: 140px;"&gt; &lt;div class="sizedArtImg"&gt;&lt;img alt="" src="http://images.pcworld.com/news/graphics/125772-macportable.jpg" border="0" /&gt;&lt;/div&gt;&lt;/div&gt; &lt;p&gt;Some buildings are portable, if you have access to a Freightliner. Stonehenge  is a portable sun dial, if you have enough people on hand to get things rolling.  And in 1989, Apple offered a "portable" Macintosh--a 4-inch-thick, 16-pound &lt;a href="http://www.lowendmac.com/pb/portable.shtml" target="_blank"&gt;beast&lt;/a&gt; that  severely strained the definition of "laptop"--and the aching backs of its  porters.&lt;/p&gt; &lt;p&gt;Huge lead-acid batteries contributed to its weight and bulk; the batteries  were especially important because Portable wouldn't run on AC power. Some  computers are affordable, too; the Portable met that description only if you had  $6500 of extra cash on hand.&lt;/p&gt;&lt;a name="deskstar"&gt;&lt;!--anchor tag--&gt;&lt;/a&gt; &lt;h2 class="artSubtitle"&gt;18. IBM Deskstar 75GXP (2000)&lt;/h2&gt; &lt;div class="artImgCont_l" style="width: 130px;"&gt; &lt;div class="sizedArtImg"&gt;&lt;a href="/zoom?id=125772&amp;page=5&amp;amp;zoomIdx=4" target="_blank"&gt;&lt;img alt="Click for enlarged view." src="http://images.pcworld.com/current_issue/graphics/1811/1811p124-6a.gif" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt; &lt;p&gt;Fast, big, and highly unreliable, this 75GB hard drive was quickly dubbed the  "Deathstar" for its habit of suddenly &lt;a href="/news/article/0,aid,59943,tk,dn082901X,00.asp"&gt;failing&lt;/a&gt; and taking all  of your data with it.&lt;/p&gt; &lt;p&gt;About a year after IBM released the Deskstar, users filed a &lt;a href="/news/article/0,aid,67608,00.asp"&gt;class action suit&lt;/a&gt;, alleging that IBM  had misled customers about its reliability. IBM denied all liability, but last  June it agreed to pay $100 to Deskstar owners whose drives and data had departed  their desks and gone on to a celestial reward. Well before that, IBM had washed  its hands of the Deathstar, selling its hard drive division to Hitachi in  2002.&lt;/p&gt;&lt;a name="oqo"&gt;&lt;!--anchor tag--&gt;&lt;/a&gt; &lt;h2 class="artSubtitle"&gt;19. OQO Model 1 (2004)&lt;/h2&gt; &lt;div class="artImgCont_l" style="width: 140px;"&gt; &lt;div class="sizedArtImg"&gt;&lt;img alt="" src="http://images.pcworld.com/reviews/graphics/118150-r_101304_OQOinline.jpg" border="0" /&gt;&lt;/div&gt;&lt;/div&gt; &lt;p&gt;The 14-ounce &lt;a href="/reviews/article/0,aid,118150,00.asp"&gt;OQO Model 1&lt;/a&gt;  billed itself as the "world's smallest Windows XP computer"--and that was a big  part of its problem. You needed a magnifying glass to read icons or text on its  5-by-3-inch screen, and the hide-away keypad was too tiny to accommodate even  two adult fingers.&lt;/p&gt; &lt;p&gt;The Model 1 also ran hot to the touch, and at $1900+ it could easily burn a  hole in your wallet. Good things often come in small packages, but not this  time.&lt;/p&gt;&lt;a name="cuecat"&gt;&lt;!--anchor tag--&gt;&lt;/a&gt; &lt;h2 class="artSubtitle"&gt;20. DigitalConvergence CueCat (2000)&lt;/h2&gt; &lt;div class="artImgCont_l" style="width: 95px;"&gt; &lt;div class="sizedArtImg"&gt;&lt;img alt="" src="http://images.pcworld.com/news/graphics/125772-CueCat.jpg" border="0" /&gt;&lt;/div&gt;&lt;/div&gt; &lt;p&gt;Appearing at the tail end of the dot com craze, the &lt;a href="/news/article/0,aid,37267,pg,2,00.asp"&gt;CueCat&lt;/a&gt; was supposed to make it  easier for magazine and newspaper readers to find advertisers' Web sites  (because apparently it was too challenging to type  &lt;b&gt;&lt;code&gt;www.pepsi.com&lt;/code&gt;&lt;/b&gt; into your browser).&lt;/p&gt; &lt;p&gt;The company behind the device, DigitalConvergence, mailed hundreds of  thousands of these cat-shaped bar-code scanners to subscribers of magazines and  newspapers. Readers were supposed to connect the device to a computer, install  some software, scan the barcodes inside the ads, and be whiskered away to  advertisers' websites. Another "benefit": The company used the device to gather  personally identifiable information about its users.&lt;/p&gt; &lt;p&gt;The CueCat's maker was permanently declawed in 2001, but not before it may  have accidentally exposed its user database to hackers.&lt;/p&gt; Vintage Computer Computing History&lt;br /&gt;Vintage Computer Manuals&lt;br /&gt;www.vintagecomputermanuals.com&lt;br /&gt;http://vvintagecomputermanuals.blogspot.com&lt;br /&gt;http://vintagecomputermanuals.blogspot.com&lt;br /&gt;&lt;br /&gt;&lt;script charset="UTF-8" type="text/javascript" src="http://swicki.eurekster.com/sidebar?groupkey=f629242e-959a-4f67-9f21-98497e8f07a8&amp;seckey=ca89aae3-ebf9-44e5-8e76-f3f61f33210c&amp;target=_self&amp;numresults=20&amp;format=js"&gt;&lt;/script&gt;&lt;noscript&gt;&lt;font size="-1"&gt;check out the &lt;a href="http://vintage-computer-swicki.eurekster.com"&gt;vintage computer&lt;/a&gt; &lt;a href="http://swicki.eurekster.com"&gt;swicki&lt;/a&gt; at &lt;a href="http://www.eurekster.com"&gt;eurekster.com&lt;/a&gt;&lt;/font&gt;&lt;/noscript&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;script charset="UTF-8" type="text/javascript" src="http://swicki.eurekster.com/sidebar?groupkey=f629242e-959a-4f67-9f21-98497e8f07a8&amp;seckey=ca89aae3-ebf9-44e5-8e76-f3f61f33210c&amp;target=_self&amp;numresults=20&amp;format=js"&gt;&lt;/script&gt;&lt;noscript&gt;&lt;font size="-1"&gt;check out the &lt;a href="http://vintage-computer-swicki.eurekster.com"&gt;vintage computer&lt;/a&gt; &lt;a href="http://swicki.eurekster.com"&gt;swicki&lt;/a&gt; at &lt;a href="http://www.eurekster.com"&gt;eurekster.com&lt;/a&gt;&lt;/font&gt;&lt;/noscript&gt;&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116753323125544220?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116753323125544220/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116753323125544220' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116753323125544220'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116753323125544220'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/25-worst-tech-products-of-_116753323125544220.html' title='The 25 Worst Tech Products of All Time'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116753315194022402</id><published>2006-12-30T20:44:00.000-06:00</published><updated>2006-12-31T17:46:34.220-06:00</updated><title type='text'></title><content type='html'>&lt;h2 class="artSubtitle"&gt;11. Priceline Groceries and Gas (2000)&lt;/h2&gt; &lt;div class="artImgCont_l" style="width: 140px;"&gt; &lt;div class="sizedArtImg"&gt;&lt;img alt="" src="http://images.pcworld.com/news/graphics/125772-Priceline.jpg" border="0" /&gt;&lt;/div&gt;&lt;/div&gt; &lt;p&gt;The name-your-price model worked for airline tickets, rental cars, and  hotels--why not groceries and gas? Unfortunately, even Priceline spokescaptain  William Shatner couldn't &lt;a href="/news/article/0,aid,31121,00.asp"&gt;keep these  services in orbit&lt;/a&gt;. Grocery shoppers could find real discounts bidding for  products online, but only if they weren't picky about brands and were willing to  follow Byzantine rules on what they could buy and how they paid for them.&lt;/p&gt; &lt;p&gt;Fuel customers had to pay for petrol online, wait for a Priceline gas card to  arrive in the mail, and then find a local station that would honor it--a lot of  hassle to save a few pennies per gallon. In less than a year, WebHouse Club, the  Priceline affiliate that ran both programs, ran out of gas--and cash--and was  forced to shut down.&lt;/p&gt;&lt;a name="pointcast"&gt;&lt;!--anchor tag--&gt;&lt;/a&gt; &lt;h2 class="artSubtitle"&gt;12. PointCast Network (1996)&lt;/h2&gt; &lt;div class="artImgCont_l" style="width: 140px;"&gt; &lt;div class="sizedArtImg"&gt;&lt;a href="/zoom?id=125772&amp;page=4&amp;amp;zoomIdx=2" target="_blank"&gt;&lt;img alt="Click for enlarged image." src="http://images.pcworld.com/news/graphics/125772-PointCast_a.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt; &lt;p&gt;Back in the mid-90s, so-called "push" technology was all the rage. In place  of surfing the Web for news and information, push apps like the &lt;a href="/news/article/0,aid,12253,00.asp"&gt;PointCast Network&lt;/a&gt; would deliver  customized information directly to your desktop--along with a healthy serving of  ads. But push quickly turned into a drag, as PointCast's endless appetite for  bandwidth overwhelmed dial-up connections and clogged corporate networks.&lt;/p&gt; &lt;p&gt;In addition, PointCast's proprietary screensaver/browser had a nasty habit of  commandeering your computer and not giving it back. Companies began to ban the  application from offices and cubicles, and push got shoved out the door.  Ironically, the idea of push has made a comeback of sorts via low-bandwidth RSS  feeds. But too late for PointCast, which sent out its last broadcast in early  2000.&lt;/p&gt;&lt;a name="pcjr"&gt;&lt;!--anchor tag--&gt;&lt;/a&gt; &lt;h2 class="artSubtitle"&gt;13. IBM PCjr. (1984)&lt;/h2&gt; &lt;div class="artImgCont_l" style="width: 140px;"&gt; &lt;div class="sizedArtImg"&gt;&lt;img alt="" src="http://images.pcworld.com/news/graphics/125772-PCjr_chiclet.jpg" border="0" /&gt;&lt;/div&gt;&lt;/div&gt; &lt;p&gt;Talk about your bastard offspring. IBM's attempt to build an inexpensive  computer for homes and schools was an orphan almost from the start. The infamous  "Chiclet" keyboard on &lt;a href="http://www.oldskool.org/shrines/pcjr_tandy" target="_blank"&gt;the PCjr.&lt;/a&gt; was virtually unusable for typing, and the computer  couldn't run much of the software written for its hugely successful parent, the  IBM PC.&lt;/p&gt; &lt;p&gt;A price tag nearly twice that of competing home systems from Commodore and  Atari didn't improve the situation. Two years after Junior's splashy debut, IBM  sent him to his room and never let him out again.&lt;/p&gt; &lt;p&gt;&lt;i&gt;(Photo courtesy of the &lt;a href="http://www.oldskool.org/" target="_blank"&gt;Oldskool Shrine to the IBM PCjr and Tandy 1000&lt;/a&gt;.)&lt;/i&gt;&lt;/p&gt;&lt;a name="gateway2000"&gt;&lt;!--anchor tag--&gt;&lt;/a&gt; &lt;h2 class="artSubtitle"&gt;14. Gateway 2000 10th Anniversary PC (1995)&lt;/h2&gt; &lt;p&gt;After a decade as one of the computer industry's major PC builders, the folks  at Gateway 2000 wanted to celebrate--not just by popping a few corks, but by  offering a specially configured system to &lt;a href="http://www.infoworld.com/articles/uc/xml/00/08/21/000821ucshrink.html" target="_blank"&gt;show some customer appreciation&lt;/a&gt;. &lt;/p&gt; &lt;p&gt;But instead of Cristal champagne, buyers got Boone's Farm--the so-called 6X  CD-ROM spun at 4X or slower (a big performance hit in 1995), the video card was  a crippled version of what people thought they were getting, and the  surround-sound speakers weren't actually surround-capable. Perhaps Gateway was  sticking to the traditional gift for a tenth anniversary: It's tin, not  gold.&lt;/p&gt;&lt;a name="zip"&gt;&lt;!--anchor tag--&gt;&lt;/a&gt; &lt;h2 class="artSubtitle"&gt;15. Iomega Zip Drive (1998)&lt;/h2&gt; &lt;div class="artImgCont_l" style="width: 140px;"&gt; &lt;div class="sizedArtImg"&gt;&lt;a href="/zoom?id=125772&amp;page=4&amp;amp;zoomIdx=5" target="_blank"&gt;&lt;img alt="Click for enlarged view." src="http://images.pcworld.com/news/graphics/123950-Gadget36-ZipDrive_a.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt; &lt;p&gt;Click-click-click. That was the sound of &lt;a href="/howto/article/0,aid,9378,00.asp"&gt;data dying&lt;/a&gt; on thousands of Iomega  Zip drives. Though Iomega sold tens of millions of Zip and Jaz drives that  worked flawlessly, thousands of the drives died mysteriously, issuing a clicking  noise as the drive head became misaligned and clipped the edge of the removable  media, rendering any data on that disc permanently inaccessible.&lt;/p&gt; &lt;p&gt;Iomega largely ignored the problem until angry customers filed a class action  suit in 1998, which the company settled three years later by offering rebates on  future products. And the Zip disk, once the floppy's heir apparent, has largely  been eclipsed by thumb drives and cheaper, faster, more capacious rewritable CDs  and DVDs.&lt;/p&gt; Vintage Computer Manuals&lt;br /&gt;&lt;br /&gt;www.vintagecomputermanuals.com&lt;br /&gt;&lt;br /&gt;http://www.vintagecomputermanuals.com&lt;br /&gt;&lt;br /&gt;http://adgerlinux.com&lt;br /&gt;&lt;br /&gt;http://vintagecomputermanuals.com&lt;br /&gt;&lt;br /&gt;http://vintagecomputermanuals.blogspot.com&lt;br /&gt;&lt;br /&gt;http://vvintagecomputermanuals.blogspot.com&lt;br /&gt;&lt;script charset="UTF-8" type="text/javascript" src="http://swicki.eurekster.com/sidebar?groupkey=f629242e-959a-4f67-9f21-98497e8f07a8&amp;seckey=ca89aae3-ebf9-44e5-8e76-f3f61f33210c&amp;amp;target=_self&amp;numresults=20&amp;amp;format=js"&gt;&lt;/script&gt;&lt;noscript&gt;&lt;span style="font-size:-1;"&gt;check out the &lt;a href="http://not-a-real-namespace/http://vintage-computer-swicki.eurekster.com"&gt;vintage computer&lt;/a&gt; &lt;a href="http://not-a-real-namespace/http://swicki.eurekster.com"&gt;swicki&lt;/a&gt; at &lt;a href="http://not-a-real-namespace/http://www.eurekster.com"&gt;eurekster.com&lt;/a&gt;&lt;/span&gt;&lt;/noscript&gt;&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116753315194022402?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116753315194022402/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116753315194022402' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116753315194022402'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116753315194022402'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/11.html' title=''/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116753295524611613</id><published>2006-12-30T20:36:00.000-06:00</published><updated>2006-12-30T20:42:37.616-06:00</updated><title type='text'>The 25 Worst Tech Products of All Time</title><content type='html'>&lt;span style="font-weight: bold; color: rgb(0, 0, 153);font-size:180%;" &gt;&lt;a href="http://www.pcworld.com/article/id,125772-page,3-c,techindustrytrends/article.html"&gt;The 25 Worst Tech Products of All Time &lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(51, 0, 153);font-size:180%;" &gt;&lt;span style="color: rgb(0, 0, 153);"&gt;These products are so bad, they belong in the high-tech hall of shame.&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;h2 class="artSubtitle"&gt;6. Disney The Lion King CD-ROM (1994)&lt;/h2&gt; &lt;div class="artImgCont_l" style="width: 107px;"&gt; &lt;div class="sizedArtImg"&gt;&lt;img alt="" src="http://images.pcworld.com/news/graphics/125772-LionKing.jpg" border="0" /&gt;&lt;/div&gt;&lt;/div&gt; &lt;p&gt;Few products get accused of &lt;a href="http://desires.com/1.3/Tech/docs/johnny2.html" target="_blank"&gt;killing  Christmas&lt;/a&gt; for thousands of kids, but that fate befell Disney's first CD-ROM  for Windows. The problem: The game relied on Microsoft's new WinG graphics  engine, and video card drivers had to be hand-tuned to work with it, says Alex  St. John. He's currently CEO of game publisher WildTangent, but &lt;a href="http://www.computerpoweruser.com/editorial/article.asp?article=articles/archive/c0208/03c08/03c08.asp&amp;guid=" target="_blank"&gt;in the early 1990s&lt;/a&gt; he was Microsoft's first "game  evangelist."&lt;/p&gt; &lt;p&gt;In late 1994, Compaq released a Presario whose video drivers hadn't been  tested with WinG. When parents loaded the Lion King disc into their new  Presarios on Christmas morning, many children got their first glimpse of the  Blue Screen of Death. But this sad story has a happy ending. The WinG debacle  led Microsoft to develop a more stable and powerful graphics engine called  DirectX. And the team behind DirectX went on to build the Xbox--restoring  holiday joy for a new generation of kids.&lt;/p&gt;&lt;a name="bob"&gt;&lt;!--anchor tag--&gt;&lt;/a&gt; &lt;h2 class="artSubtitle"&gt;7. Microsoft Bob (1995)&lt;/h2&gt; &lt;div class="artImgCont_l"&gt; &lt;div class="sizedArtImg"&gt;&lt;img alt="" src="http://blogs.pcworld.com/techlog/archives/bob.jpg" border="0" /&gt;&lt;/div&gt;&lt;/div&gt; &lt;p&gt;No list of the worst of the worst would be complete without Windows' idiot  cousin, Bob. Designed as a "social" interface for Windows 3.1, Bob featured a &lt;a href="http://blogs.pcworld.com/techlog/archives/001614.html" target="_blank"&gt;living room&lt;/a&gt; filled with clickable objects, and a series of  cartoon "helpers" like Chaos the Cat and Scuzz the Rat that walked you through a  small suite of applications. Fortunately, Bob was soon buried in the avalanche  of hype surrounding Windows 95, though some of the cartoons lived on to annoy  users of Microsoft Office and Windows XP (Clippy the animated paper clip,  anyone?).&lt;/p&gt; &lt;p&gt;Mostly, Bob raised more questions than it answered. Like, had anyone at  Microsoft actually used Bob? Did they think anyone else would? And did they  deliberately make Bob's smiley face logo look like Bill Gates, or was that just  an accident?&lt;/p&gt;&lt;a name="ie6"&gt;&lt;!--anchor tag--&gt;&lt;/a&gt; &lt;h2 class="artSubtitle"&gt;8. Microsoft Internet Explorer 6 (2001)&lt;/h2&gt; &lt;div class="artImgCont_l" style="width: 140px;"&gt; &lt;div class="sizedArtImg"&gt;&lt;img alt="" src="http://images.pcworld.com/howto/graphics/122099-2310p099-11b.jpg" border="0" /&gt;&lt;/div&gt;&lt;/div&gt; &lt;p&gt;Full of features, easy to use, and a virtual &lt;a href="/downloads/file_description/0,fid,22376,00.asp"&gt;engraved invitation&lt;/a&gt; to  hackers and other digital delinquents, Internet Explorer 6.&lt;i&gt;x&lt;/i&gt; might be the  least secure software on the planet. How insecure? In June 2004, the &lt;a href="http://www.pcworld.idg.com.au/index.php/id;142954474;fp;2;fpid;1" target="_blank"&gt;U.S. Computer Emergency Readiness Team (CERT)&lt;/a&gt; took the unusual  step of urging PC users to use a browser--any browser--other than IE. Their  reason: IE users who visited the wrong Web site could end up infected with the  Scob or Download.Ject keylogger, which could be used to steal their passwords  and other personal information. Microsoft patched that hole, and the next one,  and the one after that, and so on, ad infinitum.&lt;/p&gt; &lt;p&gt;To be fair, its ubiquity paints a big red target on it--less popular apps  don't draw nearly as much fire from hackers and the like. But here's hoping that  &lt;a href="http://blogs.pcworld.com/staffblog/archives/001916.html"&gt;Internet  Explorer 7&lt;/a&gt; springs fewer leaks than its predecessor.&lt;/p&gt;&lt;a name="pressplay"&gt;&lt;!--anchor tag--&gt;&lt;/a&gt; &lt;h2 class="artSubtitle"&gt;9. Pressplay and MusicNet 2002&lt;/h2&gt; &lt;div class="artImgCont_l" style="width: 140px;"&gt; &lt;div class="sizedArtImg"&gt;&lt;a href="/zoom?id=125772&amp;page=3&amp;amp;zoomIdx=4" target="_blank"&gt;&lt;img alt="Click for enlarged view." src="http://images.pcworld.com/reviews/graphics/111643-2109p119-3a.gif" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt; &lt;p&gt;Digital music is such a great idea that even record companies finally,  begrudgingly accepted it after years of implacable opposition. In 2002, two  online services backed by music industry giants proposed giving consumers a  legitimate alternative to illegal file sharing. But the services' &lt;a href="/news/article/0,aid,80564,00.asp"&gt;stunningly brain-dead features&lt;/a&gt;  showed that the record companies still didn't get it.&lt;/p&gt; &lt;p&gt;PressPlay charged $15 per month for the right to listen to 500 low-quality  audio streams, download 50 audio tracks, and burn 10 tracks to CD. It didn't  sound like an awful deal, until you found out that not every song could be  downloaded, and that you couldn't burn more than two tracks from the same  artist. MusicNet cost $10 per month for 100 streamed songs and 100 downloads,  but each downloaded audio file expired after only 30 days, and every time you  renewed the song it counted against your allotment.&lt;/p&gt; &lt;p&gt;Neither service's paltry music selections could compete against the virtual  feast available through illicit means. Several billion illegal downloads later,  an outside company--Apple, with its iTunes Music Service--showed the record  companies the right way to market digital music.&lt;/p&gt;&lt;a name="dbase"&gt;&lt;!--anchor tag--&gt;&lt;/a&gt; &lt;h2 class="artSubtitle"&gt;10. Ashton-Tate dBASE IV (1988)&lt;/h2&gt; &lt;p&gt;In the early days of the PC, dBASE was synonymous with database. By the late  1980s, Ashton-Tate's flagship product owned nearly 70 percent of the PC database  market. But &lt;a href="http://garywiz.typepad.com/trial_by_fire/2006/03/windows_vista_p.html" target="_blank"&gt;dBASE IV&lt;/a&gt; changed all that. Impossibly slow and filled with  more bugs than a rain forest, the $795 program was an unmitigated disaster.&lt;/p&gt; &lt;p&gt;Within a year of its release, Ashton-Tate's market share had plummeted to the  low 40s. A patched-up version, dBASE IV 1.1, appeared two years later, but by  then it was too late. In July 1991 the company merged with Borland, which  eventually discontinued dBASE in favor of its own database products and sold the  rights in 1999 to a new company, &lt;a href="http://www.dbase.com/" target="_blank"&gt;dataBased Intelligence, Inc.&lt;/a&gt;&lt;/p&gt; &lt;div class="clear"&gt;&lt;!-- for IE --&gt;Vintage Computer Manuals&lt;br /&gt;&lt;br /&gt;www.vintagecomputermanuals.com&lt;br /&gt;&lt;br /&gt;http://www.vintagecomputermanuals.com&lt;br /&gt;&lt;br /&gt;http://adgerlinux.com&lt;br /&gt;&lt;br /&gt;http://vintagecomputermanuals.com&lt;br /&gt;&lt;br /&gt;http://vintagecomputermanuals.blogspot.com&lt;br /&gt;&lt;br /&gt;http://vvintagecomputermanuals.blogspot.com&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116753295524611613?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116753295524611613/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116753295524611613' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116753295524611613'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116753295524611613'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/25-worst-tech-products-of-all-time_30.html' title='The 25 Worst Tech Products of All Time'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116753255164517873</id><published>2006-12-30T20:35:00.000-06:00</published><updated>2006-12-30T20:35:52.656-06:00</updated><title type='text'>The 25 Worst Tech Products of All Time</title><content type='html'>&lt;h1 class="artTitle"&gt;&lt;a href="http://www.pcworld.com/article/id,125772-page,2/article.html"&gt;The 25 Worst Tech Products of All Time&lt;/a&gt;&lt;/h1&gt; &lt;h2 class="artSubtitle"&gt;These products are so bad, they belong in the high-tech  hall of shame&lt;/h2&gt; &lt;h2 class="artSubtitle"&gt;The Worst Five&lt;/h2&gt;&lt;a name="aol"&gt;&lt;!--anchor tag--&gt;&lt;/a&gt; &lt;h2 class="artSubtitle"&gt;1. America Online (1989-2006)&lt;/h2&gt; &lt;div class="artImgCont_r" width="108"&gt; &lt;div class="sizedArtImg"&gt;&lt;a href="/zoom?id=125772&amp;page=2&amp;amp;zoomIdx=1" target="_blank"&gt;&lt;img alt="" src="http://images.pcworld.com/images/bigImage_replace.png" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt; &lt;p&gt;How do we loathe AOL? Let us count the ways. Since &lt;a href="http://www.corp.aol.com/whoweare/history.shtml" target="_blank"&gt;America  Online&lt;/a&gt; emerged from the belly of a BBS called Quantum "PC-Link" in 1989,  users have suffered through awful software, inaccessible dial-up numbers,  rapacious marketing, in-your-face advertising, questionable billing practices,  inexcusably poor customer service, and enough spam to last a lifetime. And all  the while, AOL remained more expensive than its major competitors. This lethal  combination earned the world's biggest ISP the top spot on our list of bottom  feeders.&lt;/p&gt; &lt;p&gt;AOL succeeded initially by targeting newbies, using brute-force marketing  techniques. In the 90s you couldn't open a magazine (&lt;i&gt;PC World&lt;/i&gt; included)  or your mailbox without an AOL disk falling out of it. This carpet-bombing  technique yielded big numbers: At its peak, AOL claimed 34 million subscribers  worldwide, though it never revealed how many were just using up their free  hours.&lt;/p&gt; &lt;p&gt;Once AOL had you in its clutches, escaping was notoriously difficult. Several  states sued the service, claiming that it continued to bill customers after they  had requested cancellation of their subscriptions. In August 2005, AOL &lt;a href="/news/article/0,aid,122306,00.asp"&gt;paid a $1.25 million fine&lt;/a&gt; to the  state of New York and agreed to change its cancellation policies--but the  agreement covered only people in New York.&lt;/p&gt; &lt;p&gt;Ultimately the Net itself--which AOL subscribers were finally able to access  in 1995-- made the service's shortcomings painfully obvious. Prior to that,  though AOL offered plenty of its own online content, it walled off the greater  Internet. Once people realized what content was available elsewhere on the Net,  they started wondering why they were paying AOL. And as America moved to  broadband, many left their sluggish AOL accounts behind. AOL is now busy  rebranding itself as a content provider, not an access service.&lt;/p&gt; &lt;p&gt;Though America Online has shown some improvement lately--with better browsers  and e-mail tools, fewer obnoxious ads, scads of broadband content, and  innovative features such as parental controls--it has never overcome the stigma  of being the online service for people who don't know any better.&lt;/p&gt;&lt;a name="real"&gt;&lt;!--anchor tag--&gt;&lt;/a&gt; &lt;h2 class="artSubtitle"&gt;2. RealNetworks RealPlayer (1999)&lt;/h2&gt; &lt;div class="artImgCont_l"&gt; &lt;div class="sizedArtImg"&gt;&lt;a href="/zoom?id=125772&amp;page=2&amp;amp;zoomIdx=2" target="_blank"&gt;&lt;img alt="Click for enlarged view." src="http://images.pcworld.com/top400/graphics/story/11-12r_real1a.gif" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt; &lt;p&gt;&lt;i&gt;In order for your browser to display the following paragraph this site  must download new software; please wait. Sorry, the requested codec was not  found. Please upgrade your system.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;A frustrating inability to play media files--due in part to constantly  changing file formats--was only part of Real's problem. RealPlayer also had a  disturbing way of making itself a little too much at home on your PC--installing  itself as the default media player, taking liberties with your Windows Registry,  popping up annoying "messages" that were really just advertisements, and so  on.&lt;/p&gt; &lt;p&gt;And some of RealNetworks' habits were even more troubling. For example,  shortly after RealJukeBox appeared in 1999, security researcher Richard M. Smith  discovered that the software was &lt;a href="http://www.pcworld.com/resource/article/0,aid,14419,00.asp"&gt;assigning a  unique ID&lt;/a&gt; to each user and phoning home with the titles of media files  played on it--while failing to disclose any of this in its privacy policy. Turns  out that RealPlayer G2, which had been out since the previous year, also  broadcast unique IDs. After a tsunami of bad publicity and a handful of  lawsuits, Real issued a patch to prevent the software from tracking users'  listening habits. But less than a year later, Real was in hot water again for  tracking the habits of its RealDownload download-management software  customers.&lt;/p&gt; &lt;p&gt;To be fair, RealNetworks deserves credit for offering a free media player and  for hanging in there against Microsoft's relentless onslaught. We appreciate the  fact that there's an alternative to Windows Media Player; we just wish it were a  better one.&lt;/p&gt;&lt;a name="softram"&gt;&lt;!--anchor tag--&gt;&lt;/a&gt; &lt;h2 class="artSubtitle"&gt;3. Syncronys SoftRAM (1995)&lt;/h2&gt; &lt;p&gt;Back in 1995, when RAM cost $30 to $50 a megabyte and Windows 95 apps were  demanding more and more of it, the idea of "doubling" your system memory by  installing a $30 piece of software sounded mighty tempting. The 700,000 users  who bought Syncronys's SoftRAM products certainly thought so. Unfortunately,  that's not what they got. &lt;/p&gt; &lt;p&gt;It turns out that all SoftRAM really did was expand the size of Windows' hard  disk cache--something a moderately savvy user could do without any extra  software in about a minute. And even then, the performance boost was negligible.  The FTC dubbed Syncronys's claims "&lt;a href="http://www.ftc.gov/opa/1996/07/softram.htm" target="_blank"&gt;false and  misleading&lt;/a&gt;," and the company was eventually forced to pull the product from  the market and issue refunds. After releasing a handful of other &lt;a href="/reviews/article.asp?aid=7258"&gt;bad Windows utilities&lt;/a&gt;, the company  filed for Chapter 7 bankruptcy in 1999. It will not be missed.&lt;/p&gt;&lt;a name="millennium"&gt;&lt;!--anchor tag--&gt;&lt;/a&gt; &lt;h2 class="artSubtitle"&gt;4. Microsoft Windows Millennium (2000)&lt;/h2&gt; &lt;div class="artImgCont_l" style="width: 130px;"&gt; &lt;div class="sizedArtImg"&gt;&lt;img alt="" src="http://images.pcworld.com/news/graphics/125772-winmebox.jpg" border="0" /&gt;&lt;/div&gt;&lt;/div&gt; &lt;p&gt;This might be the worst version of Windows ever released--or, at least, since  the dark days of Windows 2.0. &lt;a href="/news/article/0,aid,17791,00.asp"&gt;Windows  Millennium Edition&lt;/a&gt; (aka Me, or the Mistake Edition) was Microsoft's  follow-up to Windows 98 SE for home users. Shortly after Me appeared in late  2000, users reported problems installing it, getting it to run, getting it to  work with other hardware or software, and &lt;a href="/howto/article/0,aid,44150,00.asp"&gt;getting it to stop running&lt;/a&gt;. Aside  from that, Me worked great. &lt;/p&gt; &lt;p&gt;To its credit, Me introduced features later made popular by Windows XP, such  as system restore. Unfortunately, it could also restore files you never wanted  to see again, like viruses that you'd just deleted. Forget Y2K; this was the  real millennium bug. &lt;/p&gt; &lt;p&gt;&lt;i&gt;(Photo courtesy of &lt;a href="http://www.geek.com/" target="_blank"&gt;Geek.com&lt;/a&gt;.)&lt;/i&gt;&lt;/p&gt;&lt;a name="bmg"&gt;&lt;!--anchor tag--&gt;&lt;/a&gt; &lt;h2 class="artSubtitle"&gt;5. Sony BMG Music CDs (2005)&lt;/h2&gt; &lt;p&gt;When you stick a music CD into your computer, you shouldn't have to worry  that it will turn your PC into a hacker's plaything. But that's exactly what  Sony BMG Music Entertainment's music discs did in 2005. The discs' &lt;a href="/news/article/0,aid,123362,00.asp"&gt;harebrained copy protection  software&lt;/a&gt; installed a rootkit that made it invisible even to antispyware or  antivirus software. Any moderately clever cyber attacker could then use the same  rootkit to hide, say, a keylogger to capture your bank account information, or a  remote-access Trojan to turn your PC into a zombie.&lt;/p&gt; &lt;p&gt;Security researcher Dan Kaminsky estimated that more than &lt;a href="/news/article/0,aid,123560,00.asp"&gt;half a million machines&lt;/a&gt; were  infected by the rootkit. After first downplaying the problem and then issuing a  "fix" that made things worse, Sony BMG offered to refund users' money and  replace the faulty discs. Since then, the record company has been sued up the  wazoo; a federal court judge recently approved a &lt;a href="/news/article/0,aid,125838,00.asp"&gt;settlement&lt;/a&gt; in the national class  action suit. Making your machine totally vulnerable to attacks--isn't that  Microsoft's job?&lt;/p&gt; &lt;div class="clear"&gt;&lt;!-- for IE --&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116753255164517873?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116753255164517873/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116753255164517873' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116753255164517873'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116753255164517873'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/25-worst-tech-products-of-all-time.html' title='The 25 Worst Tech Products of All Time'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116739068932148738</id><published>2006-12-29T05:09:00.000-06:00</published><updated>2006-12-29T05:11:30.920-06:00</updated><title type='text'>Early Predictions of Vintage Computer Game Platforms</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/315/3413/1600/672918/fog.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/315/3413/400/805260/fog.png" alt="" border="0" /&gt;Vintage Computer Computing History&lt;br /&gt;Vintage Computer Manuals&lt;br /&gt;www.vintagecomputermanuals.com&lt;br /&gt;http://vvintagecomputermanuals.blogspot.com&lt;br /&gt;http://vintagecomputermanuals.blogspot.com&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116739068932148738?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116739068932148738/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116739068932148738' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116739068932148738'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116739068932148738'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/early-predictions-of-vintage-computer.html' title='Early Predictions of Vintage Computer Game Platforms'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116723683403299985</id><published>2006-12-27T10:27:00.000-06:00</published><updated>2006-12-27T10:27:14.223-06:00</updated><title type='text'>Windows 95 Screenshot</title><content type='html'>&lt;img src="http://www.microsoft.com/germany/presseservice/images/pressemappen/20jahre-windows/Windows-95-Screenshot-PlugPlay.jpg" height="803" width="1070" /&gt;&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116723683403299985?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116723683403299985/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116723683403299985' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116723683403299985'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116723683403299985'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/windows-95-screenshot.html' title='Windows 95 Screenshot'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116723676131484261</id><published>2006-12-27T10:24:00.000-06:00</published><updated>2006-12-27T10:26:01.700-06:00</updated><title type='text'>Windows 95 Commercial</title><content type='html'>Windows 95 Commerical:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;http://www.youtube.com/watch?v=30BWTIoXwPk&amp;amp;eurl=&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.microsoft.com/germany/presseservice/images/pressemappen/20jahre-windows/Windows-95-Packshot.jpg" height="735" width="598" /&gt;&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116723676131484261?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116723676131484261/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116723676131484261' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116723676131484261'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116723676131484261'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/windows-95-commercial.html' title='Windows 95 Commercial'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116722586961921858</id><published>2006-12-27T07:22:00.000-06:00</published><updated>2006-12-27T07:24:30.006-06:00</updated><title type='text'>Vintage Pac Man 80's Video Game</title><content type='html'>&lt;a href="http://photos1.blogger.com/x/blogger/315/3413/1600/234236/5770-PAC-MAN.jpg"&gt;&lt;img style="FLOAT: right; MARGIN: 0px 0px 10px 10px; CURSOR: hand" alt="" src="http://photos1.blogger.com/x/blogger/315/3413/400/587373/5770-PAC-MAN.jpg" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116722586961921858?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116722586961921858/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116722586961921858' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116722586961921858'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116722586961921858'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/vintage-pac-man-80s-video-game.html' title='Vintage Pac Man 80&apos;s Video Game'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116722568602313010</id><published>2006-12-27T07:20:00.000-06:00</published><updated>2006-12-31T17:47:56.100-06:00</updated><title type='text'>Vintage Computer Gaming Pac Man</title><content type='html'>&lt;a href="http://photos1.blogger.com/x/blogger/315/3413/1600/151306/PacMan.gif"&gt;&lt;script charset="UTF-8" type="text/javascript" src="http://swicki.eurekster.com/sidebar?groupkey=f629242e-959a-4f67-9f21-98497e8f07a8&amp;seckey=ca89aae3-ebf9-44e5-8e76-f3f61f33210c&amp;amp;target=_self&amp;numresults=20&amp;amp;format=js"&gt;&lt;/script&gt;&lt;noscript&gt;&lt;span style="font-size:-1;"&gt;check out the &lt;a href="http://not-a-real-namespace/http://vintage-computer-swicki.eurekster.com"&gt;vintage computer&lt;/a&gt; &lt;a href="http://not-a-real-namespace/http://swicki.eurekster.com"&gt;swicki&lt;/a&gt; at &lt;a href="http://not-a-real-namespace/http://www.eurekster.com"&gt;eurekster.com&lt;/a&gt;&lt;/span&gt;&lt;/noscript&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center;" alt="" src="http://photos1.blogger.com/x/blogger/315/3413/400/579943/PacMan.gif" border="0" /&gt;Vintage Computer Computing History&lt;br /&gt;Vintage Computer Manuals&lt;br /&gt;www.vintagecomputermanuals.com&lt;br /&gt;http://vvintagecomputermanuals.blogspot.com&lt;br /&gt;http://vintagecomputermanuals.blogspot.com&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116722568602313010?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116722568602313010/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116722568602313010' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116722568602313010'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116722568602313010'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/vintage-computer-gaming-pac-man.html' title='Vintage Computer Gaming Pac Man'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116722561697074027</id><published>2006-12-27T07:19:00.000-06:00</published><updated>2006-12-27T07:20:17.086-06:00</updated><title type='text'></title><content type='html'>&lt;a href="http://photos1.blogger.com/x/blogger/315/3413/1600/787374/contra1a.gif"&gt;&lt;img style="FLOAT: right; MARGIN: 0px 0px 10px 10px; CURSOR: hand" alt="" src="http://photos1.blogger.com/x/blogger/315/3413/400/304300/contra1a.gif" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://photos1.blogger.com/x/blogger/315/3413/1600/632838/aisland3a.gif"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/x/blogger/315/3413/400/611741/aisland3a.gif" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116722561697074027?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116722561697074027/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116722561697074027' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116722561697074027'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116722561697074027'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/blog-post_27.html' title=''/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116722553210662882</id><published>2006-12-27T07:17:00.000-06:00</published><updated>2006-12-27T07:18:52.386-06:00</updated><title type='text'>Vintage Computer Gaming Nintendo NES</title><content type='html'>&lt;a href="http://photos1.blogger.com/x/blogger/315/3413/1600/135007/nes.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/x/blogger/315/3413/400/228971/nes.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Vintage Computer Gaming Nintendo NES&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116722553210662882?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116722553210662882/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116722553210662882' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116722553210662882'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116722553210662882'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/vintage-computer-gaming-nintendo-nes.html' title='Vintage Computer Gaming Nintendo NES'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116722541150930066</id><published>2006-12-27T07:16:00.000-06:00</published><updated>2006-12-31T17:55:21.213-06:00</updated><title type='text'>Demand for Vintage video rises</title><content type='html'>Demand for Vintage video rises&lt;br /&gt;PlayStation, Xbox and Wii are hot commodities these days, but collectors are snapping up the arcade games from the 1970s and 1980s.&lt;br /&gt;By &lt;a href="mailto:jreinan@startribune.com"&gt;John Reinan&lt;/a&gt;, Star Tribune&lt;br /&gt;Marc Jensen is a geek's geek.&lt;br /&gt;At 35, he has a master's degree in computer science and a job as director of technology for Space150, a Minneapolis digital-marketing firm. Jensen spends his days developing interactive computer programs for some of the world's largest businesses.&lt;br /&gt;Then he goes home and plays the same video games he loved as a 7-year-old.&lt;br /&gt;"I'm trying to slow down, because I only have so much space in my house," said Jensen, whose Golden Valley home displays eight full-size arcade machines, about 40 hand-held video games and more than a dozen computer-based home video game systems, all from the 1970s and '80s.&lt;br /&gt;As the first generation that grew up on video games comes of age -- and into earning power -- vintage video games have become hot collectibles. A "Pac-Man" game in its original arcade cabinet that sold for $300 five years ago now commands as much as $1,500, and prices are continuing to rise.&lt;br /&gt;The same is true for computer-based home systems, or "consoles," as they're known in the gaming world. Prices for vintage Atari and Nintendo consoles have doubled in the past three years, and some rare game cartridges, once available for a buck or two at garage sales, sell for more than $100.&lt;br /&gt;These are the great-granddaddies of the video game world, products that fueled the growth of a $10 billion business. Compared with modern games, they're crude, slow and clunky. But they're also the entertainment equivalent of comfort food: easy, fun and full of warm childhood memories.&lt;br /&gt;"Sometimes it's weird to look back and think, 'Am I that old, that what I played with as a kid is collectible?' But it is," said Joe Esposito, a 36-year-old Minneapolis social worker and video game collector.&lt;br /&gt;Esposito has 10 consoles in his collection, including Intellivision, Colecovision and three generations of early Atari. He also has about 850 games, but it's getting harder to fill the gaps.&lt;br /&gt;"It's very difficult to come across it in the wild, as they say in the collector realm," Esposito said. "There was a time when you could walk into any garage sale or thrift store and find boxes and boxes of this stuff. Now ... forget it."&lt;br /&gt;The appeal of vintage games, Esposito and others said, is partly based on nostalgia. People like the games they played as kids.&lt;br /&gt;But it's also a reaction to the complexity of modern video games, with their 3D graphics, high-definition video and steep learning curves. With modern games, a player can easily spend 40 or 50 hours playing and never reach an endpoint.&lt;br /&gt;"I don't have time for the complicated games anymore," Esposito said. "If I'm going to play a video game, I just want to pop it in and invest 15 minutes. If I've got to read a 64-page instruction manual and manipulate a 15-button controller, I've got better things to do."&lt;br /&gt;Jensen is an avid historian of video games and teaches a class on video game history at the Minneapolis College of Art and Design. His goal, he said, is to write the definitive academic book on video games.&lt;br /&gt;"You can take any modern game and trace it back to the old games," he said. "Any game you see nowadays is generally an outgrowth of games created in the late '70s to mid-'80s."&lt;br /&gt;That was the golden age of arcade games, when "Pac-Man" and "Space Invaders" sucked countless quarters from the pockets of American youths. Jensen loves the clean lines and crisp graphics of the classic arcade games, which faded in popularity as computer-based home systems took over.&lt;br /&gt;"A lot of the old games have a depth to them that's not obvious," Jensen said. "We have "Joust" at work -- I've been playing it for four years, and I'm still figuring out new things about it."&lt;br /&gt;Weddings with 'Ms. Pac-Man'&lt;br /&gt;Todd Erickson, owner of Summit Amusements in St. Paul, sees another side of the vintage video game boom. The arcade games have become popular attractions at weddings, parties and corporate events, said Erickson, who has sold and rented pinball machines and video games for more than 30 years.&lt;br /&gt;"I can bring a "Ms. Pac-Man" to a wedding, and everybody plays it," Erickson said. "Kids and adults, they all love it." There's also a trend toward home game rooms, he said, and people with game rooms need something to put in them.&lt;br /&gt;In his cluttered showroom on University Avenue, Erickson maintains a sort of video game Hall of Fame. There's "Centipede,"Galaga" and "Lunar Lander."Space Invaders,"Asteroids" and "Missile Command." Few companies bother to make arcade video games anymore, Erickson said.&lt;br /&gt;"They figured out that they can make more money selling millions of cartridges for the home unit than they can selling 5,000 [arcade] machines," he said.&lt;br /&gt;Gamemakers are starting to ride the vintage wave. Versions of classic games are being produced for use on modern consoles made by Microsoft, Sony and Nintendo. That could further expand the appeal of video games, said Steven Brown, owner of Cedar Cliff Collectibles in Eagan.&lt;br /&gt;"Today's games are produced for a very narrow segment of the gaming community: people who can spend 80 hours a week on it," said Brown, whose store sells vintage video games along with collectible toys, comic books and sports memorabilia.&lt;br /&gt;Brown's shop sells about 30 Super Nintendo systems a month and has trouble keeping the 15-year-old consoles in stock. There's such a demand for game accessories, such as joysticks, that he's arranged to have them specially manufactured.&lt;br /&gt;Customers tend to be between 25 and 45 years old, Brown said, and equally divided between men and women.&lt;br /&gt;"There's so much more money to be made in vintage video games than in [regular] video games," Brown said. "I raised my prices significantly this year, without any guilt. And we still sell them."&lt;br /&gt;John Reinan • 612-673-7402 • &lt;a href="mailto:jreinan@startribune.com"&gt;jreinan@startribune.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;script charset="UTF-8" type="text/javascript" src="http://swicki.eurekster.com/sidebar?groupkey=f629242e-959a-4f67-9f21-98497e8f07a8&amp;seckey=ca89aae3-ebf9-44e5-8e76-f3f61f33210c&amp;amp;target=_self&amp;numresults=20&amp;amp;format=js"&gt;&lt;/script&gt;&lt;noscript&gt;&lt;span style="font-size:-1;"&gt;check out the &lt;a href="http://not-a-real-namespace/http://vintage-computer-swicki.eurekster.com"&gt;vintage computer&lt;/a&gt; &lt;a href="http://not-a-real-namespace/http://swicki.eurekster.com"&gt;swicki&lt;/a&gt; at &lt;a href="http://not-a-real-namespace/http://www.eurekster.com"&gt;eurekster.com&lt;/a&gt;&lt;/span&gt;&lt;/noscript&gt;&lt;br /&gt;Vintage Computer Computing History&lt;br /&gt;Vintage Computer Manuals&lt;br /&gt;www.vintagecomputermanuals.com&lt;br /&gt;http://vvintagecomputermanuals.blogspot.com&lt;br /&gt;http://vintagecomputermanuals.blogspot.com&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116722541150930066?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116722541150930066/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116722541150930066' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116722541150930066'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116722541150930066'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/demand-for-vintage-video-rises.html' title='Demand for Vintage video rises'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116713882963738132</id><published>2006-12-26T07:13:00.000-06:00</published><updated>2006-12-26T07:14:38.296-06:00</updated><title type='text'>The Best Geek Quotes   Change Subject</title><content type='html'>&lt;div align="center"&gt;  &lt;table class="MsoNormalTable" style="width: 100%;" border="0" cellpadding="0" cellspacing="0" width="100%"&gt;  &lt;tbody&gt;&lt;tr style=""&gt;   &lt;td style="padding: 0in;" valign="top"&gt;   &lt;p class="MsoNormal"&gt;&lt;span class="quoteheading1"&gt;&lt;span style="font-size:18;"&gt;The   Best Geek Quotes&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt; &lt;/span&gt;&lt;span class="small1"&gt;&lt;span style="font-size:8;"&gt;  &lt;a href="javascript:DisplayElement%28" subjectlist=""&gt;Change Subject&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt; &lt;!-- Subject list --&gt;   &lt;table class="MsoNormalTable" style="" id="list" border="0" cellpadding="0" cellspacing="0"&gt;    &lt;tbody&gt;&lt;tr style=""&gt;     &lt;td style="padding: 1.5pt; background: lightgoldenrodyellow none repeat scroll 0% 50%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;" valign="top"&gt;     &lt;p class="MsoNormal"&gt;&lt;span style="display: none;font-family:Arial;font-size:9;color:black;"   &gt;&lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;listname=Beauty"&gt;Beauty&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;amp;listname=Business"&gt;Business&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;listname=Christmas"&gt;Christmas&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;amp;listname=Competition"&gt;Competition&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;listname=Courage"&gt;Courage&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;amp;listname=Death"&gt;Death&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;listname=Engineering"&gt;Engineering&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;amp;listname=Faith"&gt;Faith&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;listname=Fathers%20Day"&gt;Fathers     Day&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;amp;listname=Forgiveness"&gt;Forgiveness&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;listname=Freedom"&gt;Freedom&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;amp;listname=Friendship"&gt;Friendship&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;listname=Fun%20Phrases"&gt;Fun     Phrases&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;amp;listname=Geek"&gt;Geek&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;listname=General"&gt;General&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;amp;listname=Giving"&gt;Giving&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;listname=Government"&gt;Government&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;amp;listname=Guilt"&gt;Guilt&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;listname=Happiness"&gt;Happiness&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;amp;listname=Humor"&gt;Humor&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;listname=Inspirational"&gt;Inspirational&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;amp;listname=Intelligence"&gt;Intelligence&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;listname=Kindness"&gt;Kindness&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;amp;listname=Labor%20Day"&gt;Labor     Day&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;listname=Lawyers"&gt;Lawyers&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;amp;listname=Leadership"&gt;Leadership&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;listname=Learning"&gt;Learning&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;amp;listname=Life"&gt;Life&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;listname=Literature"&gt;Literature&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;amp;listname=Love"&gt;Love&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;listname=Marriage"&gt;Marriage&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;amp;listname=Memorial%20Day"&gt;Memorial     Day&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;listname=Men"&gt;Men&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;amp;listname=Mothers%20Day"&gt;Mothers     Day&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;listname=Movies"&gt;Movies&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;amp;listname=Music"&gt;Music&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;listname=Nature"&gt;Nature&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;amp;listname=Parenthood"&gt;Parenthood&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;listname=Philosophy"&gt;Philosophy&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;amp;listname=Politics"&gt;Politics&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;listname=Quote%20Posters"&gt;Quote     Posters&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;amp;listname=Religion"&gt;Religion&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;listname=Sports"&gt;Sports&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;amp;listname=Stupid"&gt;Stupid&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;listname=Success"&gt;Success&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;amp;listname=T-Shirt"&gt;T-Shirt&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;listname=Teaching"&gt;Teaching&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;amp;listname=Teamwork"&gt;Teamwork&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;listname=Television"&gt;Television&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;amp;listname=Things%20To%20Do"&gt;Things     To Do&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;listname=Travel"&gt;Travel&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;amp;listname=Trust"&gt;Trust&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;listname=Truth"&gt;Truth&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;amp;listname=War"&gt;War&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;listname=Wealth"&gt;Wealth&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;amp;listname=Wisdom"&gt;Wisdom&lt;/a&gt;&lt;br /&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1005&amp;listname=Women"&gt;Women&lt;/a&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt; &lt;br /&gt;&lt;/td&gt;     &lt;td style="padding: 1.5pt; background: lightgoldenrodyellow none repeat scroll 0% 50%; width: 12.75pt; -moz-background-clip: -moz-initial; 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      &lt;/td&gt;      &lt;/tr&gt;      &lt;tr style=""&gt;       &lt;td style="padding: 0in;"&gt;       &lt;p class="MsoNormal"&gt; &lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;    &lt;br /&gt;&lt;/td&gt;      &lt;/tr&gt;     &lt;/tbody&gt;&lt;/table&gt;     &lt;p class="MsoNormal"&gt;&lt;span style="display: none;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;     &lt;/td&gt;    &lt;/tr&gt;   &lt;/tbody&gt;&lt;/table&gt; &lt;!-- End of the subject list --&gt;   &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;br /&gt;&lt;/span&gt;&lt;span class="small1"&gt;&lt;span style="font-size:8;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;strong&gt;&lt;span style=";font-family:Arial;font-size:8;color:black;"   &gt;The Best&lt;/span&gt;&lt;/strong&gt;&lt;span class="small1"&gt;&lt;span style="font-size:8;"&gt;  &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1011&amp;listname=Geek" title="Show recent highlights for Geek"&gt;Recent Highlights&lt;/a&gt;  &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1004&amp;amp;listname=Geek"&gt;Recently   Added&lt;/a&gt;  ||  &lt;/span&gt;&lt;/span&gt;&lt;strong&gt;&lt;span style=";font-family:Arial;font-size:8;color:black;"   &gt;Show All&lt;/span&gt;&lt;/strong&gt;&lt;span class="small1"&gt;&lt;span style="font-size:8;"&gt;  &lt;a href="javascript:filter_change%281%29" title="Show only famous quotes"&gt;Show Only Famous&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;   &lt;/td&gt;   &lt;td style="padding: 0in;" valign="top"&gt;   &lt;div align="right"&gt;   &lt;table class="MsoNormalTable" style="" border="0" cellpadding="0" cellspacing="0"&gt;    &lt;tbody&gt;&lt;tr style=""&gt;     &lt;td style="padding: 0.75pt; background: burlywood none repeat scroll 0% 50%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;"&gt;     &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;&lt;&gt;1 &lt;a href="http://www.boardofwisdom.com/default.asp?start=11&amp;topic=1005&amp;amp;listname=Geek"&gt;2&lt;/a&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?start=21&amp;topic=1005&amp;amp;listname=Geek"&gt;3&lt;/a&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?start=31&amp;topic=1005&amp;amp;listname=Geek"&gt;4&lt;/a&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?start=41&amp;topic=1005&amp;amp;listname=Geek"&gt;5&lt;/a&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?start=51&amp;topic=1005&amp;amp;listname=Geek"&gt;6&lt;/a&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?start=11&amp;topic=1005&amp;amp;listname=Geek"&gt;Next&lt;/a&gt; &lt;a href="http://www.boardofwisdom.com/default.asp?start=81&amp;topic=1005&amp;amp;listname=Geek"&gt;&gt;&gt;&lt;/a&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;     &lt;/td&gt;    &lt;/tr&gt;   &lt;/tbody&gt;&lt;/table&gt;   &lt;/div&gt;   &lt;p class="MsoNormal" style="text-align: right;" align="right"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;   &lt;/td&gt;  &lt;/tr&gt; &lt;/tbody&gt;&lt;/table&gt;  &lt;/div&gt;  &lt;p class="MsoNormal" style="text-align: center;" align="center"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;!--End of Header for Quote List--&gt;  &lt;div align="center"&gt;  &lt;table class="MsoNormalTable" style="width: 100%;" border="0" cellpadding="0" cellspacing="0" width="100%"&gt;  &lt;tbody&gt;&lt;tr style=""&gt;   &lt;td style="padding: 0in;" valign="top"&gt;   &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;Submitted   by &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1003&amp;search=Anonymous%20Guest" title="Show all quotes submitted by this user"&gt;Anonymous Guest&lt;/a&gt;, &lt;/span&gt;&lt;st1:date year="2002" day="6" month="8"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;8/6/2002&lt;/span&gt;&lt;/st1:date&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt; &lt;/span&gt;&lt;st1:time minute="25" hour="11"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;11:25:55 AM&lt;/span&gt;&lt;/st1:time&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt; &lt;/span&gt;&lt;span class="small1"&gt;&lt;span style="font-size:8;"&gt;&lt;a href="http://www.boardofwisdom.com/profile.asp?username=Anonymous%20Guest" title="Show the profile of this user"&gt;[profile]&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;   &lt;table class="MsoNormalTable" style="width: 100%;" border="0" cellpadding="0" cellspacing="0" width="100%"&gt;    &lt;tbody&gt;&lt;tr style=""&gt;     &lt;td style="padding: 0.75pt; background: burlywood none repeat scroll 0% 50%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;"&gt;     &lt;table class="MsoNormalTable" style="width: 100%;" border="0" cellpadding="0" cellspacing="0" width="100%"&gt;      &lt;tbody&gt;&lt;tr style=""&gt;       &lt;td rowspan="2" style="padding: 1.5pt; background: burlywood none repeat scroll 0% 50%; width: 60pt; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;" valign="top" width="80"&gt;       &lt;p class="MsoNormal" style="text-align: center;" align="center"&gt;&lt;b&gt;&lt;span style=";font-family:Arial;font-size:16;color:black;"   &gt;1&lt;/span&gt;&lt;/b&gt;&lt;span style=";font-family:Arial;font-size:16;color:black;"   &gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;       &lt;p class="MsoNormal" style="text-align: center;" align="center"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;br /&gt;   &lt;a href="http://www.boardofwisdom.com/moderator/edit_quote.asp?msgid=4677&amp;cached=yes" title="Edit this quote" id="msgid4677"&gt;&lt;strong&gt;&lt;span style="font-family:Arial;"&gt;Edit&lt;/span&gt;&lt;/strong&gt;&lt;/a&gt;&lt;br /&gt;   A Favorite of&lt;br /&gt;   69 Users &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;       &lt;/td&gt;       &lt;td style="padding: 1.5pt; background: white none repeat scroll 0% 50%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;" valign="top"&gt;       &lt;p class="MsoNormal"&gt;&lt;span class="quote1"&gt;&lt;span style="font-size:16;"&gt;There are 10 types of people in the world:       those who understand binary, and those who don't.&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;br /&gt;&lt;br /&gt;   &lt;i&gt;- Unknown&lt;/i&gt; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;       &lt;/td&gt;      &lt;/tr&gt;      &lt;tr style=""&gt;       &lt;td style="padding: 1.5pt; background: burlywood none repeat scroll 0% 50%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;"&gt;       &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;a href="http://www.boardofwisdom.com/discussion.asp?reftype=1&amp;refid=4677" title="Read comments about this quote"&gt;Discuss&lt;/a&gt;   &lt;a href="http://www.boardofwisdom.com/mailquote.asp?msgid=4677" title="Send this quote to a friend"&gt;Email&lt;/a&gt;   &lt;a href="http://www.boardofwisdom.com/voteq.asp?msgid=4677" title="Put this quote on my Favorites list"&gt;Add to My Favorites&lt;/a&gt;         &lt;a href="http://www.initforlife.com/home/framecustom.asp?tc=fq&amp;amp;bc=A11&amp;aff=bestquotes" target="new" title="Show this quote in attractive printable format"&gt;Printable&lt;/a&gt;         &lt;a href="http://www.boardofwisdom.com/mark_duplicate.asp?msgid=4677" title="Flag this quote for possible deletion by the editor"&gt;Mark as       Duplicate&lt;/a&gt; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;       &lt;/td&gt;      &lt;/tr&gt;     &lt;/tbody&gt;&lt;/table&gt;     &lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;     &lt;/td&gt;    &lt;/tr&gt;   &lt;/tbody&gt;&lt;/table&gt;   &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;   &lt;p class="MsoNormal" style="text-align: center;" align="center"&gt;&lt;script type="text/javascript"&gt; &lt;!-- google_ad_client = "pub-3110720835472039"; google_ad_width = 728; google_ad_height = 90; google_ad_format = "728x90_as"; //2006-11-14: default.asp-Leaderboard1Max01 google_ad_channel = "6336521057"; google_color_border = "ffffff"; google_color_bg = "ffffff"; google_color_link = "006400"; google_color_url = "8b4513"; google_color_text = "000000"; //--&gt;   &lt;/script&gt;&lt;script src="http://pagead2.googlesyndication.com/pagead/show_ads.js" type="text/javascript"&gt;   &lt;/script&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;   &lt;iframe name="google_ads_frame" marginwidth="0" marginheight="0" src="http://pagead2.googlesyndication.com/pagead/ads?client=ca-pub-3110720835472039&amp;dt=1167113442828&amp;amp;lmt=1167113442&amp;format=728x90_as&amp;amp;amp;amp;amp;output=html&amp;channel=6336521057&amp;amp;url=http%3A%2F%2Fwww.boardofwisdom.com%2Fdefault.asp%3Ftopic%3D1005%26listname%3DGeek&amp;color_bg=ffffff&amp;amp;amp;amp;amp;color_text=000000&amp;color_link=006400&amp;amp;color_url=8b4513&amp;color_border=ffffff&amp;amp;ref=http%3A%2F%2Fdigg.com%2Ftech_news%2FTop_Ten_Geek_Quotes_plus_more&amp;cc=661&amp;amp;amp;amp;amp;u_h=1024&amp;u_w=1280&amp;amp;u_ah=994&amp;u_aw=1280&amp;amp;u_cd=32&amp;u_tz=60&amp;amp;u_his=73&amp;u_java=true" allowtransparency="" frameborder="0" height="90" scrolling="no" width="728"&gt;   &lt;/iframe&gt;   &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;Submitted   by &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1003&amp;amp;search=sundayx" title="Show all quotes submitted by this user"&gt;sundayx&lt;/a&gt;, &lt;/span&gt;&lt;st1:date year="2004" day="15" month="9"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;9/15/2004&lt;/span&gt;&lt;/st1:date&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt; &lt;/span&gt;&lt;st1:time minute="12" hour="18"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;6:12:19 PM&lt;/span&gt;&lt;/st1:time&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt; &lt;/span&gt;&lt;span class="small1"&gt;&lt;span style="font-size:8;"&gt;&lt;a href="http://www.boardofwisdom.com/profile.asp?username=sundayx" title="Show the profile of this user"&gt;[profile]&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;   &lt;table class="MsoNormalTable" style="width: 100%;" border="0" cellpadding="0" cellspacing="0" width="100%"&gt;    &lt;tbody&gt;&lt;tr style=""&gt;     &lt;td style="padding: 0.75pt; background: burlywood none repeat scroll 0% 50%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;"&gt;     &lt;table class="MsoNormalTable" style="width: 100%;" border="0" cellpadding="0" cellspacing="0" width="100%"&gt;      &lt;tbody&gt;&lt;tr style=""&gt;       &lt;td rowspan="2" style="padding: 1.5pt; background: burlywood none repeat scroll 0% 50%; width: 60pt; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;" valign="top" width="80"&gt;       &lt;p class="MsoNormal" style="text-align: center;" align="center"&gt;&lt;b&gt;&lt;span style=";font-family:Arial;font-size:16;color:black;"   &gt;2&lt;/span&gt;&lt;/b&gt;&lt;span style=";font-family:Arial;font-size:16;color:black;"   &gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;       &lt;p class="MsoNormal" style="text-align: center;" align="center"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;br /&gt;   &lt;a href="http://www.boardofwisdom.com/moderator/edit_quote.asp?msgid=22912&amp;cached=yes" title="Edit this quote" id="msgid22912"&gt;&lt;strong&gt;&lt;span style="font-family:Arial;"&gt;Edit&lt;/span&gt;&lt;/strong&gt;&lt;/a&gt;&lt;br /&gt;   A Favorite of&lt;br /&gt;   64 Users &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;       &lt;/td&gt;       &lt;td style="padding: 1.5pt; background: white none repeat scroll 0% 50%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;" valign="top"&gt;       &lt;p class="MsoNormal"&gt;&lt;span class="quote1"&gt;&lt;span style="font-size:16;"&gt;If at first you don't succeed; call it       version 1.0&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;br /&gt;&lt;br /&gt;   &lt;i&gt;- T-Shirt&lt;/i&gt; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;       &lt;/td&gt;      &lt;/tr&gt;      &lt;tr style=""&gt;       &lt;td style="padding: 1.5pt; background: burlywood none repeat scroll 0% 50%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;"&gt;       &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;a href="http://www.boardofwisdom.com/discussion.asp?reftype=1&amp;refid=22912" title="Read comments about this quote"&gt;Discuss&lt;/a&gt;   &lt;a href="http://www.boardofwisdom.com/mailquote.asp?msgid=22912" title="Send this quote to a friend"&gt;Email&lt;/a&gt;   &lt;a href="http://www.boardofwisdom.com/voteq.asp?msgid=22912" title="Put this quote on my Favorites list"&gt;Add to My Favorites&lt;/a&gt;         &lt;a href="http://www.initforlife.com/home/framecustom.asp?tc=fq&amp;amp;bc=A11&amp;aff=bestquotes" target="new" title="Show this quote in attractive printable format"&gt;Printable&lt;/a&gt;         &lt;a href="http://www.boardofwisdom.com/mark_duplicate.asp?msgid=22912" title="Flag this quote for possible deletion by the editor"&gt;Mark as       Duplicate&lt;/a&gt; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;       &lt;/td&gt;      &lt;/tr&gt;     &lt;/tbody&gt;&lt;/table&gt;     &lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;     &lt;/td&gt;    &lt;/tr&gt;   &lt;/tbody&gt;&lt;/table&gt;   &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;   &lt;p class="MsoNormal" style="text-align: center;" align="center"&gt;&lt;script type="text/javascript"&gt; &lt;!-- google_ad_client = "pub-3110720835472039"; google_ad_width = 728; google_ad_height = 90; google_ad_format = "728x90_as"; //2006-11-14: default.asp-Leaderboard2Max01 google_ad_channel = "7076307309"; google_color_border = "ffffff"; google_color_bg = "ffffff"; google_color_link = "006400"; google_color_url = "8b4513"; google_color_text = "000000"; //--&gt;   &lt;/script&gt;&lt;script src="http://pagead2.googlesyndication.com/pagead/show_ads.js" type="text/javascript"&gt;   &lt;/script&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;   &lt;iframe name="google_ads_frame" marginwidth="0" marginheight="0" src="http://pagead2.googlesyndication.com/pagead/ads?client=ca-pub-3110720835472039&amp;dt=1167113442859&amp;amp;lmt=1167113442&amp;prev_fmts=728x90_as&amp;amp;format=728x90_as&amp;output=html&amp;amp;channel=7076307309&amp;url=http%3A%2F%2Fwww.boardofwisdom.com%2Fdefault.asp%3Ftopic%3D1005%26listname%3DGeek&amp;amp;amp;amp;amp;color_bg=ffffff&amp;color_text=000000&amp;amp;color_link=006400&amp;color_url=8b4513&amp;amp;color_border=ffffff&amp;ref=http%3A%2F%2Fdigg.com%2Ftech_news%2FTop_Ten_Geek_Quotes_plus_more&amp;amp;amp;amp;amp;cc=661&amp;u_h=1024&amp;amp;u_w=1280&amp;u_ah=994&amp;amp;u_aw=1280&amp;u_cd=32&amp;amp;u_tz=60&amp;u_his=73&amp;amp;u_java=true" allowtransparency="" frameborder="0" height="90" scrolling="no" width="728"&gt;   &lt;/iframe&gt;   &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;Submitted   by &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1003&amp;search=ziveeman" title="Show all quotes submitted by this user"&gt;ziveeman&lt;/a&gt;, &lt;/span&gt;&lt;st1:date year="2005" day="1" month="9"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;9/1/2005&lt;/span&gt;&lt;/st1:date&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt; &lt;/span&gt;&lt;st1:time minute="30" hour="0"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;12:30:53 AM&lt;/span&gt;&lt;/st1:time&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt; &lt;/span&gt;&lt;span class="small1"&gt;&lt;span style="font-size:8;"&gt;&lt;a href="http://www.boardofwisdom.com/profile.asp?username=ziveeman" title="Show the profile of this user"&gt;[profile]&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;   &lt;table class="MsoNormalTable" style="width: 100%;" border="0" cellpadding="0" cellspacing="0" width="100%"&gt;    &lt;tbody&gt;&lt;tr style=""&gt;     &lt;td style="padding: 0.75pt; background: burlywood none repeat scroll 0% 50%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;"&gt;     &lt;table class="MsoNormalTable" style="width: 100%;" border="0" cellpadding="0" cellspacing="0" width="100%"&gt;      &lt;tbody&gt;&lt;tr style=""&gt;       &lt;td rowspan="2" style="padding: 1.5pt; background: burlywood none repeat scroll 0% 50%; width: 60pt; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;" valign="top" width="80"&gt;       &lt;p class="MsoNormal" style="text-align: center;" align="center"&gt;&lt;b&gt;&lt;span style=";font-family:Arial;font-size:16;color:black;"   &gt;3&lt;/span&gt;&lt;/b&gt;&lt;span style=";font-family:Arial;font-size:16;color:black;"   &gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;       &lt;p class="MsoNormal" style="text-align: center;" align="center"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;br /&gt;   &lt;a href="http://www.boardofwisdom.com/moderator/edit_quote.asp?msgid=47027&amp;cached=yes" title="Edit this quote" id="msgid47027"&gt;&lt;strong&gt;&lt;span style="font-family:Arial;"&gt;Edit&lt;/span&gt;&lt;/strong&gt;&lt;/a&gt;&lt;br /&gt;   A Favorite of&lt;br /&gt;   55 Users &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;       &lt;/td&gt;       &lt;td style="padding: 1.5pt; background: white none repeat scroll 0% 50%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;" valign="top"&gt;       &lt;p class="MsoNormal"&gt;&lt;span class="quote1"&gt;&lt;span style="font-size:16;"&gt;Microsoft: "You've got questions. We've       got dancing paperclips."&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;br /&gt;&lt;br /&gt;   &lt;i&gt;- Unknown&lt;/i&gt; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;       &lt;/td&gt;      &lt;/tr&gt;      &lt;tr style=""&gt;       &lt;td style="padding: 1.5pt; background: burlywood none repeat scroll 0% 50%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;"&gt;       &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;a href="http://www.boardofwisdom.com/discussion.asp?reftype=1&amp;refid=47027" title="Read comments about this quote"&gt;Discuss&lt;/a&gt;   &lt;a href="http://www.boardofwisdom.com/mailquote.asp?msgid=47027" title="Send this quote to a friend"&gt;Email&lt;/a&gt;   &lt;a href="http://www.boardofwisdom.com/voteq.asp?msgid=47027" title="Put this quote on my Favorites list"&gt;Add to My Favorites&lt;/a&gt;         &lt;a href="http://www.initforlife.com/home/framecustom.asp?tc=fq&amp;amp;bc=A11&amp;aff=bestquotes" target="new" title="Show this quote in attractive printable format"&gt;Printable&lt;/a&gt;         &lt;a href="http://www.boardofwisdom.com/mark_duplicate.asp?msgid=47027" title="Flag this quote for possible deletion by the editor"&gt;Mark as       Duplicate&lt;/a&gt; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;       &lt;/td&gt;      &lt;/tr&gt;     &lt;/tbody&gt;&lt;/table&gt;     &lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;     &lt;/td&gt;    &lt;/tr&gt;   &lt;/tbody&gt;&lt;/table&gt;   &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;   &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;Submitted   by &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1003&amp;amp;search=hoppinstars" title="Show all quotes submitted by this user"&gt;hoppinstars&lt;/a&gt;, &lt;/span&gt;&lt;st1:date year="2005" day="10" month="5"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;5/10/2005&lt;/span&gt;&lt;/st1:date&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt; &lt;/span&gt;&lt;st1:time minute="6" hour="16"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;4:06:57 PM&lt;/span&gt;&lt;/st1:time&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt; &lt;/span&gt;&lt;span class="small1"&gt;&lt;span style="font-size:8;"&gt;&lt;a href="http://www.boardofwisdom.com/profile.asp?username=hoppinstars" title="Show the profile of this user"&gt;[profile]&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;   &lt;table class="MsoNormalTable" style="width: 100%;" border="0" cellpadding="0" cellspacing="0" width="100%"&gt;    &lt;tbody&gt;&lt;tr style=""&gt;     &lt;td style="padding: 0.75pt; background: burlywood none repeat scroll 0% 50%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;"&gt;     &lt;table class="MsoNormalTable" style="width: 100%;" border="0" cellpadding="0" cellspacing="0" width="100%"&gt;      &lt;tbody&gt;&lt;tr style=""&gt;       &lt;td rowspan="2" style="padding: 1.5pt; background: burlywood none repeat scroll 0% 50%; width: 60pt; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;" valign="top" width="80"&gt;       &lt;p class="MsoNormal" style="text-align: center;" align="center"&gt;&lt;b&gt;&lt;span style=";font-family:Arial;font-size:16;color:black;"   &gt;4&lt;/span&gt;&lt;/b&gt;&lt;span style=";font-family:Arial;font-size:16;color:black;"   &gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;       &lt;p class="MsoNormal" style="text-align: center;" align="center"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;br /&gt;   &lt;a href="http://www.boardofwisdom.com/moderator/edit_quote.asp?msgid=37978&amp;cached=yes" title="Edit this quote" id="msgid37978"&gt;&lt;strong&gt;&lt;span style="font-family:Arial;"&gt;Edit&lt;/span&gt;&lt;/strong&gt;&lt;/a&gt;&lt;br /&gt;   A Favorite of&lt;br /&gt;   51 Users &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;       &lt;/td&gt;       &lt;td style="padding: 1.5pt; background: white none repeat scroll 0% 50%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;" valign="top"&gt;       &lt;p class="MsoNormal"&gt;&lt;span class="quote1"&gt;&lt;span style="font-size:16;"&gt;My pokemon bring all the nerds to the yard,       and they're like you wanna trade cards? Darn right, I wanna trade cards,       I'll trade this but not my charizard.&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;br /&gt;&lt;br /&gt;   &lt;i&gt;- Unknown&lt;/i&gt; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;       &lt;/td&gt;      &lt;/tr&gt;      &lt;tr style=""&gt;       &lt;td style="padding: 1.5pt; background: burlywood none repeat scroll 0% 50%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;"&gt;       &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;a href="http://www.boardofwisdom.com/discussion.asp?reftype=1&amp;refid=37978" title="Read comments about this quote"&gt;Discuss&lt;/a&gt;   &lt;a href="http://www.boardofwisdom.com/mailquote.asp?msgid=37978" title="Send this quote to a friend"&gt;Email&lt;/a&gt;   &lt;a href="http://www.boardofwisdom.com/voteq.asp?msgid=37978" title="Put this quote on my Favorites list"&gt;Add to My Favorites&lt;/a&gt;         &lt;a href="http://www.initforlife.com/home/framecustom.asp?tc=fq&amp;amp;bc=A11&amp;aff=bestquotes" target="new" title="Show this quote in attractive printable format"&gt;Printable&lt;/a&gt;         &lt;a href="http://www.boardofwisdom.com/mark_duplicate.asp?msgid=37978" title="Flag this quote for possible deletion by the editor"&gt;Mark as       Duplicate&lt;/a&gt; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;       &lt;/td&gt;      &lt;/tr&gt;     &lt;/tbody&gt;&lt;/table&gt;     &lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;     &lt;/td&gt;    &lt;/tr&gt;   &lt;/tbody&gt;&lt;/table&gt;   &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;   &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;Submitted   by &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1003&amp;amp;search=mgriff" title="Show all quotes submitted by this user"&gt;mgriff&lt;/a&gt;, &lt;/span&gt;&lt;st1:date year="2005" day="10" month="3"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;3/10/2005&lt;/span&gt;&lt;/st1:date&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt; &lt;/span&gt;&lt;st1:time minute="22" hour="22"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;10:22:31 PM&lt;/span&gt;&lt;/st1:time&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt; &lt;/span&gt;&lt;span class="small1"&gt;&lt;span style="font-size:8;"&gt;&lt;a href="http://www.boardofwisdom.com/profile.asp?username=mgriff" title="Show the profile of this user"&gt;[profile]&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;   &lt;table class="MsoNormalTable" style="width: 100%;" border="0" cellpadding="0" cellspacing="0" width="100%"&gt;    &lt;tbody&gt;&lt;tr style=""&gt;     &lt;td style="padding: 0.75pt; background: burlywood none repeat scroll 0% 50%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;"&gt;     &lt;table class="MsoNormalTable" style="width: 100%;" border="0" cellpadding="0" cellspacing="0" width="100%"&gt;      &lt;tbody&gt;&lt;tr style=""&gt;       &lt;td rowspan="2" style="padding: 1.5pt; background: burlywood none repeat scroll 0% 50%; width: 60pt; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;" valign="top" width="80"&gt;       &lt;p class="MsoNormal" style="text-align: center;" align="center"&gt;&lt;b&gt;&lt;span style=";font-family:Arial;font-size:16;color:black;"   &gt;5&lt;/span&gt;&lt;/b&gt;&lt;span style=";font-family:Arial;font-size:16;color:black;"   &gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;       &lt;p class="MsoNormal" style="text-align: center;" align="center"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;br /&gt;   &lt;a href="http://www.boardofwisdom.com/moderator/edit_quote.asp?msgid=33143&amp;cached=yes" title="Edit this quote" id="msgid33143"&gt;&lt;strong&gt;&lt;span style="font-family:Arial;"&gt;Edit&lt;/span&gt;&lt;/strong&gt;&lt;/a&gt;&lt;br /&gt;   A Favorite of&lt;br /&gt;   50 Users &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;       &lt;/td&gt;       &lt;td style="padding: 1.5pt; background: white none repeat scroll 0% 50%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;" valign="top"&gt;       &lt;p class="MsoNormal"&gt;&lt;span class="quote1"&gt;&lt;span style="font-size:16;"&gt;1f u c4n r34d th1s u r34lly n33d t0 g37 l41d&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;br /&gt;&lt;br /&gt;   &lt;i&gt;- tee shirt&lt;/i&gt; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;       &lt;/td&gt;      &lt;/tr&gt;      &lt;tr style=""&gt;       &lt;td style="padding: 1.5pt; background: burlywood none repeat scroll 0% 50%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;"&gt;       &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;a href="http://www.boardofwisdom.com/discussion.asp?reftype=1&amp;refid=33143" title="Read comments about this quote"&gt;Discuss&lt;/a&gt;   &lt;a href="http://www.boardofwisdom.com/mailquote.asp?msgid=33143" title="Send this quote to a friend"&gt;Email&lt;/a&gt;   &lt;a href="http://www.boardofwisdom.com/voteq.asp?msgid=33143" title="Put this quote on my Favorites list"&gt;Add to My Favorites&lt;/a&gt;         &lt;a href="http://www.initforlife.com/home/framecustom.asp?tc=fq&amp;amp;bc=A11&amp;aff=bestquotes" target="new" title="Show this quote in attractive printable format"&gt;Printable&lt;/a&gt;         &lt;a href="http://www.boardofwisdom.com/mark_duplicate.asp?msgid=33143" title="Flag this quote for possible deletion by the editor"&gt;Mark as       Duplicate&lt;/a&gt; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;       &lt;/td&gt;      &lt;/tr&gt;     &lt;/tbody&gt;&lt;/table&gt;     &lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;     &lt;/td&gt;    &lt;/tr&gt;   &lt;/tbody&gt;&lt;/table&gt;   &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;   &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;Submitted   by &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1003&amp;amp;search=sundayx" title="Show all quotes submitted by this user"&gt;sundayx&lt;/a&gt;, &lt;/span&gt;&lt;st1:date year="2004" day="15" month="9"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;9/15/2004&lt;/span&gt;&lt;/st1:date&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt; &lt;/span&gt;&lt;st1:time minute="12" hour="18"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;6:12:03 PM&lt;/span&gt;&lt;/st1:time&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt; &lt;/span&gt;&lt;span class="small1"&gt;&lt;span style="font-size:8;"&gt;&lt;a href="http://www.boardofwisdom.com/profile.asp?username=sundayx" title="Show the profile of this user"&gt;[profile]&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;   &lt;table class="MsoNormalTable" style="width: 100%;" border="0" cellpadding="0" cellspacing="0" width="100%"&gt;    &lt;tbody&gt;&lt;tr style=""&gt;     &lt;td style="padding: 0.75pt; background: burlywood none repeat scroll 0% 50%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;"&gt;     &lt;table class="MsoNormalTable" style="width: 100%;" border="0" cellpadding="0" cellspacing="0" width="100%"&gt;      &lt;tbody&gt;&lt;tr style=""&gt;       &lt;td rowspan="2" style="padding: 1.5pt; background: burlywood none repeat scroll 0% 50%; width: 60pt; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;" valign="top" width="80"&gt;       &lt;p class="MsoNormal" style="text-align: center;" align="center"&gt;&lt;b&gt;&lt;span style=";font-family:Arial;font-size:16;color:black;"   &gt;6&lt;/span&gt;&lt;/b&gt;&lt;span style=";font-family:Arial;font-size:16;color:black;"   &gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;       &lt;p class="MsoNormal" style="text-align: center;" align="center"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;br /&gt;   &lt;a href="http://www.boardofwisdom.com/moderator/edit_quote.asp?msgid=22911&amp;cached=yes" title="Edit this quote" id="msgid22911"&gt;&lt;strong&gt;&lt;span style="font-family:Arial;"&gt;Edit&lt;/span&gt;&lt;/strong&gt;&lt;/a&gt;&lt;br /&gt;   A Favorite of&lt;br /&gt;   48 Users &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;       &lt;/td&gt;       &lt;td style="padding: 1.5pt; background: white none repeat scroll 0% 50%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;" valign="top"&gt;       &lt;p class="MsoNormal"&gt;&lt;span class="quote1"&gt;&lt;span style="font-size:16;"&gt;I'm not anti-social; I'm just not user       friendly&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;br /&gt;&lt;br /&gt;   &lt;i&gt;- T-Shirt&lt;/i&gt; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;       &lt;/td&gt;      &lt;/tr&gt;      &lt;tr style=""&gt;       &lt;td style="padding: 1.5pt; background: burlywood none repeat scroll 0% 50%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;"&gt;       &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;a href="http://www.boardofwisdom.com/discussion.asp?reftype=1&amp;refid=22911" title="Read comments about this quote"&gt;Discuss&lt;/a&gt;   &lt;a href="http://www.boardofwisdom.com/mailquote.asp?msgid=22911" title="Send this quote to a friend"&gt;Email&lt;/a&gt;   &lt;a href="http://www.boardofwisdom.com/voteq.asp?msgid=22911" title="Put this quote on my Favorites list"&gt;Add to My Favorites&lt;/a&gt;         &lt;a href="http://www.initforlife.com/home/framecustom.asp?tc=fq&amp;amp;bc=A11&amp;aff=bestquotes" target="new" title="Show this quote in attractive printable format"&gt;Printable&lt;/a&gt;         &lt;a href="http://www.boardofwisdom.com/mark_duplicate.asp?msgid=22911" title="Flag this quote for possible deletion by the editor"&gt;Mark as       Duplicate&lt;/a&gt; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;       &lt;/td&gt;      &lt;/tr&gt;     &lt;/tbody&gt;&lt;/table&gt;     &lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;     &lt;/td&gt;    &lt;/tr&gt;   &lt;/tbody&gt;&lt;/table&gt;   &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;   &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;Submitted   by &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1003&amp;amp;search=Alkdarf" title="Show all quotes submitted by this user"&gt;Alkdarf&lt;/a&gt;, &lt;/span&gt;&lt;st1:date year="2004" day="11" month="8"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;8/11/2004&lt;/span&gt;&lt;/st1:date&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt; &lt;/span&gt;&lt;st1:time minute="33" hour="10"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;10:33:53 AM&lt;/span&gt;&lt;/st1:time&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt; &lt;/span&gt;&lt;span class="small1"&gt;&lt;span style="font-size:8;"&gt;&lt;a href="http://www.boardofwisdom.com/profile.asp?username=Alkdarf" title="Show the profile of this user"&gt;[profile]&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;   &lt;table class="MsoNormalTable" style="width: 100%;" border="0" cellpadding="0" cellspacing="0" width="100%"&gt;    &lt;tbody&gt;&lt;tr style=""&gt;     &lt;td style="padding: 0.75pt; background: burlywood none repeat scroll 0% 50%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;"&gt;     &lt;table class="MsoNormalTable" style="width: 100%;" border="0" cellpadding="0" cellspacing="0" width="100%"&gt;      &lt;tbody&gt;&lt;tr style=""&gt;       &lt;td rowspan="2" style="padding: 1.5pt; background: burlywood none repeat scroll 0% 50%; width: 60pt; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;" valign="top" width="80"&gt;       &lt;p class="MsoNormal" style="text-align: center;" align="center"&gt;&lt;b&gt;&lt;span style=";font-family:Arial;font-size:16;color:black;"   &gt;7&lt;/span&gt;&lt;/b&gt;&lt;span style=";font-family:Arial;font-size:16;color:black;"   &gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;       &lt;p class="MsoNormal" style="text-align: center;" align="center"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;br /&gt;   &lt;a href="http://www.boardofwisdom.com/moderator/edit_quote.asp?msgid=21446&amp;cached=yes" title="Edit this quote" id="msgid21446"&gt;&lt;strong&gt;&lt;span style="font-family:Arial;"&gt;Edit&lt;/span&gt;&lt;/strong&gt;&lt;/a&gt;&lt;br /&gt;   A Favorite of&lt;br /&gt;   43 Users &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;       &lt;/td&gt;       &lt;td style="padding: 1.5pt; background: white none repeat scroll 0% 50%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;" valign="top"&gt;       &lt;p class="MsoNormal"&gt;&lt;span class="quote1"&gt;&lt;span style="font-size:16;"&gt;I would love to change the world, but they       won't give me the source code&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;br /&gt;&lt;br /&gt;   &lt;i&gt;- Unknown&lt;/i&gt; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;       &lt;/td&gt;      &lt;/tr&gt;      &lt;tr style=""&gt;       &lt;td style="padding: 1.5pt; background: burlywood none repeat scroll 0% 50%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;"&gt;       &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;a href="http://www.boardofwisdom.com/discussion.asp?reftype=1&amp;refid=21446" title="Read comments about this quote"&gt;Discuss&lt;/a&gt;   &lt;a href="http://www.boardofwisdom.com/mailquote.asp?msgid=21446" title="Send this quote to a friend"&gt;Email&lt;/a&gt;   &lt;a href="http://www.boardofwisdom.com/voteq.asp?msgid=21446" title="Put this quote on my Favorites list"&gt;Add to My Favorites&lt;/a&gt;         &lt;a href="http://www.initforlife.com/home/framecustom.asp?tc=fq&amp;amp;bc=A11&amp;aff=bestquotes" target="new" title="Show this quote in attractive printable format"&gt;Printable&lt;/a&gt;         &lt;a href="http://www.boardofwisdom.com/mark_duplicate.asp?msgid=21446" title="Flag this quote for possible deletion by the editor"&gt;Mark as       Duplicate&lt;/a&gt; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;       &lt;/td&gt;      &lt;/tr&gt;     &lt;/tbody&gt;&lt;/table&gt;     &lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;     &lt;/td&gt;    &lt;/tr&gt;   &lt;/tbody&gt;&lt;/table&gt;   &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;   &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;Submitted   by &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1003&amp;amp;search=Alkdarf" title="Show all quotes submitted by this user"&gt;Alkdarf&lt;/a&gt;, &lt;/span&gt;&lt;st1:date year="2004" day="11" month="8"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;8/11/2004&lt;/span&gt;&lt;/st1:date&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt; &lt;/span&gt;&lt;st1:time minute="42" hour="10"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;10:42:13 AM&lt;/span&gt;&lt;/st1:time&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt; &lt;/span&gt;&lt;span class="small1"&gt;&lt;span style="font-size:8;"&gt;&lt;a href="http://www.boardofwisdom.com/profile.asp?username=Alkdarf" title="Show the profile of this user"&gt;[profile]&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;   &lt;table class="MsoNormalTable" style="width: 100%;" border="0" cellpadding="0" cellspacing="0" width="100%"&gt;    &lt;tbody&gt;&lt;tr style=""&gt;     &lt;td style="padding: 0.75pt; background: burlywood none repeat scroll 0% 50%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;"&gt;     &lt;table class="MsoNormalTable" style="width: 100%;" border="0" cellpadding="0" cellspacing="0" width="100%"&gt;      &lt;tbody&gt;&lt;tr style=""&gt;       &lt;td rowspan="2" style="padding: 1.5pt; background: burlywood none repeat scroll 0% 50%; width: 60pt; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;" valign="top" width="80"&gt;       &lt;p class="MsoNormal" style="text-align: center;" align="center"&gt;&lt;b&gt;&lt;span style=";font-family:Arial;font-size:16;color:black;"   &gt;8&lt;/span&gt;&lt;/b&gt;&lt;span style=";font-family:Arial;font-size:16;color:black;"   &gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;       &lt;p class="MsoNormal" style="text-align: center;" align="center"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;br /&gt;   &lt;a href="http://www.boardofwisdom.com/moderator/edit_quote.asp?msgid=21451&amp;cached=yes" title="Edit this quote" id="msgid21451"&gt;&lt;strong&gt;&lt;span style="font-family:Arial;"&gt;Edit&lt;/span&gt;&lt;/strong&gt;&lt;/a&gt;&lt;br /&gt;   A Favorite of&lt;br /&gt;   43 Users &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;       &lt;/td&gt;       &lt;td style="padding: 1.5pt; background: white none repeat scroll 0% 50%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;" valign="top"&gt;       &lt;p class="MsoNormal"&gt;&lt;span class="quote1"&gt;&lt;span style="font-size:16;"&gt;Programming today is a race between software       engineers striving to build bigger and better idiot-proof programs, and       the Universe trying to produce bigger and better idiots. So far, the       Universe is winning.&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;br /&gt;&lt;br /&gt;   &lt;i&gt;- Unknown&lt;/i&gt; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;       &lt;/td&gt;      &lt;/tr&gt;      &lt;tr style=""&gt;       &lt;td style="padding: 1.5pt; background: burlywood none repeat scroll 0% 50%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;"&gt;       &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;a href="http://www.boardofwisdom.com/discussion.asp?reftype=1&amp;refid=21451" title="Read comments about this quote"&gt;Discuss&lt;/a&gt;   &lt;a href="http://www.boardofwisdom.com/mailquote.asp?msgid=21451" title="Send this quote to a friend"&gt;Email&lt;/a&gt;   &lt;a href="http://www.boardofwisdom.com/voteq.asp?msgid=21451" title="Put this quote on my Favorites list"&gt;Add to My Favorites&lt;/a&gt;         &lt;a href="http://www.initforlife.com/home/framecustom.asp?tc=fq&amp;amp;bc=A11&amp;aff=bestquotes" target="new" title="Show this quote in attractive printable format"&gt;Printable&lt;/a&gt;         &lt;a href="http://www.boardofwisdom.com/mark_duplicate.asp?msgid=21451" title="Flag this quote for possible deletion by the editor"&gt;Mark as       Duplicate&lt;/a&gt; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;       &lt;/td&gt;      &lt;/tr&gt;     &lt;/tbody&gt;&lt;/table&gt;     &lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;     &lt;/td&gt;    &lt;/tr&gt;   &lt;/tbody&gt;&lt;/table&gt;   &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;   &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;Submitted   by &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1003&amp;amp;search=Alkdarf" title="Show all quotes submitted by this user"&gt;Alkdarf&lt;/a&gt;, &lt;/span&gt;&lt;st1:date year="2004" day="11" month="8"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;8/11/2004&lt;/span&gt;&lt;/st1:date&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt; &lt;/span&gt;&lt;st1:time minute="43" hour="10"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;10:43:31 AM&lt;/span&gt;&lt;/st1:time&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt; &lt;/span&gt;&lt;span class="small1"&gt;&lt;span style="font-size:8;"&gt;&lt;a href="http://www.boardofwisdom.com/profile.asp?username=Alkdarf" title="Show the profile of this user"&gt;[profile]&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;   &lt;table class="MsoNormalTable" style="width: 100%;" border="0" cellpadding="0" cellspacing="0" width="100%"&gt;    &lt;tbody&gt;&lt;tr style=""&gt;     &lt;td style="padding: 0.75pt; background: burlywood none repeat scroll 0% 50%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;"&gt;     &lt;table class="MsoNormalTable" style="width: 100%;" border="0" cellpadding="0" cellspacing="0" width="100%"&gt;      &lt;tbody&gt;&lt;tr style=""&gt;       &lt;td rowspan="2" style="padding: 1.5pt; background: burlywood none repeat scroll 0% 50%; width: 60pt; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;" valign="top" width="80"&gt;       &lt;p class="MsoNormal" style="text-align: center;" align="center"&gt;&lt;b&gt;&lt;span style=";font-family:Arial;font-size:16;color:black;"   &gt;9&lt;/span&gt;&lt;/b&gt;&lt;span style=";font-family:Arial;font-size:16;color:black;"   &gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;       &lt;p class="MsoNormal" style="text-align: center;" align="center"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;br /&gt;   &lt;a href="http://www.boardofwisdom.com/moderator/edit_quote.asp?msgid=21454&amp;cached=yes" title="Edit this quote" id="msgid21454"&gt;&lt;strong&gt;&lt;span style="font-family:Arial;"&gt;Edit&lt;/span&gt;&lt;/strong&gt;&lt;/a&gt;&lt;br /&gt;   A Favorite of&lt;br /&gt;   36 Users &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;       &lt;/td&gt;       &lt;td style="padding: 1.5pt; background: white none repeat scroll 0% 50%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;" valign="top"&gt;       &lt;p class="MsoNormal"&gt;&lt;span class="quote1"&gt;&lt;span style="font-size:16;"&gt;A computer lets you make more mistakes faster       than any invention in human history - with the possible exceptions of       handguns and tequila.&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;br /&gt;&lt;br /&gt;   &lt;i&gt;- Unknown&lt;/i&gt; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;       &lt;/td&gt;      &lt;/tr&gt;      &lt;tr style=""&gt;       &lt;td style="padding: 1.5pt; background: burlywood none repeat scroll 0% 50%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;"&gt;       &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;a href="http://www.boardofwisdom.com/discussion.asp?reftype=1&amp;refid=21454" title="Read comments about this quote"&gt;Discuss&lt;/a&gt;   &lt;a href="http://www.boardofwisdom.com/mailquote.asp?msgid=21454" title="Send this quote to a friend"&gt;Email&lt;/a&gt;   &lt;a href="http://www.boardofwisdom.com/voteq.asp?msgid=21454" title="Put this quote on my Favorites list"&gt;Add to My Favorites&lt;/a&gt;         &lt;a href="http://www.initforlife.com/home/framecustom.asp?tc=fq&amp;amp;bc=A11&amp;aff=bestquotes" target="new" title="Show this quote in attractive printable format"&gt;Printable&lt;/a&gt;         &lt;a href="http://www.boardofwisdom.com/mark_duplicate.asp?msgid=21454" title="Flag this quote for possible deletion by the editor"&gt;Mark as       Duplicate&lt;/a&gt; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;       &lt;/td&gt;      &lt;/tr&gt;     &lt;/tbody&gt;&lt;/table&gt;     &lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;     &lt;/td&gt;    &lt;/tr&gt;   &lt;/tbody&gt;&lt;/table&gt;   &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;   &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;Submitted   by &lt;a href="http://www.boardofwisdom.com/default.asp?topic=1003&amp;amp;search=Anonymous%20Guest" title="Show all quotes submitted by this user"&gt;Anonymous Guest&lt;/a&gt;, &lt;/span&gt;&lt;st1:date year="2002" day="9" month="9"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;9/9/2002&lt;/span&gt;&lt;/st1:date&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt; &lt;/span&gt;&lt;st1:time minute="49" hour="20"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;8:49:35 PM&lt;/span&gt;&lt;/st1:time&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt; &lt;/span&gt;&lt;span class="small1"&gt;&lt;span style="font-size:8;"&gt;&lt;a href="http://www.boardofwisdom.com/profile.asp?username=Anonymous%20Guest" title="Show the profile of this user"&gt;[profile]&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;   &lt;table class="MsoNormalTable" style="width: 100%;" border="0" cellpadding="0" cellspacing="0" width="100%"&gt;    &lt;tbody&gt;&lt;tr style=""&gt;     &lt;td style="padding: 0.75pt; background: burlywood none repeat scroll 0% 50%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;"&gt;     &lt;table class="MsoNormalTable" style="width: 100%;" border="0" cellpadding="0" cellspacing="0" width="100%"&gt;      &lt;tbody&gt;&lt;tr style=""&gt;       &lt;td rowspan="2" style="padding: 1.5pt; background: burlywood none repeat scroll 0% 50%; width: 60pt; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;" valign="top" width="80"&gt;       &lt;p class="MsoNormal" style="text-align: center;" align="center"&gt;&lt;b&gt;&lt;span style=";font-family:Arial;font-size:16;color:black;"   &gt;10&lt;/span&gt;&lt;/b&gt;&lt;span style=";font-family:Arial;font-size:16;color:black;"   &gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;       &lt;p class="MsoNormal" style="text-align: center;" align="center"&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;br /&gt;   &lt;a href="http://www.boardofwisdom.com/moderator/edit_quote.asp?msgid=5002&amp;cached=yes" title="Edit this quote" id="msgid5002"&gt;&lt;strong&gt;&lt;span style="font-family:Arial;"&gt;Edit&lt;/span&gt;&lt;/strong&gt;&lt;/a&gt;&lt;br /&gt;   A Favorite of&lt;br /&gt;   35 Users &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;       &lt;/td&gt;       &lt;td style="padding: 1.5pt; background: white none repeat scroll 0% 50%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;" valign="top"&gt;       &lt;p class="MsoNormal"&gt;&lt;span class="quote1"&gt;&lt;span style="font-size:16;"&gt;My software never has bugs. It just develops       random features.&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:Arial;font-size:9;color:black;"   &gt;&lt;br /&gt;&lt;br /&gt;   &lt;i&gt;- Unknown&lt;/i&gt; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;       &lt;/td&gt;       &lt;!--[if !supportMisalignedRows]--&gt;       &lt;td style="border: medium none ;" width="0"&gt;&lt;p class="MsoNormal"&gt; &lt;/p&gt;&lt;br /&gt;&lt;/td&gt;       &lt;!--[endif]--&gt;      &lt;/tr&gt;      &lt;tr style="height: 10.35pt;"&gt;       &lt;!--[if !supportMisalignedRows]--&gt;       &lt;td style="border: medium none ; height: 10.35pt;" height="14" width="0"&gt;&lt;br /&gt;&lt;/td&gt;       &lt;!--[endif]--&gt;      &lt;/tr&gt;     &lt;/tbody&gt;&lt;/table&gt;     &lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;     &lt;/td&gt;    &lt;/tr&gt;   &lt;/tbody&gt;&lt;/table&gt;   &lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;   &lt;/td&gt;  &lt;/tr&gt; &lt;/tbody&gt;&lt;/table&gt;  &lt;/div&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116713882963738132?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116713882963738132/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116713882963738132' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116713882963738132'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116713882963738132'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/best-geek-quotes-change-subject.html' title='The Best Geek Quotes   Change Subject'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116713879114254275</id><published>2006-12-26T07:12:00.000-06:00</published><updated>2006-12-31T17:50:01.066-06:00</updated><title type='text'>World's Largest Floppy Disk Drive</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/315/3413/1600/346159/FloppyDisk2.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/315/3413/400/78205/FloppyDisk2.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Vintage Computer Computing History&lt;br /&gt;Vintage Computer Manuals&lt;br /&gt;www.vintagecomputermanuals.com&lt;br /&gt;http://vvintagecomputermanuals.blogspot.com&lt;br /&gt;http://vintagecomputermanuals.blogspot.com&lt;br /&gt;&lt;script charset="UTF-8" type="text/javascript" src="http://swicki.eurekster.com/sidebar?groupkey=f629242e-959a-4f67-9f21-98497e8f07a8&amp;seckey=ca89aae3-ebf9-44e5-8e76-f3f61f33210c&amp;amp;target=_self&amp;numresults=20&amp;amp;format=js"&gt;&lt;/script&gt;&lt;noscript&gt;&lt;span style="font-size:-1;"&gt;check out the &lt;a href="http://not-a-real-namespace/http://vintage-computer-swicki.eurekster.com"&gt;vintage computer&lt;/a&gt; &lt;a href="http://not-a-real-namespace/http://swicki.eurekster.com"&gt;swicki&lt;/a&gt; at &lt;a href="http://not-a-real-namespace/http://www.eurekster.com"&gt;eurekster.com&lt;/a&gt;&lt;/span&gt;&lt;/noscript&gt;&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116713879114254275?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116713879114254275/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116713879114254275' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116713879114254275'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116713879114254275'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/worlds-largest-floppy-disk_116713879114254275.html' title='World&apos;s Largest Floppy Disk Drive'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116713718208737195</id><published>2006-12-26T06:46:00.000-06:00</published><updated>2006-12-26T06:46:22.183-06:00</updated><title type='text'>World's Largest Floppy Disk Drive</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/315/3413/1600/346159/FloppyDisk2.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/315/3413/400/78205/FloppyDisk2.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Vintage Computer Computing History&lt;br /&gt;Vintage Computer Manuals&lt;br /&gt;www.vintagecomputermanuals.com&lt;br /&gt;&lt;br /&gt;Vintage Computer Computing History&lt;br /&gt;Vintage Computer Manuals&lt;br /&gt;www.vintagecomputermanuals.com&lt;br /&gt;http://vvintagecomputermanuals.blogspot.com&lt;br /&gt;http://vintagecomputermanuals.blogspot.com&lt;br /&gt;http://vvintagecomputermanuals.blogspot.com&lt;br /&gt;http://vintagecomputermanuals.blogspot.com&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116713718208737195?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116713718208737195/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116713718208737195' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116713718208737195'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116713718208737195'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/worlds-largest-floppy-disk-drive_26.html' title='World&apos;s Largest Floppy Disk Drive'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116713694967484264</id><published>2006-12-26T06:41:00.000-06:00</published><updated>2006-12-26T06:42:29.896-06:00</updated><title type='text'>World's Largest Floppy Disk Drive</title><content type='html'>&lt;p&gt;&lt;img src="FloppyDisk2.jpg" border="0" height="549" width="710" /&gt;&lt;/p&gt; &lt;h2&gt;World's Largest Floppy Disk Drive&lt;/h2&gt; &lt;p&gt;Engineers at Common Door, while working on the next version of the PIT  computer, stumbled on a revolutionary principle. Cutting through the  mathematical jargon and formulae, the breakthrough can be stated simply "that a  bigger disk holds more data." The engineers then set out to find out if there is  an upper limit to this principle. Computer simulations on the PIT computer  indicated that disks would continue to hold more data as their size increased up  to diameter of 32,767 millimeters but then the run abruptly blew up.  Consequently, the engineers concluded that a physical prototype must be  constructed. The photo shows the first prototype with a diameter of 32,768  millimeters (about 107 feet).&lt;br /&gt;&lt;br /&gt;When revolving at the standard speed of 78  rpm, the outer edge travels at well over 55 mph. The California Highway Patrol  picked this up in a radar trap but a liberal judge gave the engineers at Common  Door the go-ahead "as long as you keep it off the road." Experiments with speeds  of 30,000 rpm are now being conducted to see what happens when the outer edge  exceeds the speed of light (and electrons). A Common Door spokesperson said, "At  these speeds we expect some very high data transfer rates."&lt;br /&gt;&lt;br /&gt;Common Door  expects to release the consumer version of this product at the summer CES. In  keeping with the high quality control and extensive testing of other PIT  peripherals, Common Door would not promise delivery until "August 1980 at the  very latest." Pricing was not announced.&lt;/p&gt; &lt;p&gt;From &lt;i&gt;Creative Computing&lt;/i&gt;, April 1980.&lt;/p&gt; &lt;hr align="left"&gt; &lt;a href="../storage.htm"&gt;&lt;/a&gt;&lt;!--webbot bot="Timestamp" i-checksum="30592" endspan --&gt; &lt;p&gt; &lt;/p&gt; Vintage Computer Computing History&lt;br /&gt;Vintage Computer Manuals&lt;br /&gt;www.vintagecomputermanuals.com&lt;br /&gt;http://vvintagecomputermanuals.blogspot.com&lt;br /&gt;http://vintagecomputermanuals.blogspot.com&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116713694967484264?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116713694967484264/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116713694967484264' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116713694967484264'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116713694967484264'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/worlds-largest-floppy-disk-drive.html' title='World&apos;s Largest Floppy Disk Drive'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116709384161650466</id><published>2006-12-25T18:43:00.000-06:00</published><updated>2006-12-26T06:43:29.710-06:00</updated><title type='text'>History of Video Gaming Video Clip:</title><content type='html'>&lt;span style="font-size:180%;"&gt;History of Video Gaming Video Clip:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;a href="http://contragears.com/?p=176"&gt;http://contragears.com/?p=176&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Vintage Computer Computing History&lt;br /&gt;Vintage Computer Manuals&lt;br /&gt;www.vintagecomputermanuals.com&lt;br /&gt;http://vvintagecomputermanuals.blogspot.com&lt;br /&gt;http://vintagecomputermanuals.blogspot.com&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116709384161650466?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116709384161650466/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116709384161650466' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116709384161650466'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116709384161650466'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/history-of-video-gaming-video-clip.html' title='History of Video Gaming Video Clip:'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116698700445037164</id><published>2006-12-24T13:01:00.000-06:00</published><updated>2006-12-24T13:03:24.563-06:00</updated><title type='text'></title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/315/3413/1600/261952/cellular2.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/315/3413/400/517128/cellular2.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/315/3413/1600/390654/cellular1.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/315/3413/400/443128/cellular1.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116698700445037164?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116698700445037164/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116698700445037164' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116698700445037164'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116698700445037164'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/blog-post.html' title=''/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116698679591630175</id><published>2006-12-24T12:57:00.000-06:00</published><updated>2006-12-24T12:59:57.076-06:00</updated><title type='text'>First Russian Mobile Phone</title><content type='html'>&lt;div class="date"&gt;&lt;a title="Comment on Space Ads" href="http://englishrussia.com/?p=310#comments"&gt;Comments (5)&lt;/a&gt; &lt;span class="time"&gt;9:20 am &lt;/span&gt;&lt;/div&gt;&lt;!--  &lt;rdf:rdf rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" dc="http://purl.org/dc/elements/1.1/" trackback="http://madskills.com/public/xml/rss/module/trackback/"&gt;   &lt;rdf:description about="http://englishrussia.com/?p=310" identifier="http://englishrussia.com/?p=310" title="Space Ads" ping="http://englishrussia.com/wp-trackback.php?p=310"&gt; &lt;/rdf:RDF&gt; --&gt; &lt;h2 id="post-307"&gt;&lt;a title="First Russian Mobile Phone" href="http://englishrussia.com/?p=307" rel="bookmark"&gt;First Russian Mobile  Phone&lt;/a&gt;&lt;/h2&gt; &lt;div class="entrymeta"&gt;&lt;br /&gt; &lt;/div&gt; &lt;p&gt; This is the photo of the first Soviet cellular phone. The development of  such devices has started in 1958 as a cooperative project by the group of the  Soviet scientists from different cities.&lt;/p&gt; &lt;p&gt;It was a fully functional mobile phone that was placed in the car of the  Soviet elite. It had a full duplex link and in order to dial a phone one had  just pick up the receiver and dial a number using this big square buttons with  letters and digits on them. On the first models there were even old-style round  dial.&lt;/p&gt; &lt;p&gt;&lt;img title="first russian mobile phone" alt="first russian mobile phone" src="http://englishrussia.com/images/cellular1.jpg" /&gt;&lt;/p&gt;  &lt;p&gt;n a common Soviet town the phone base station had only 16 radio channels, but it  was enough to serve the local Communist elite with a mobile phone link.&lt;/p&gt; &lt;p&gt;There was used a 150 MHz frequency, so the antenna placed on the roof of a  high building could give a coverage area of 40-50 miles.&lt;/p&gt; &lt;p&gt;The first devices were started in production in 1963, and till 1970 more than  30 Soviet cities were covered with this elite mobile phone network. As far as  the author knows, in USA there was also such kind of mobile telephone system but  it started a bit later – at 1969.&lt;/p&gt; &lt;p&gt;The system had even some modern day features as “conference-call”. And there  was a hierarchy in using this system. People who hold higher Communist positions  could throw of the line the lower posts when they needed to talk urgently but  all the lines were busy. Some could call only local numbers and more advanced  Communists could call worldwide.&lt;/p&gt; &lt;p&gt;In the late 70s there appeared a new, less monstrous model of the Soviet  mobile phone. It could be conveniently placed between front passenger chairs in  the car, not in the trunk as before.&lt;/p&gt; &lt;p&gt;&lt;img title="a further modification of the russian mobile phone altai" alt="a further modification of the russian mobile phone altai" src="http://www.englishrussia.com/images/cellular2.jpg" /&gt;&lt;/p&gt; &lt;p&gt;The Soviet authorities even didn’t think about providing the service to  common people. The mobile phone could give another level of freedom to its  owner, and it was not what they expected from the citizens. &lt;/p&gt;&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116698679591630175?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116698679591630175/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116698679591630175' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116698679591630175'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116698679591630175'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/first-russian-mobile-phone.html' title='First Russian Mobile Phone'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116696570447403062</id><published>2006-12-24T07:08:00.000-06:00</published><updated>2006-12-24T07:08:27.063-06:00</updated><title type='text'>Video games may be beneficial to the brain, suggests McMaster researcher</title><content type='html'>&lt;h1&gt;Video games may be beneficial to the brain, suggests McMaster researcher &lt;/h1&gt;&lt;!-- END HEADLINE --&gt; &lt;div id="ynmain"&gt;&lt;!-- BEGIN STORY BODY --&gt; &lt;div id="storybody"&gt; &lt;div class="storyhdr"&gt; &lt;p&gt;&lt;em class="timedate"&gt;Sat Dec 23, 1:08 PM&lt;/em&gt; &lt;/p&gt; &lt;/div&gt; &lt;p&gt;By Anne-Marie Tobin&lt;/p&gt;  &lt;p&gt;TORONTO (CP) - Video games have been maligned by many as "a mindless  activity," but playing them may be good for the brain, says a researcher who is  conducting studies on the possible benefits. &lt;/p&gt;  &lt;p&gt;The research, being done at McMaster University in Hamilton, involves hooking  test subjects up for a brain scan while they are given tests of their working  memory - otherwise known as short-term memory. &lt;/p&gt;  &lt;p&gt;"We've looked at a series of tasks in which video gamers and non video gamers  do these memory tasks," Jim Karle, a psychology graduate student who's running  the experiments, said in an interview Thursday. &lt;/p&gt;  &lt;p&gt;"And we've been trying to determine if there's any major differences between  the two groups." &lt;/p&gt;  &lt;p&gt;The work is in its early stages, and so far he's studied 30 men who play  video games and 30 others who don't, all aged between 19 and 36. He didn't enrol  women in the study, suggesting it would have been more difficult to find enough  who play the sort of first-person shooters and action games that he was focusing  on, including "Medal of Honor" and "Half Life 2." &lt;/p&gt;  &lt;p&gt;The two groups that were tested didn't differ in their ability to maintain  something in memory, such as a 10-digit telephone number. &lt;/p&gt;  &lt;p&gt;The differences arose when the information was manipulated and the last four  digits were changed to something else, Karle said. "That manipulation is  difficult because you have to drop out old numbers and bring in new numbers," he  said. &lt;/p&gt;  &lt;p&gt;"And we find that video gamers are much more accurate at that task than non  video gamers." &lt;/p&gt;  &lt;p&gt;Video game players made about eight per cent fewer errors when performing a  memory manipulation task, he said, and were about 45 milliseconds faster than  non-video game players. &lt;/p&gt;  &lt;p&gt;The findings have not been published or peer-reviewed, and Karle cautioned  against coming up with a take-home message at this point. &lt;/p&gt;  &lt;p&gt;"This is a very new project, and the findings are certainly tenuous, so I  wouldn't run out and tell everyone to start playing video games consistently,"  said Karle, 29, who concedes that he's an avid gamer himself. &lt;/p&gt;  &lt;p&gt;He also noted that the possible downsides of playing video games aren't known  yet; some studies have looked at whether they're linked to aggression or  violence. &lt;/p&gt;  &lt;p&gt;Karle said his experiments were inspired by work he's heard about at the  department of brain and cognitive sciences at the University of Rochester, where  PhD student Shawn Green has conducted numerous studies of gamers. &lt;/p&gt;  &lt;p&gt;Green wasn't aware of Karle's findings but said they sound "reasonable,"  although he was hesitant to comment on a study that hadn't been peer-reviewed,  and noted that subject selection is an important component of video gamer  studies. &lt;/p&gt;  &lt;p&gt;"Something we have to do with all our papers is make sure the effect is  actually due to the game training and not due to subject selection," he said  from Rochester, N.Y. &lt;/p&gt;  &lt;p&gt;"It's always perfectly possible that people who are good at a certain task  will tend to migrate towards playing video games that require these tasks, and  reward being good at the tasks. And the people who are naturally bad at them  will tend to stay away." &lt;/p&gt;  &lt;p&gt;Karle said he hasn't had a chance to fully analyze the brain activity of the  two groups yet. &lt;/p&gt; &lt;p&gt;"Overall, there's definitely differences in the brain activity between the  two groups," he said. "It seems in some instances that video gamers don't have  to activate as many resources as non video gamers - which would make sense, if  they're finding the task easier, they probably don't have to work quite as  hard." &lt;/p&gt; &lt;p&gt;He suggested that somewhere down the road, video games might be tailored to  help the elderly keep their minds sharp. &lt;/p&gt; &lt;p&gt;Cheryl Grady, senior scientist at the Rotman Research Institute at Baycrest  in Toronto, said there are a variety of techniques to improve the memories of  elderly persons. &lt;/p&gt; &lt;p&gt;"The big problem with this in the past has been getting it to generalize,  from one thing to another," said Grady, a professor of psychiatry and psychology  at the University of Toronto. &lt;/p&gt; &lt;p&gt;"So you can train them on one thing and make them better on that thing that  you've trained them on. The question is can you train them more generally so  that what you've done with them helps them in their daily lives." &lt;/p&gt;  &lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116696570447403062?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116696570447403062/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116696570447403062' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116696570447403062'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116696570447403062'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/video-games-may-be-beneficial-to-brain.html' title='Video games may be beneficial to the brain, suggests McMaster researcher'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116687183127808040</id><published>2006-12-23T05:02:00.000-06:00</published><updated>2006-12-23T05:03:51.503-06:00</updated><title type='text'></title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/315/3413/1600/483350/turboexpress.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/315/3413/400/200314/turboexpress.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/315/3413/1600/67765/gizmondo_dies.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/315/3413/400/524701/gizmondo_dies.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/315/3413/1600/756432/expensive-handheld-game.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/315/3413/400/738234/expensive-handheld-game.jpg" alt="" border="0" /&gt;&lt;/a&gt;Vintage Computer Computing History&lt;br /&gt;Vintage Computer Manuals&lt;br /&gt;www.vintagecomputermanuals.com&lt;br /&gt;http://vvintagecomputermanuals.blogspot.com&lt;br /&gt;http://vintagecomputermanuals.blogspot.com&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116687183127808040?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116687183127808040/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116687183127808040' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116687183127808040'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116687183127808040'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/vintage-computer-computing-history.html' title=''/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116687171340058088</id><published>2006-12-23T05:01:00.000-06:00</published><updated>2006-12-23T05:01:53.536-06:00</updated><title type='text'>Most Expensive Handheld Video Game System</title><content type='html'>&lt;h3&gt;&lt;a title="Most Expensive Handheld Video Game System" href="http://most-expensive.net/handheld-video-game-system" rel="bookmark"&gt;Most  Expensive Handheld Video Game System&lt;/a&gt;&lt;/h3&gt; &lt;div class="storycontent"&gt; &lt;p&gt;You might remember how in your younger days you had a Nintendo Gameboy. One  of the kids in your class might have had a Sega Gamegear. These days, possibly  depending on whether or not you have a social life, you might have a Sony PSP or  a Nintendo DS. But did you know that since 1979 there have been 33 known  handheld video game systems released throughout the world? Most of these  haldheld games quickly faded into obscurity. So which of them is the most  expensive handheld video game system in the world? &lt;/p&gt;&lt;/div&gt;&lt;p&gt;Some of these video game systems were very ambitious and way ahead of their  time. Most of them were complete disasters, due to either poor marketing or  other kinds of corporate ineptitude that lead to terrible design decisions. The  three expensive handheld video game consoles we’ll be looking at today are the  Gizmondo, the Tapwave Zodiac and the TurboExpress.&lt;/p&gt; &lt;p&gt;&lt;img alt="Gizmondo expensive handheld" src="/wp-content/uploads/2006/10/gizmondo_dies.jpg" /&gt;&lt;/p&gt; &lt;p&gt;Released in October 2005 for $400 (without ads), the Gizmondo featured a  400MHz ARM9 processor, a GeForce 3D 4500 GPU and a GPS module for in-car  navigation. Between January and September of 2005, Tiger Telematics, the company  responsible for this abortion, reported a loss of $210 million USD. Soon  afterwards Gizmondo declared bankruptcy and a controversy about Steffan  Eriksson, a Gizmondo exec with connection to the Swedish mafia, soon errupted  after he crashed his Ferrari Enzo. Only 8 crappy games were ever released for  it.&lt;/p&gt; &lt;p&gt;&lt;img alt="expensive handheld video game" src="/wp-content/uploads/2006/10/expensive-handheld-game.jpg" /&gt;&lt;/p&gt; &lt;p&gt;The Tapwave Zodiac, costing $400 (depending on config), was released in time  for the 2003 holiday shopping season. It was a Palm OS 5 based PDA created by  the Tapwave company. It featured a 200MHz ARM9 processor and an ATI Imageon  W4200 GPU. A lot of Palm OS compatible games could run on it, but it’s not clear  how many games were released specifically for it, because Tapwave went bankrupt  in July 2005, and because nobody cares.&lt;/p&gt; &lt;p&gt;&lt;img alt="most expensive handheld video game" src="/wp-content/uploads/2006/10/turboexpress.jpg" /&gt;&lt;/p&gt; &lt;p&gt;Having the honor of being the most expensive handheld video game ever made,  the NEC TurboExpress, the Rolls Royce of handheld systems, was released in 1990.  It was the portable version of the TurboGrafx-16 and cost $249 at launch. Its  price was briefly raised to $299, which adjusted for inflation is $446 in todays  dollars. It featured 6820 CPU which ran at 3.58 or 7.16 MHz and had a 512 color  palette. It could also be connected to a TV. The TurboExpress was never able to  catch on with gamers due to bad marketing and the price of the expensive game  system.&lt;/p&gt; Vintage Computer Computing History&lt;br /&gt;Vintage Computer Manuals&lt;br /&gt;www.vintagecomputermanuals.com&lt;br /&gt;http://vvintagecomputermanuals.blogspot.com&lt;br /&gt;http://vintagecomputermanuals.blogspot.com&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116687171340058088?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116687171340058088/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116687171340058088' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116687171340058088'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116687171340058088'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/most-expensive-handheld-video-game_23.html' title='Most Expensive Handheld Video Game System'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116687156373361317</id><published>2006-12-23T04:59:00.000-06:00</published><updated>2006-12-23T04:59:24.023-06:00</updated><title type='text'>Vintage Computer Gaming Platform : Atari  5200</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/315/3413/1600/566688/a5200_dig_dug.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/315/3413/400/753805/a5200_dig_dug.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/315/3413/1600/668312/samurai_showdown.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/315/3413/400/328897/samurai_showdown.png" alt="" border="0" /&gt;&lt;/a&gt;Vintage Computer Computing History&lt;br /&gt;Vintage Computer Manuals&lt;br /&gt;www.vintagecomputermanuals.com&lt;br /&gt;http://vvintagecomputermanuals.blogspot.com&lt;br /&gt;http://vintagecomputermanuals.blogspot.com&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116687156373361317?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116687156373361317/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116687156373361317' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116687156373361317'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116687156373361317'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/vintage-computer-gaming-platform-atari_23.html' title='Vintage Computer Gaming Platform : Atari  5200'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116687089066858156</id><published>2006-12-23T04:48:00.000-06:00</published><updated>2006-12-31T17:49:11.703-06:00</updated><title type='text'>Dreamcast Shenmue.: Most Expensive Vintage Video Game</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/315/3413/1600/729536/shenmue.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/315/3413/400/318987/shenmue.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Vintage Computer Computing History&lt;br /&gt;Vintage Computer Manuals&lt;br /&gt;www.vintagecomputermanuals.com&lt;br /&gt;http://vvintagecomputermanuals.blogspot.com&lt;br /&gt;http://vintagecomputermanuals.blogspot.com&lt;br /&gt;&lt;script charset="UTF-8" type="text/javascript" src="http://swicki.eurekster.com/sidebar?groupkey=f629242e-959a-4f67-9f21-98497e8f07a8&amp;seckey=ca89aae3-ebf9-44e5-8e76-f3f61f33210c&amp;amp;target=_self&amp;numresults=20&amp;amp;format=js"&gt;&lt;/script&gt;&lt;noscript&gt;&lt;span style="font-size:-1;"&gt;check out the &lt;a href="http://not-a-real-namespace/http://vintage-computer-swicki.eurekster.com"&gt;vintage computer&lt;/a&gt; &lt;a href="http://not-a-real-namespace/http://swicki.eurekster.com"&gt;swicki&lt;/a&gt; at &lt;a href="http://not-a-real-namespace/http://www.eurekster.com"&gt;eurekster.com&lt;/a&gt;&lt;/span&gt;&lt;/noscript&gt;&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116687089066858156?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116687089066858156/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116687089066858156' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116687089066858156'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116687089066858156'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/dreamcast-shenmue-most-expensive.html' title='Dreamcast Shenmue.: Most Expensive Vintage Video Game'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116687066225937286</id><published>2006-12-23T04:42:00.000-06:00</published><updated>2006-12-23T04:53:33.260-06:00</updated><title type='text'>Most Expensive Vintage Video Game  : Dreamcast Fornat  Shenmue.</title><content type='html'>&lt;h3&gt;&lt;a title="Most Expensive Video Game" href="http://most-expensive.net/video-game" rel="bookmark"&gt;Most Expensive Video  Game&lt;/a&gt;&lt;/h3&gt; &lt;div class="storycontent"&gt; &lt;p&gt;Doom was a revolutionary first person shooter, released in 1993 to worldwide  acclaim. Only 11 people are credited for this game, which took only a year to  develop from start to finish. It’s not clear how big the development budget was,  but it was typical for most games of that time to have a budgets around  $200,000.&lt;/p&gt; &lt;p&gt;Today the production of a video game can cost upwards of tens of millions of  dollars and sometimes takes over 5 years to develop. Releasing an A-list title  is a massive business undertaking, employing many hundreds of people. An  incredible amount of risk is involved in releasing a title. Big name publishers  lean towards releasing sequels and safer titles that appeal to a broader  audience. &lt;/p&gt; &lt;div style="display: block; float: right; margin-left: 10px;"&gt; &lt;script type="text/javascript"&gt; &lt;!-- google_ad_client = "pub-3889628995742982"; google_ad_width = 160; google_ad_height = 90; google_ad_format = "160x90_0ads_al"; //2006-10-31: mostlink google_ad_channel = "2563562544"; google_color_border = "FFFFFF"; google_color_bg = "FFFFFF"; google_color_link = "444444"; google_color_text = "666666"; google_color_url = "CC0000"; //--&gt;&lt;/script&gt;  &lt;script src="http://pagead2.googlesyndication.com/pagead/show_ads.js" type="text/javascript"&gt; &lt;/script&gt; &lt;iframe name="google_ads_frame" marginwidth="0" marginheight="0" src="http://pagead2.googlesyndication.com/pagead/ads?client=ca-pub-3889628995742982&amp;dt=1166843760390&amp;amp;lmt=1166843760&amp;prev_fmts=160x600_as&amp;amp;format=160x90_0ads_al&amp;output=html&amp;amp;channel=2563562544&amp;url=http%3A%2F%2Fmost-expensive.net%2Fvideo-game&amp;amp;amp;amp;amp;amp;amp;amp;color_bg=FFFFFF&amp;color_text=666666&amp;amp;color_link=444444&amp;color_url=CC0000&amp;amp;color_border=FFFFFF&amp;ref=http%3A%2F%2Fdigg.com%2Fnews%2Fpage2&amp;amp;amp;amp;amp;amp;amp;amp;cc=100&amp;u_h=1024&amp;amp;u_w=1280&amp;u_ah=994&amp;amp;u_aw=1280&amp;u_cd=32&amp;amp;u_tz=60&amp;amp;u_java=true" allowtransparency="" frameborder="0" height="90" scrolling="no" width="160"&gt;&lt;/iframe&gt;&lt;/div&gt;  &lt;p&gt;Sometimes an ambitious game developer will completely overrun its budget and  development time. Sometimes this results in an epic title that breaks all the  rules set before it. More often than not, it results in poor reviews, poor sales  and a generally crappy video game. By now you might be wondering, what is the  most expensive video game ever made? It’s a Sega Dreamcast game called Shenmue.  Released in 1999, the project cost over $20 million and took over 7 years to  complete. It was produced and directed by Yu Suzuki for the Sega-AM2 (Sega  Amusement Machine Research and Development Department 2).&lt;/p&gt; &lt;p&gt;&lt;img alt="Shenmue, most expensive video game" src="/wp-content/uploads/2006/10/shenmue.jpg" /&gt;&lt;/p&gt; &lt;p&gt;Shenmue boasted unparalled freedom and interactivity, even a real time  weather system. But this wasn’t enough to impress, the most expensive video game  received mixed reviews and experienced mediocre sales. Nonetheless, the  expensive game inspired a massive fan base that remains active to this day.&lt;/p&gt;&lt;/div&gt; Vintage Computer Computing History&lt;br /&gt;Vintage Computer Manuals&lt;br /&gt;www.vintagecomputermanuals.com&lt;br /&gt;http://vvintagecomputermanuals.blogspot.com&lt;br /&gt;http://vintagecomputermanuals.blogspot.com&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116687066225937286?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116687066225937286/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116687066225937286' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116687066225937286'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116687066225937286'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/most-expensive-vintage-video-game.html' title='Most Expensive Vintage Video Game  : Dreamcast Fornat  Shenmue.'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116675443720962384</id><published>2006-12-21T20:26:00.000-06:00</published><updated>2006-12-31T17:54:02.120-06:00</updated><title type='text'>7 Computer Mice You Cannot Buy at Any Price</title><content type='html'>&lt;!-- END HEADER --&gt; &lt;!-- Single Template --&gt; &lt;div id="content"&gt; &lt;div class="post"&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 102);font-size:180%;" &gt;&lt;a class="title" title="Permanent Link: 7 Computer Mice You Can’t Buy" href="http://www.techeblog.com/index.php/tech-gadget/7-computer-mice-you-cant-buy" rel="bookmark"&gt;7 Computer Mice You Can’t Buy&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="entrytext"&gt; &lt;div align="center"&gt;&lt;img src="http://techgadgetforums.com/files/3d_mouse.jpg" /&gt;&lt;/div&gt; &lt;p nd="1"&gt;Our editors have compiled a list of seven computer mice you can’t buy,  or at least anytime soon. If we happened to miss any, please leave us a comment.  “Continue reading” for the list.&lt;/p&gt;  &lt;h3&gt;The Minty Optical Mouse&lt;/h3&gt; &lt;div align="center"&gt;&lt;img src="http://techgadgetforums.com/files/optical_1.jpg" /&gt;&lt;/div&gt; &lt;p nd="2"&gt;To make your own “Minty Mouse”, you’ll need one Altoids tin, an  optical mouse, dremel tools, epoxy glue, a mini-hack saw, and around 4 hours of  free time. &lt;/p&gt; &lt;p&gt;&lt;span style="font-size:78%;"&gt;[&lt;a href="http://www.makezine.com/blog/archive/2005/03/the_minty_mouse.html" target="_blank"&gt;Source&lt;/a&gt;]&lt;/span&gt;&lt;/p&gt; &lt;h3&gt;Glove Mouse&lt;/h3&gt; &lt;p nd="3"&gt;&lt;br /&gt;&lt;/p&gt;&lt;embed src="http://www.youtube.com/v/4vrL5GQBiik" type="application/x-shockwave-flash" wmode="transparent" height="350" width="390"&gt;&lt;br /&gt;A  group of college students — Brian Eng, Andy Homar, Matteo Mannino, and Saad Sam  — designed and created this nifty PowerGlove-like mouse for Purdue ECE477.  &lt;blockquote&gt; &lt;p nd="4"&gt;This is not merely a hack job like other glove mice found on youtube  that simply use an off the shelf gyration mouse. Custom PCB’s for the base  station and glove module were designed by us and fabricated. Everything was  built from the ground up&lt;/p&gt;&lt;/blockquote&gt; &lt;h3&gt;LCD Mouse&lt;/h3&gt; &lt;div align="center"&gt;&lt;img src="http://techgadgetforums.com/files/screen_mouse.jpg" /&gt;&lt;/div&gt; &lt;p nd="5"&gt;Modder Jani ‘Japala’ Pönkkö added an LCD display (Nokia 6610) into a  Logitech G5 laser mouse. Full instructions &lt;a href="http://www.metku.net/index.html?path=mods/loginoki/index_eng2" target="_blank"&gt;here&lt;/a&gt;.&lt;/p&gt; &lt;blockquote&gt; &lt;p nd="6"&gt;The controller requires adding three more wires to the mouse. These  are connected to a parallel port. The screen can only show about 1 frame per  second, but that is fast enough for general statistics or showing photos. It’s a  really clean build. A clever trick was using a piece of plastic from the blister  pack to cover the screen since it was already the same shape as the  mouse&lt;/p&gt;&lt;/blockquote&gt; &lt;p&gt;&lt;span style="font-size:78%;"&gt;[&lt;a href="http://www.hackaday.com/entry/1234000823073811/" target="_blank"&gt;Source&lt;/a&gt;]&lt;/span&gt;&lt;/p&gt; &lt;h3&gt;Nokia 6230i Bluetooth Mouse&lt;/h3&gt; &lt;p nd="7"&gt;&lt;br /&gt;&lt;/p&gt;&lt;embed src="http://www.youtube.com/v/yT1h_ITR0G0" type="application/x-shockwave-flash" height="350" width="390"&gt;&lt;br /&gt;&lt;a href="http://www.pyrofersprojects.com/nokiamouse.php" target="_blank"&gt;Pyrofer&lt;/a&gt;’s nifty “Nokia 6230i Bluetooth Mouse” functions as  both a computer input device and cell &lt;a class="iAs" style="border-bottom: 0.07em solid blue; font-weight: normal; font-size: 100%; padding-bottom: 1px; color: blue; background-color: transparent; text-decoration: underline;" href="#" target="_blank" itxtdid="3148101"&gt;phone&lt;/a&gt;.  &lt;blockquote&gt; &lt;p nd="8"&gt;After giving up on the idea of a proper mouse HID I used the bluetooth  to just link the phone as normal and send the data over the Nokia driver to a  special driver on the PC again, this isnt as convenient as the original plan as  it needs software on the PC as well as the phone &lt;/p&gt;&lt;/blockquote&gt; &lt;p&gt;&lt;span style="font-size:78%;"&gt;[&lt;a href="http://www.makezine.com/blog/archive/2006/08/nokia_cameraphone_mouse_mod.html" target="_blank"&gt;Source&lt;/a&gt;]&lt;/span&gt;&lt;/p&gt; &lt;h3&gt;Stone Mouse&lt;/h3&gt; &lt;div align="center"&gt;&lt;img src="http://techgadgetforums.com/files/stone_mouse.jpg" /&gt;&lt;/div&gt; &lt;p nd="9"&gt;File this under: “&lt;a href="http://www.techeblog.com/index.php/tech-gadget/top-10-strangest-computer-mice"&gt;Strange  Computer Mice&lt;/a&gt;” A Russian &lt;a href="http://englishrussia.com/?p=471%22" target="_blank"&gt;designer&lt;/a&gt; has created the world’s first functional computer  mouse made of stone. &lt;/p&gt; &lt;blockquote&gt; &lt;p nd="10"&gt;…looks like the stone parts are polished/cut and glued to the mouse.  The beige scroll wheel and cable ruin the appeal slightly…&lt;/p&gt;&lt;/blockquote&gt; &lt;p&gt;&lt;span style="font-size:78%;"&gt;[&lt;a href="http://www.engadget.com/2006/11/19/the-mouse-for-the-modern-caveman/" target="_blank"&gt;Source 1&lt;/a&gt; - &lt;a href="http://www.makezine.com/blog/archive/2006/11/mouse_made_of_s.html?CMP=OTC-0D6B48984890" target="_blank"&gt;2&lt;/a&gt;]&lt;/span&gt;&lt;/p&gt; &lt;h3&gt;Soap - The Mid-Air Mouse&lt;/h3&gt; &lt;p nd="11"&gt;&lt;br /&gt;&lt;/p&gt;&lt;embed src="http://www.youtube.com/v/hohu8SSpduM" type="application/x-shockwave-flash" height="350" width="390"&gt;&lt;br /&gt;&lt;a href="http://patrickbaudisch.com/projects/soap/" target="_blank"&gt;Soap&lt;/a&gt; puts a  new twist on tradional optical mice by adding mid-air functionality. This  technology is “based on hardware found in a mouse” and “consists of an optical  sensor device moving freely inside a hull made of fabric.” &lt;blockquote&gt; &lt;p nd="12"&gt;As the user applies pressure from the outside, the optical sensor  moves independent from the hull. The optical sensor perceives this relative  motion and reports it as position input. Soap offers many of the benefits of  optical mice, such as high-accuracy sensing&lt;/p&gt;&lt;/blockquote&gt; &lt;h3&gt;3D Wireless Mouse&lt;/h3&gt; &lt;p nd="13"&gt;&lt;br /&gt;&lt;/p&gt;&lt;embed src="http://www.youtube.com/v/DLVTvysNPUE" type="application/x-shockwave-flash" wmode="transparent" height="350" width="390"&gt;&lt;br /&gt;Students at UC Santa Cruz have developed “&lt;a href="http://fre3space.dforge.cse.ucsc.edu/" target="_blank"&gt;FRE3SPACE&lt;/a&gt;“, a  wireless mouse “that could operate in three dimensions.”  &lt;blockquote&gt; &lt;p nd="14"&gt;In other words, while holding the mouse in the air you could move  your arm left or right, up and down, towards and away, in relation to your  computer. Our system would detect the 3D position of the mouse and give this  information to the PC to be used by other applications&lt;/p&gt;&lt;br /&gt;&lt;p nd="14"&gt;&lt;br /&gt;&lt;/p&gt;&lt;script charset="UTF-8" type="text/javascript" src="http://swicki.eurekster.com/sidebar?groupkey=f629242e-959a-4f67-9f21-98497e8f07a8&amp;seckey=ca89aae3-ebf9-44e5-8e76-f3f61f33210c&amp;amp;target=_self&amp;numresults=20&amp;amp;format=js"&gt;&lt;/script&gt;&lt;noscript&gt;&lt;span style="font-size:-1;"&gt;check out the &lt;a href="http://not-a-real-namespace/http://vintage-computer-swicki.eurekster.com"&gt;vintage computer&lt;/a&gt; &lt;a href="http://not-a-real-namespace/http://swicki.eurekster.com"&gt;swicki&lt;/a&gt; at &lt;a href="http://not-a-real-namespace/http://www.eurekster.com"&gt;eurekster.com&lt;/a&gt;&lt;/span&gt;&lt;/noscript&gt;&lt;br /&gt;&lt;p nd="14"&gt;&lt;br /&gt;&lt;/p&gt;&lt;p nd="14"&gt;&lt;br /&gt;&lt;/p&gt;&lt;/blockquote&gt; &lt;p&gt;&lt;span style="font-size:78%;"&gt;Vintage Computer Computing History&lt;br /&gt;Vintage Computer Manuals&lt;br /&gt;www.vintagecomputermanuals.com&lt;br /&gt;http://vvintagecomputermanuals.blogspot.com&lt;br /&gt;http://vintagecomputermanuals.blogspot.com&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116675443720962384?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116675443720962384/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116675443720962384' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116675443720962384'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116675443720962384'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/7-computer-mice-you-cannot-buy-at-any.html' title='7 Computer Mice You Cannot Buy at Any Price'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116675330602930604</id><published>2006-12-21T20:05:00.000-06:00</published><updated>2006-12-21T20:08:26.186-06:00</updated><title type='text'>Wooden Vintage Computer Models</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/315/3413/1600/856926/engravedmouse_150.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/315/3413/400/592931/engravedmouse_150.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/315/3413/1600/215414/rave_19.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/315/3413/400/833053/rave_19.jpg" alt="" border="0" /&gt;&lt;/a&gt;Vintage Computer Computing History&lt;br /&gt;Vintage Computer Manuals&lt;br /&gt;www.vintagecomputermanuals.com&lt;br /&gt;http://vvintagecomputermanuals.blogspot.com&lt;br /&gt;http://vintagecomputermanuals.blogspot.com&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116675330602930604?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116675330602930604/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116675330602930604' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116675330602930604'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116675330602930604'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/wooden-vintage-computer-models.html' title='Wooden Vintage Computer Models'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116655666110607798</id><published>2006-12-19T13:29:00.000-06:00</published><updated>2006-12-19T13:31:02.100-06:00</updated><title type='text'>lost Super Mario Brothers gam</title><content type='html'>&lt;p style="margin-left: 20px; margin-right: 20px;" align="justify"&gt;&lt;span style="font-size: 11pt;"&gt;To get the new-look WoS off to an especially tremendous  start, we've got something a little special for you. This week, your intrepid  reporter discovered a piece of gaming history whose existence has until now  escaped even the most supposedly definitive of books and web archives - a  &lt;b&gt;lost Super Mario Brothers game&lt;/b&gt;. Called "Super Mario Brothers Special",  the game ran on the obscure Japanese PC-8001 computer, and was created in 1986  by veteran developers Hudson Soft. Looking and sounding very much like the  arcade/NES original, SMB Special has two major differences to its  parent.&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-left: 20px; margin-right: 20px;" align="center"&gt;&lt;span style="font-size: 11pt;"&gt;&lt;img src="smbs1.jpg" border="0" height="196" width="300" /&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-left: 20px; margin-right: 20px;" align="justify"&gt;&lt;span style="font-size: 11pt;"&gt;Firstly, it contains a complete new set of levels,  different from both the first game and the Japan-only "Super Mario Bros 2" which  later appeared on the SNES Mario Allstars compilation. And secondly, rather than  having a scrolling display in the manner of the other Mario games, SMBS features  a flick-screen format which changes the gameplay significantly. (For example, a  kicked Koopa shell will now rebound off the edge of the screen and come back at  you whether there's an obstacle there or not.)&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-left: 20px; margin-right: 20px;" align="center"&gt;&lt;span style="font-size: 11pt;"&gt;&lt;img src="smbs3.jpg" border="0" height="196" width="300" /&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-left: 20px; margin-right: 20px;" align="justify"&gt;&lt;span style="font-size: 11pt;"&gt;Despite these changes, and the primitive hardware the  game was running on, SMB Special is an entertaining game, significantly harder  than the original and a challenge even in comparison to the Japanese SMB2. But  hey, don't take my word for it.&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-left: 20px; margin-right: 20px;" align="center"&gt;&lt;span style="font-size: 11pt;"&gt;&lt;img src="smbs5.jpg" border="0" height="196" width="300" /&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-left: 20px; margin-right: 20px;" align="justify"&gt;&lt;a href="smbspecial.zip"&gt;&lt;span style="font-size: 11pt;"&gt;This file&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt;"&gt; contains everything you need to play SMB Special - the  PC88Win emulator, the system ROMs, and the disk image itself. Simply unzip the  file contents to a folder, load up the disk in drive 1, select "N Mode" from the  "Options" menu and then reset the emulator. The game should auto-run from there.  (Controls are numeric pad to move, Z and X the fire buttons. You can use normal  cursor keys by switchng Num Lock off.) Enjoy, before Nintendo's lawyers have us  all killed.&lt;/span&gt;&lt;/p&gt; http://worldofstuart.excellentcontent.com/special.htm&lt;br /&gt;&lt;span style="text-decoration: underline;"&gt;Vintage Computer Manuals&lt;br /&gt;&lt;br /&gt;www.vintagecomputermanuals.com&lt;br /&gt;&lt;br /&gt;http://www.vintagecomputermanuals.com&lt;br /&gt;&lt;br /&gt;http://adgerlinux.com&lt;br /&gt;&lt;br /&gt;http://vintagecomputermanuals.com&lt;br /&gt;&lt;br /&gt;http://vintagecomputermanuals.blogspot.com&lt;br /&gt;&lt;br /&gt;http://vvintagecomputermanuals.blogspot.com&lt;br /&gt; &lt;/span&gt;&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116655666110607798?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116655666110607798/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116655666110607798' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116655666110607798'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116655666110607798'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/lost-super-mario-brothers-gam.html' title='lost Super Mario Brothers gam'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116644966334155905</id><published>2006-12-18T07:44:00.000-06:00</published><updated>2006-12-18T07:47:59.380-06:00</updated><title type='text'>Ten Worst Video Games of All Time</title><content type='html'>&lt;h1 class="title"&gt;The 10 Worst Games of All Time&lt;/h1&gt; &lt;div class="abstract"&gt; &lt;p&gt;Pac-Man without the pizzazz. An evil-smashing basketball player. Sex and  violence in all the wrong places. And our number one worst game ever. You call  this entertainment?&lt;/p&gt;&lt;cite class="author"&gt;By Emru Townsend, PC  World&lt;/cite&gt;&lt;/div&gt; &lt;div class="segment"&gt; &lt;div class="detail"&gt; &lt;p&gt;&lt;span&gt;It's rare that a top-ten list--or more precisely, a bottom-ten  list--leads to philosophical questions. But that's exactly what happened when my  editor asked me to write about the worst video games ever. As I started to think  about particularly atrocious games I'd played over the past quarter-century or  so, I realized that each one was bad for an entirely different set of  reasons.&lt;br /&gt;&lt;br /&gt;So what, precisely, makes a game terrible? To help answer that  vital question, I turned to the game fans at &lt;em&gt;PC World&lt;/em&gt;, as well as to my  family and friends, and even a few enemies. They responded with multiple  answers, as well as scads of nominees for our list of the all-time  worst.&lt;br /&gt;&lt;br /&gt;Some titles had rotten game play. Some were a waste of  considerable potential. Others led you to question the very reason for their  existence, or at least what their creators were smoking. The worst of the worst  managed to fit into two or more of these categories.&lt;br /&gt;&lt;br /&gt;After sifting  through the nominees and reliving memories of games that I'd long since  suppressed [Note to my editor: Please see the therapy bills attached to my  expense report], I came up with ten clunkers that span the range of different  kinds of bad, plus an additional seven dishonorable mentions. The list includes  games from 1976 straight through to the modern era--no platform, it seems, is  immune to crumminess. (Keep that in mind when you drop a few hundred bucks on an  Xbox 360, PlayStation 3, or Wii.)&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span&gt;I ranked the ten worst  games using a complex, highly scientific series of factors, looking for lousy  playability, crude aesthetics, executive or developer cluelessness, half-baked  concepts, and overall negative impact on humanity; I also considered how many  unprintable comments I received about a particular title. Hold your nose: Here  comes the number one stinker.&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/p&gt;&lt;/div&gt; &lt;div class="detail"&gt; &lt;p&gt;&lt;span&gt;&lt;strong&gt;The Worst Game of All  Time&lt;br /&gt;&lt;br /&gt;&lt;/strong&gt;&lt;/span&gt;&lt;span&gt;&lt;strong&gt;1. E.T.: The Extra-Terrestrial (Atari,  1982)&lt;br /&gt;&lt;/strong&gt;&lt;/span&gt;&lt;span&gt;&lt;strong&gt;Platform: Atari  2600&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;/div&gt; &lt;div class="segment"&gt; &lt;div class="detail"&gt; &lt;div class="gchild chrome1 left"&gt; &lt;div class="ggchild c1 first"&gt; &lt;div class="img"&gt;&lt;img alt="© PC World" src="http://stb.msn.com/i/14/431A8BA212234F3BCB917E1CCBB27.jpg" height="103" width="163" /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt; &lt;p&gt;&lt;span&gt;About a third of the people I quizzed came up with this title almost  instantly, and it's not hard to see why. No matter how you rate it, E.T. was a  misbegotten product that deserved to be buried. (And, as things turned out, it  was. More on that in a minute.)&lt;br /&gt;&lt;br /&gt;How, you may wonder, does someone screw  up the one-two punch of the year's most popular movie and the number one video  game console? Through a combination of poor planning and unbridled optimism.  Warner Communications, then Atari's parent company, sealed the deal to make a  video game adaptation of the blockbuster movie in the summer of 1982, aiming to  have the cartridge out for the Christmas shopping season. (Remember the TV ad,  with E.T. in a Santa outfit? No? You can refresh your memory.) The result was a  severely compressed development schedule, giving programmer Howard Scott Warshaw  a mere five weeks to pull the game together.&lt;br /&gt;&lt;br /&gt;Then corporate hubris  entered the mix: With the expectation of runaway sales, Atari produced 4 million  cartridges.&lt;br /&gt;&lt;br /&gt;Unfortunately for Atari--and the collective psyche of anyone  who ended up buying the cartridge--the rushed development was apparent on the  screen. Everyone I spoke to who singled out particular gripes mentioned the pits  that the player, as E.T., fell into and would then have to slowly levitate out  of, which led to horrendously monotonous game play. None of the qualitative  comments I received about the game are printable, except for one: "Famously  bad."&lt;br /&gt;&lt;br /&gt;Atari's big gamble didn't pay off. Less than 40 percent of the  cartridges sold, one of the major financial blows that resulted in Atari's  bankruptcy in 1984.&lt;br /&gt;&lt;br /&gt;Amazingly, E.T.'s story doesn't end there. In 1983,  faced with literally millions of unsold and returned E.T. games added to its  already sizeable inventory of unusable cartridges, Atari opted for an  environmentally unfriendly (some would say downright hostile) solution: The  company dumped them into a city landfill in Alamogordo, New Mexico, where they  were crushed, buried, and later covered in a layer of cement. The incident was  reported in the New York Times and prompted protests and legislation from city  officials&lt;/span&gt;&lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;div class="segment"&gt;&lt;div class="detail"&gt;&lt;span&gt;&lt;strong&gt;2. Super Columbine Massacre RPG (Danny Ledonne,  2005)&lt;br /&gt;Platform: Windows&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt; &lt;div class="segment"&gt; &lt;div class="detail"&gt; &lt;div class="gchild chrome1 left"&gt; &lt;div class="ggchild c1 first"&gt; &lt;div class="img"&gt;&lt;img alt="© PC World" src="http://stb.msn.com/i/7D/CEF29BCDAD2656B9044C1D618CE.jpg" height="111" width="163" /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt; &lt;p&gt;&lt;span&gt;Do violent video games inspire horrific, violent acts in the real  world? No one really knows for sure. Do horrific, violent acts in the real world  inspire violent video games? Absolutely.&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span&gt;One of the most recent, Super Columbine Massacre RPG (or SCMRPG),  re-created Eric Harris and Dylan Klebold's 1999 massacre at Columbine High  School in Littleton, Colorado, from the perspective of the two disturbed  teenagers. Deriving the game's content largely from video footage of the events,  the pair's diaries, and quotes from various media figures, creator Danny Ledonne  strove for a certain level of verisimilitude--though the part of the game where  Harris and Klebold find themselves embarking on further adventures in Hell after  their suicides is, presumably, conjecture.&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;/div&gt; &lt;div class="segment"&gt; &lt;div class="detail"&gt; &lt;div class="gchild chrome1 left"&gt; &lt;div class="ggchild c1 first"&gt; &lt;div class="img"&gt;&lt;img alt="© PC World" src="http://stb.msn.com/i/2B/548E506A90E9958C63DA9AB39419B3.jpg" height="105" width="163" /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt; &lt;p&gt;&lt;span&gt;Like the developers of JFK Reloaded, another re-creation of a historic  murder, the creator of SCMRPG claimed lofty aims. On his Web site--whose  illegible look (blue and red text on a black background) is some sort of crime  against good design itself--Ledonne says the game "asks more of its audience  than rudimentary button-pushing and map navigation; it implores introspection."  The site also links to press coverage of the game (typical example: the Denver  Post's "Columbine Game Makes Us Ill") and a forum for discussion of the game and  the actual shootings.&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span&gt;Whether Ledonne's site has any constructive value whatsoever is still  up in the air. But as a game, Super Columbine Massacre RPG is  appalling.&lt;/span&gt;&lt;/p&gt;&lt;/div&gt; &lt;div class="detail"&gt;&lt;span&gt;&lt;strong&gt;3. Custer's Revenge (Mystique,  1982)&lt;/strong&gt;&lt;/span&gt;&lt;span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span&gt;&lt;strong&gt;Platform: Atari  2600&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt; &lt;div class="segment"&gt; &lt;div class="detail"&gt; &lt;div class="gchild chrome1 left"&gt; &lt;div class="ggchild c1 first"&gt; &lt;div class="img"&gt;&lt;img alt="© PC World" src="http://stb.msn.com/i/4E/464485C5E3FFFFD1FEF64950205CBF.jpg" height="110" width="163" /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt; &lt;p&gt;&lt;span&gt;I can just imagine what they were thinking over at game company  Mystique: Create an adults-only game under a well-known porn brand (Swedish  Erotica) for a platform known for family-friendly titles (Atari 2600). Sex,  novelty, and, hopefully, a touch of scandal should make for runaway success,  right?&lt;br /&gt;&lt;br /&gt;Well, no--not if one of your releases is Custer's Revenge,  starring a mostly naked General Custer (he wore boots and a hat) and a mostly  naked Native American woman (she wore a feathered headband), who is tied to a  post. Your job was to guide Custer through a hail of arrows and a field of cacti  to reach the woman and engage in the type of behavior one expects in a Swedish  Erotica production.&lt;br /&gt;&lt;br /&gt;Not only was game play unnecessarily difficult and  the objective questionable on multiple levels, but the game's crude graphics  gave the impression that your Lego collection was getting freaky.&lt;br /&gt;&lt;br /&gt;In  recent years, some games (most notably, Grand Theft Auto: San Andreas) have  pushed the raciness envelope further than most people could have imagined 24  years ago. That may or may not be a good thing, but at least the graphics and  game mechanics have gotten a heck of a lot better.&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;  &lt;div class="segment"&gt;&lt;div class="detail"&gt;&lt;span&gt;&lt;strong&gt;9. Prince of Persia: Warrior Within (Ubisoft,  2004)&lt;br /&gt;&lt;/strong&gt;&lt;/span&gt;&lt;strong&gt;&lt;span&gt;Platforms: PlayStation 2, Xbox, GameCube,  Windows, cell phone, PlayStation Portable (as Prince of Persia:  Revelations)&lt;/span&gt;&lt;/strong&gt;&lt;span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt; &lt;div class="segment"&gt; &lt;div class="detail"&gt; &lt;div class="gchild chrome1 left"&gt; &lt;div class="ggchild c1 first"&gt; &lt;div class="img"&gt;&lt;img alt="© PC World" src="http://stb.msn.com/i/8F/AD86D870792B7056676BEFBB8488C.jpg" height="112" width="163" /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;span&gt;Ever since the first Prince of Persia in 1989,  players had been won over by the various games' charm, story, and design (not to  mention the Prince's personal charm). However, by 2003's Prince of Persia: The  Sands of Time, sales of the venerable series were starting to  slip.&lt;/span&gt;&lt;/div&gt;&lt;/div&gt; &lt;div class="segment"&gt; &lt;div class="detail"&gt; &lt;div class="gchild chrome1 left"&gt; &lt;div class="ggchild c1 first"&gt; &lt;div class="img"&gt;&lt;img alt="© PC World" src="http://stb.msn.com/i/10/46C0F56354B859C3E0F27FBC8CD793.jpg" height="126" width="163" /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;span&gt;&lt;span&gt;In an effort to increase the next game's  appeal, Ubisoft opted for a tried-and-true formula and ramped up the violence,  sex, and noise. The newer, edgier Prince was aggressive and obnoxious; the level  of gore was increased; female characters were eroticized and wore less; and the  soundtrack, originally based on Persian music, was largely replaced with hard  rock. In short, Prince of Persia went "extreme." As one friend put it, "Warrior  Within took everything that Sands of Time did right and threw it out the  window."&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;Warrior Within did sell well, though the revamped combat  system may have had something to do with it. However, that success came at a  cost: Ubisoft alienated many of the people who had made Prince of Persia so  popular in the first place.&lt;/span&gt;&lt;/div&gt; &lt;div class="detail"&gt;&lt;span&gt;&lt;strong&gt;10. Elf Bowling (NStorm,  2005)&lt;/strong&gt;&lt;/span&gt;&lt;span&gt;&lt;br /&gt;&lt;/span&gt;&lt;strong&gt;&lt;span&gt;Platform: Nintendo  DS&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;/div&gt; &lt;div class="segment"&gt; &lt;div class="detail"&gt; &lt;div class="gchild chrome1 left"&gt; &lt;div class="ggchild c1 first"&gt; &lt;div class="img"&gt;&lt;img alt="© PC World" src="http://stb.msn.com/i/EA/57B1E5B755177AD54246B44447482C.jpg" height="125" width="163" /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;span&gt;Remember when, during the waning months of  1999, a company named NStorm released a free Windows game called Elf Bowling?  Sure, you do. Productivity ground to a halt all across the continent as people  played "just one more game" in which Santa Claus dealt with a labor dispute by  using his minions as bowling pins. Remember passing it along to your friends,  contributing to the e-mail slowdown at your workplace? Sure, you do. (You can  admit it now; the statute of limitations for server blockage is  up.)&lt;/span&gt;&lt;/div&gt;&lt;/div&gt; &lt;div class="segment"&gt; &lt;div class="detail"&gt; &lt;div class="gchild chrome1 left"&gt; &lt;div class="ggchild c1 first"&gt; &lt;div class="img"&gt;&lt;img alt="© PC World" src="http://stb.msn.com/i/60/946290F920BE422CB233127D29B1D2.jpg" height="135" width="163" /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;span&gt;Now tell the truth: Do you remember ever  bothering to play the game after the first week you tried it, or even the first  day? You probably don't, because Elf Bowling gets old pretty darned fast. (Don't  believe me? &lt;a href="http://humor.about.com/library/ds/blds121100.htm" target="_blank"&gt;try it yourself&lt;/a&gt; for a quick reminder.)&lt;br /&gt;&lt;br /&gt;Most games fade  after a while, but 24 hours has to be some kind of record. So why, exactly,  would anyone expect people to pay for a DS version of the game, six years after  the elf-athletics craze had come and gone?&lt;/span&gt;&lt;/div&gt;&lt;/div&gt; &lt;div class="segment"&gt; &lt;div class="detail"&gt; &lt;p&gt;&lt;span&gt;&lt;strong&gt;Seven Runners-Up for the Game Hall of  Shame&lt;/strong&gt;&lt;/span&gt;&lt;span&gt;&lt;br /&gt;Lackluster. Tasteless. Just plain odd. These  games didn't make the final cut for our worst-ten list. But we can't let them go  by without comment--even though some leave us almost speechless. Here are they  are, in chronological order.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;strong&gt;&lt;span&gt;Death Race  (1976)&lt;br /&gt;&lt;/span&gt;&lt;/strong&gt;&lt;span&gt;Inspired by the film &lt;em&gt;Death Race 2000&lt;/em&gt;,  this early arcade game had a simple objective: Run over as many people as  possible, and try to inure yourself to their dying screams. Your biggest  problem? Trying to avoid the tombstones that appeared in your victims' place. A  similar game called Speed Racer (no relation to the cartoon) appeared on the  Commodore 64 in 1983, but there you had the choice of hitting people for "devil  points," or avoiding them for "angel  points."&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;strong&gt;&lt;span&gt;Microsoft Bob GeoSafari  (1995)&lt;br /&gt;&lt;/span&gt;&lt;/strong&gt;&lt;span&gt;Bob, the legendarily annoying software package  that &lt;em&gt;PC World&lt;/em&gt; named the &lt;a href="http://www.pcworld.com/news/article/0,aid,125772,00.asp"&gt;seventh-worst  product of all time&lt;/a&gt;, featured this "educational" game. Its smarmy elephant  host, clunky graphics, and irritating sound effects left you wishing that  Microsoft had stuck to Flight Simulator.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;strong&gt;&lt;span&gt;Daryl F.  Gates Police Quest: SWAT (1995)&lt;br /&gt;&lt;/span&gt;&lt;/strong&gt;&lt;span&gt;This full-motion-video  title from the blessedly brief mid-1990s era of "interactive movie" gaming  featured a questionable namesake (the Los Angeles police chief who was forced to  resign after the city's 1992 riots) and repetitive, tedious game play. Like most  multimedia games of the time, it flopped.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;strong&gt;&lt;span&gt;Postal  (1997)&lt;br /&gt;&lt;/span&gt;&lt;/strong&gt;&lt;span&gt;Extremely violent even by the standard of  extremely violent gaming, this mass-murder title had players blowing away ...  well, just about every innocent person in town, including the high school  marching band. You can't really blame the U.S. Postal Service for  (unsuccessfully) suing the game's producers for copyright infringement. Or  Australia and New Zealand for outlawing the game's  sequel.&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;/div&gt; &lt;div class="segment"&gt; &lt;div class="detail"&gt; &lt;div class="gchild chrome1 left"&gt; &lt;div class="ggchild c1 first"&gt; &lt;div class="img"&gt;&lt;img alt="© PC World" src="http://stb.msn.com/i/64/DBF2F193F672654484A92886467DA.jpg" height="111" width="163" /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt; &lt;p&gt;&lt;strong&gt;&lt;span&gt;Deer Hunter (1997)&lt;br /&gt;&lt;/span&gt;&lt;/strong&gt;&lt;span&gt;Give Deer Hunter  its due--unlike Postal, at least it didn't involve gunning down innocent human  beings. But the popular hunting game, which spawned numerous sequels and  imitators, basically puts you in the role of the guy who ruined Bambi's  life.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;The Typing of the Dead  (2000)&lt;br /&gt;&lt;/strong&gt;&lt;/span&gt;&lt;span&gt;Think of this instructional title as Mavis  Beacon, except with carnage. You have to question what possessed Sega to create  a game in which you had to type words accurately in order to fight off a  ravening zombie horde. Maybe the "Type or Die" subtitle was too good to pass  up.&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;/div&gt; &lt;div class="segment"&gt; &lt;div class="detail"&gt; &lt;div class="gchild chrome1 left"&gt; &lt;div class="ggchild c1 first"&gt; &lt;div class="img"&gt;&lt;img alt="© PC World" src="http://stb.msn.com/i/96/393DB53C98F4AFC734A255F2B68C10.jpg" height="110" width="163" /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt; &lt;p&gt;&lt;strong&gt;&lt;span&gt;The Howard Dean for Iowa Game  (2003)&lt;br /&gt;&lt;/span&gt;&lt;/strong&gt;&lt;span&gt;Back when Howard Dean's presidential campaign  was making use of the Internet like no politico ever had, this Web-based Flash  game sought to teach "Deaniacs" about grass-roots campaigning tactics by letting  them "strategically place campaigners on a virtual map," "wave your Dean sign to  get the word out," and "canvas door-to-door to influence caucus goers." (At  least the Iowa citizens you pestered were virtual, not real.) Ahead of its time?  Um, maybe. But along with the Dean campaign itself, the game went out not with a  whisper, but a scream.&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;/div&gt; &lt;div class="segment"&gt;&lt;div class="detail"&gt; &lt;p&gt;&lt;span&gt;&lt;strong&gt;4. Daikatana (Eidos Interactive,  2000)&lt;br /&gt;&lt;/strong&gt;&lt;/span&gt;&lt;span&gt;&lt;strong&gt;Platforms: Windows, Nintendo 64, GameCube  &lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;/div&gt; &lt;div class="segment"&gt; &lt;div class="detail"&gt; &lt;div class="gchild chrome1 left"&gt; &lt;div class="ggchild c1 first"&gt; &lt;div class="img"&gt;&lt;img alt="© PC World" src="http://stb.msn.com/i/6A/D8D8C93F71584E387634B733B8227.jpg" height="105" width="163" /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt; &lt;p&gt;&lt;span&gt;Sometimes ambitious projects are badly underplanned. I get that. And  sometimes you end up with a little release-date slippage. I get that too. And  sometimes the end result isn't quite what was expected. I definitely get  that.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span&gt;But in several respects, Daikatana set a new standard  for gaming misfires. Legendary developer John Romero planned to top his earlier  work on Doom and Quake by creating a first-person shooter with unprecedented  game play and design.&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;/div&gt; &lt;div class="segment"&gt; &lt;div class="detail"&gt; &lt;div class="gchild chrome1 left"&gt; &lt;div class="ggchild c1 first"&gt; &lt;div class="img"&gt;&lt;img alt="© PC World" src="http://stb.msn.com/i/1F/99B4CEB875FA257687842F39D843A.jpg" height="113" width="163" /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt; &lt;p&gt;&lt;span&gt;&lt;span&gt;When work started in 1997, Romero expected the 24-level game,  featuring a time-traveling storyline, to be done in about seven months. Those  seven months became three years, with the most notable delay being the  mid-production switch to a different game engine.&lt;br /&gt;&lt;br /&gt;&lt;span&gt;Little of that  would have mattered if the game was any fun. Many of the people I spoke to  listed this game as one of their personal worsts without hesitation, citing its  stunning mediocrity.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;/div&gt; &lt;div class="segment"&gt; &lt;div class="detail"&gt; &lt;div class="gchild chrome1 left"&gt; &lt;div class="ggchild c1 first"&gt; &lt;div class="img"&gt;&lt;img alt="© PC World" src="http://stb.msn.com/i/21/2A44342728152AD063F09F664230D1.jpg" height="124" width="163" /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt; &lt;p&gt;&lt;span&gt;Some were also dismayed at the stereotypical nature of the characters,  including that of an African-American man named Superfly Johnson. (One of the  game designers defended Superfly in a 2002 Salon article.)&lt;br /&gt;&lt;br /&gt;Considering  the string of unimpressive demos released at various stages of production, maybe  the end result shouldn't have been surprising. And considering the $25 million  spent on development in the first two years ... well, let's just say that no one  got what they paid for.&lt;/span&gt;&lt;/p&gt;&lt;/div&gt; &lt;div class="detail"&gt;&lt;span&gt;&lt;strong&gt;5. Pac-Man (Atari,  1981)&lt;/strong&gt;&lt;/span&gt;&lt;span&gt;&lt;br /&gt;&lt;/span&gt;&lt;strong&gt;&lt;span&gt;Platform: Atari  2600&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;/div&gt; &lt;div class="segment"&gt; &lt;div class="detail"&gt; &lt;div class="gchild chrome1 left"&gt; &lt;div class="ggchild c1 first"&gt; &lt;div class="img"&gt;&lt;img alt="© PC World" src="http://stb.msn.com/i/A5/3E9C33AA1BB64F43E9ABF8EEDE990.jpg" height="108" width="163" /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt; &lt;p&gt;&lt;span&gt;Worst. Port. Ever.&lt;br /&gt;&lt;br /&gt;When I was growing up in Montreal in the  early 1980s, getting Atari games was something of a challenge--they simply  weren't as readily available as in the United States, and the ones that did make  it up here usually arrived at a later date. But I wanted--no, I &lt;em&gt;needed&lt;/em&gt;  to have the highly anticipated home version of Pac-Man, the hottest arcade game  of its era. So on the Saturday after it came out, my family got into the car and  drove 2 hours across the border to Vermont.&lt;br /&gt;&lt;br /&gt;When we returned home, my  best friend and fellow Atari disciple came over to witness the unveiling--and we  were greeted by several degrees of awfulness. Nothing about this game looked,  sounded, or felt the same as the arcade version; even Pac-Man himself wasn't his  usual pie-with-a-slice-missing shape, and his trademark "wakka wakka wakka" had  become a grating "bonk bonk bonk." The ghosts shimmered in and out of existence  (like, er, ghosts), owing to the 2600's limited graphics capabilities. What  should have been little white power pellets looked like stale Twinkies.&lt;br /&gt;&lt;br /&gt;I  went on to master the game because I owned it and therefore felt an obligation  to do so, but I felt unclean every time I started it up. (The following year  Atari released a vastly better home version of Pac-Man for the Atari 400 and 800  computer systems, but it still didn't make up for the company's earlier  travesty.)&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span&gt;The 1981 Pac-Man gets a few more points on our  badness scale for company arrogance: It seems that Atari figured that the mere  thought of having Pac-Man at home would motivate people to buy consoles, as 12  million cartridges were manufactured--even though only around 10 million Atari  2600 consoles existed.&lt;/span&gt;&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Vintage Computer Manuals&lt;/p&gt;&lt;p&gt;www.vintagecomputermanuals.com&lt;/p&gt;&lt;p&gt;www.tratfor.com&lt;/p&gt;&lt;p&gt;http://vintagecomputermanuals.com  http://vvintagecomputermanuals.com&lt;br /&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116644966334155905?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116644966334155905/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116644966334155905' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116644966334155905'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116644966334155905'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/ten-worst-video-games-of-all-time.html' title='Ten Worst Video Games of All Time'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116640828058307799</id><published>2006-12-17T20:15:00.000-06:00</published><updated>2006-12-17T20:18:27.466-06:00</updated><title type='text'>Peter Coffee's 25 Killer Apps of All Time Ziff</title><content type='html'>&lt;table background="/images/ew_nav_bg_1024.gif" border="0" cellpadding="0" cellspacing="0" width="1004"&gt; 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&lt;tbody&gt; &lt;tr&gt; &lt;td align="center"&gt;&lt;a href="http://www.eweek.com/slideshow/0,1206,pg=0&amp;amp;s=26705&amp;a=196169,00.asp"&gt;&lt;img src="/images/ew_slideshow_icon_index.gif" border="0" height="32" width="24" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td align="center"&gt;&lt;a href="http://www.eweek.com/slideshow/0,1206,pg=0&amp;amp;s=26705&amp;a=196169,00.asp"&gt;All  Slides&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;/div&gt; &lt;div id="ssText"&gt; &lt;div class="ssTitle"&gt; &lt;h1&gt;Peter Coffee's 25 Killer Apps of All Time&lt;/h1&gt; &lt;h2&gt;Slide Title:&lt;span class="ssSlideTitle"&gt; 1984: MultiMate&lt;/span&gt;&lt;/h2&gt;&lt;/div&gt; &lt;p&gt; &lt;/p&gt;&lt;p&gt;For companies wedded to their Wang word processors, the appearance of a  work-alike for PCs finally made those less costly and more flexible machines an  option. &lt;/p&gt;&lt;/div&gt;  &lt;div id="ssAd"&gt; &lt;div style="margin: 0px auto; width: 336px;"&gt; 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&lt;h1&gt;&lt;a class="snap_nopreview" title="Permanent Link to The Eight Ways The Tech Industry Tries To Screw Us — And How To Avoid Them" href="http://crunchgear.com/2006/12/13/the-eight-ways-the-tech-industry-tries-to-screw-us-and-how-to-avoid-them/" rel="bookmark"&gt;The Eight Ways The Tech Industry Tries To Screw Us — And How To  Avoid Them&lt;/a&gt;&lt;/h1&gt; &lt;h3&gt;December 13 Seth Porges &lt;/h3&gt;  &lt;div class="entry"&gt;&lt;span class="wp-notable-line" id="wp-notable-line"&gt;&lt;span class="wp-notable" id="wp-notable-delicious"&gt;&lt;a class="snap_nopreview" title="del.icio.us:The Eight Ways The Tech Industry Tries To Screw Us — And How To Avoid Them  " href="http://del.icio.us/post?url=http%3A%2F%2Fcrunchgear.com%2F2006%2F12%2F13%2Fthe-eight-ways-the-tech-industry-tries-to-screw-us-and-how-to-avoid-them%2F&amp;title=The+Eight+Ways+The+Tech+Industry+Tries+To+Screw+Us+%26mdash%3B+And+How+To+Avoid+Them++"&gt;&lt;img class="wp-notable_image" alt="del.icio.us:The Eight Ways The Tech Industry Tries To Screw Us — And How To Avoid Them  " src="/wp-content/plugins/images/delicious.png" /&gt;&lt;/a&gt;&lt;/span&gt; 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 &lt;p&gt;&lt;img class="right" src="http://i86.photobucket.com/albums/k90/crunchgear/Seth/officespace.jpg" /&gt;&lt;br /&gt;It  may come as a shock to some people that tech companies are corporations–charged  first and foremost with making money. Still, it sometimes seems like it wouldn’t  hurt Big Tech to treat us just a little bit better. Here are some of the ways  companies try to screw you… and how a savvy customer can avoid them. &lt;/p&gt;  &lt;p&gt;&lt;img class="right" src="http://i86.photobucket.com/albums/k90/crunchgear/Seth/1cell.jpg" /&gt;&lt;/p&gt; &lt;p&gt;&lt;strong&gt;1.Draconian Contracts: &lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;The Problem:&lt;/strong&gt; You  too can get a “color cameraphone” for free! All you have to do is sign away the  next two years of your life to unresponsive customer service and dropped calls.  And when your shoddy phone inevitably breaks, you better believe they’ll nail  you down for another two years when you walk in that store to get a replacement.  And then you have to pay for an “upgrade” to the latest and greatest phone —  which is just like your old one.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;The Solution:&lt;/strong&gt; First stop: &lt;a onclick="javascript:urchinTracker ('/outbound/www.celltradeusa.com');" href="http://www.celltradeusa.com/" snap_preview_added="spa"&gt;Celltradeusa&lt;/a&gt; or  &lt;a onclick="javascript:urchinTracker ('/outbound/www.cellswapper.com');" href="http://www.cellswapper.com/" snap_preview_added="spa"&gt;CellSwapper&lt;/a&gt;. You  can pawn your unwanted contract off to someone who it might be a better fit for.  Or just buy an unlocked cell phone. Companies like Samsung and Nokia now sell  them directly to consumers. It’ll cost you more without the carrier subsidy that  keeps most phones cheap, but it’s a small price to pay to not be somebody’s  bitch for the next 24 months. And a bonus: For unlocked phones like the Black  Carbon, Samsung provides customer service so you don’t have to deal with your  carrier when things go bad. &lt;/p&gt; &lt;p&gt;&lt;strong&gt;Worst Offender:&lt;/strong&gt; Umm… Cell phone carriers everywhere?&lt;/p&gt; &lt;p&gt;&lt;img class="left" src="http://i86.photobucket.com/albums/k90/crunchgear/Seth/2DRM-protestor_450x600.jpg" /&gt;&lt;br /&gt;&lt;strong&gt;2.  DRM&lt;/strong&gt;&lt;/p&gt; &lt;p&gt;&lt;strong&gt;The Problem:&lt;/strong&gt; You get the privilege of paying a licensing fee  for a crippled version of “Who Let The Dogs Out” that won’t even play on an  off-brand MP3 player.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;The Solution:&lt;/strong&gt; Get music from DRM-free download sites like  emusic.com. And if you rip your own CDs into iTunes, make sure you change the  default setting from Apple’s proprietary AAC format to the uber-flexible MP3.  Somebody also told me about something called BitTorrent. You might want to  Google it. &lt;/p&gt; &lt;p&gt;&lt;strong&gt;Worst offenders:&lt;/strong&gt; Apple, Microsoft, Sony (rootkit,  anybody?)&lt;/p&gt; &lt;p&gt;&lt;img class="center" src="http://i86.photobucket.com/albums/k90/crunchgear/December%202006/1938-xmas-tiny-tim.jpg" border="0" /&gt;&lt;/p&gt; &lt;p&gt;&lt;strong&gt;3. Feature Crippling&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;The Problem:&lt;/strong&gt; You’ve  got a Bluetooth phone, but your service provider decided they don’t want you to  use it as a modem. In fact, there’s a good chance your phone’s Bluetooth is  disabled for everything &lt;em&gt;except&lt;/em&gt; wireless headsets. &lt;/p&gt; &lt;p&gt;&lt;strong&gt;The Solution:&lt;/strong&gt; Research your fave phone before you sign up  for a service provider or lay down cash for a phone is the only real option.  Visit &lt;a onclick="javascript:urchinTracker ('/outbound/www.phonescoop.com');" href="http://www.phonescoop.com/" snap_preview_added="spa"&gt;PhoneScoop&lt;/a&gt; for  full phone specs and look for features like DUN, Dial-up Networking, if you want  to use your phone as a modem.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Worst Offender:&lt;/strong&gt; Verizon is pretty notorious for this  everybody has done it&lt;/p&gt; &lt;p&gt;&lt;img class="left" src="http://i86.photobucket.com/albums/k90/crunchgear/Seth/4customer-service.jpg" /&gt;&lt;/p&gt; &lt;p&gt;&lt;strong&gt;4. Unfriendly Customer Service&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;The  Problem:&lt;/strong&gt; You wait on hold 20 minutes, only to find they can’t help you  because you don’t have four different serial numbers in front of you.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;The Solution:&lt;/strong&gt; Check out &lt;a onclick="javascript:urchinTracker ('/outbound/www.gethuman.com');" href="http://www.gethuman.com/" snap_preview_added="spa"&gt;GetHuman &lt;/a&gt;for the  direct line to a human voice. And for the best service, get the cancellation  department on the phone (see #6).&lt;/p&gt; &lt;p&gt;&lt;img class="right" src="http://i86.photobucket.com/albums/k90/crunchgear/Seth/5betamax.jpg" /&gt;&lt;/p&gt; &lt;p&gt;&lt;strong&gt;5. Format Wars&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;The Problem:&lt;/strong&gt; The  inability of a few companies to get along could turn your next-gen DVD player  (not to mention your brand new copy of &lt;em&gt;Little Man&lt;/em&gt;) into a very  expensive Betamax.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;The Solution:&lt;/strong&gt; This one’s easy — sit it out. The movies on  HBO HD are better than anything that’s been thrown on either Blu-ray or HD-DVD  yet. Or just get a cheap upscaling DVD player and max out your Netflix  subscription. Expect a Blu-Ray/HD-DVD hybrid player in the next year or so and  then wait another year for the price to come down to non-millionaire levels.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Worst Offenders:&lt;/strong&gt; Sony, Toshiba&lt;/p&gt; &lt;p&gt;&lt;img class="center" src="http://i86.photobucket.com/albums/k90/crunchgear/Seth/7effing2.jpg" /&gt;&lt;/p&gt; &lt;p&gt;&lt;strong&gt;6. Companies Suing Their Customers&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;The  Problem:&lt;/strong&gt; Nothing says “We appreciate your business” like a subpeona.  Seriously though, when you’re suing old ladies and 12-year-old girls for  downloading Fergie songs, you’ve got issues.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;The Solution:&lt;/strong&gt; Use your neighbor’s Wi-Fi — the RIAA will come  knocking on their door! When you download those tracks you already own, make  sure you’re not using a six-year-old version of Kazaa. Use something like  Azereus. We have no idea what it is, but it seems like a good product.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Worst Offender:&lt;/strong&gt; RIAA&lt;/p&gt; &lt;p&gt;&lt;img class="center" src="http://i86.photobucket.com/albums/k90/crunchgear/Seth/7aol.jpg" /&gt;&lt;/p&gt; &lt;p&gt;&lt;strong&gt;7. Overzealous Retention&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;The Problem:&lt;/strong&gt;  CrunchGear readers are probably familiar with the case of Vincent Ferrari — the  &lt;a onclick="javascript:urchinTracker ('/outbound/insignificantthoughts.com');" href="http://insignificantthoughts.com/2006/06/13/cancelling-aol/" snap_preview_added="spa"&gt;man&lt;/a&gt; with the AOL account that he didn’t know he  needed. His recording says it far better than I ever could.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;The Solution:&lt;/strong&gt; Take advantage of the hard sell. In the name  of keeping up accounts, cancellation departments have enormous power to chop  zeros off your monthly rates, add on bonus features, and generally give you  better bang for your buck. Don’t dilly-dally with the customer service  line—threaten to cancel the second you get someone on the phone and they’ll do  your bidding.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Worst Offender:&lt;/strong&gt; AOL&lt;/p&gt; &lt;p&gt;&lt;img class="right" src="http://i86.photobucket.com/albums/k90/crunchgear/Seth/8P-R-BestBuyFront.jpg" /&gt;&lt;br /&gt;&lt;strong&gt;8.  Pushing Extended Warranties and Protection Plans&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;The  Problem:&lt;/strong&gt; Most shelf-fillers give big box stores razor-thin profit  margins. It’s add-on waranties and protection plans (the modern equivalent of  rustproofing) that really pay for corporate bonuses. Of course they’re usually a  rip-off.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;The Solution:&lt;/strong&gt; Just Say No. Even better — stick it to them  and only buy their loss-leaders — those advertised items they sell for a loss to  get you in the door. Anything that costs less than it does online is a loss  leader. &lt;/p&gt; &lt;p&gt;&lt;strong&gt;Worst Offender:&lt;/strong&gt; Best Buy &lt;/p&gt; &lt;style&gt; tr { border: 0px } td { cellborder: 10px} table { border: 1px solid black } &lt;/style&gt;  &lt;table&gt; &lt;tbody&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116605102428671838?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116605102428671838/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116605102428671838' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116605102428671838'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116605102428671838'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/eight-ways-tech-industry-tries-to.html' title='The Eight Ways The Tech Industry Tries To Screw Us — And How To Avoid Them'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://i86.photobucket.com/albums/k90/crunchgear/Seth/th_officespace.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116598665834412904</id><published>2006-12-12T23:08:00.000-06:00</published><updated>2006-12-12T23:10:58.446-06:00</updated><title type='text'>The 10 Gadgets That Changed the World</title><content type='html'>&lt;div class="pkg" id="banner-inner"&gt; &lt;div id="lenya-nav" xmlns="http://www.w3.org/1999/xhtml"&gt;&lt;h1 id="banner-header"&gt;&lt;a accesskey="1" href="http://blog.wired.com/wiredphotos6/"&gt;The 10 Gadgets That Changed the  World&lt;/a&gt;&lt;/h1&gt; &lt;h2 id="banner-description"&gt; &lt;p&gt;By Christopher Null&lt;/p&gt; &lt;p&gt;The wheel. The plow. The gun. The electric light. The radio. The chip. The  untidy march of human ingenuity and innovation has led you here, to our list of  the 10 most life-altering devices of the modern era.&lt;/p&gt; &lt;p&gt;Also, check out the entire holiday &lt;a href="http://www.wired.com/testguide/fall2006/index.html"&gt;Test issue&lt;/a&gt; online  for today's world-changing gadgets.&lt;/p&gt;&lt;/h2&gt;&lt;/div&gt;&lt;/div&gt; &lt;div id="pagebody"&gt; &lt;div class="pkg" id="pagebody-inner"&gt; &lt;div id="alpha"&gt; &lt;div class="pkg" id="alpha-inner"&gt;&lt;!-- single entry --&gt; &lt;h2 class="date-header"&gt;December 11, 2006&lt;/h2&gt; &lt;div class="entry" id="entry-14589711"&gt; &lt;h3 class="entry-header"&gt;1. RCA Model 630TS TV (1946)&lt;/h3&gt; &lt;div class="entry-content"&gt; &lt;div class="entry-body"&gt; &lt;p&gt;&lt;a onclick="window.open(this.href, '_blank', 'width=650,height=385,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false" href="http://blog.wired.com/.shared/image.html?/photos/uncategorized/rca.jpg"&gt;&lt;img title="Rca" alt="Rca" src="http://blog.wired.com/wiredphotos6/images/rca.jpg" border="0" height="213" width="360" /&gt;&lt;/a&gt;  &lt;/p&gt; &lt;p&gt;When soldiers returned home from World War II, they could finally kick back  and watch TV. More often than not, they flipped on this set, which sold for a  cool $350 –- that’s $3,600 in today’s dollars. With a 10-inch black-and-white  screen and enormous speakers packed into a fine wooden cabinet that weighed  almost 100 pounds, the Model T of televisions was the first mass-produced  postwar boob tube. The set could receive a dozen broadcast channels, including  the ill-fated Channel 1, and was considered the standard until 1954, when RCA's  12-inch color set took center stage. It was the golden age of television:  &lt;cite&gt;Dragnet&lt;/cite&gt;, &lt;cite&gt;Alfred Hitchcock Presents&lt;/cite&gt; and &lt;cite&gt;I Love  Lucy&lt;/cite&gt; were all on the air, and TV became the center of the family  room.&lt;/p&gt; &lt;p&gt;Vintage Computer Manuals&lt;/p&gt;&lt;p&gt;www.vintagecomputermanuals.com&lt;/p&gt;&lt;p&gt;http://www.vintagecomputermanuals.com&lt;/p&gt;&lt;p&gt;http://adgerlinux.com&lt;/p&gt;&lt;p&gt;http://vintagecomputermanuals.com&lt;/p&gt;&lt;p&gt;http://vintagecomputermanuals.blogspot.com&lt;/p&gt;&lt;p&gt;http://vvintagecomputermanuals.blogspot.com&lt;br /&gt;&lt;/p&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116598665834412904?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116598665834412904/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116598665834412904' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116598665834412904'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116598665834412904'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/10-gadgets-that-changed-world.html' title='The 10 Gadgets That Changed the World'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116598431384276489</id><published>2006-12-12T22:29:00.000-06:00</published><updated>2006-12-12T22:31:54.270-06:00</updated><title type='text'>Best Video Game Collection Ever</title><content type='html'>&lt;a class="title" title="Permanent Link: Greatest Video Game Collection Ever" href="http://www.techeblog.com/index.php/tech-gadget/greatest-video-game-collection-ever" rel="bookmark"&gt;Greatest Video Game Collection Ever&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="entrytext"&gt; &lt;div align="center"&gt;&lt;img src="http://www.techepics.com/files/greatest_2.jpg" /&gt;&lt;/div&gt; &lt;p nd="1"&gt;Now that’s what I call a &lt;a class="iAs" style="border-bottom: 0.07em solid blue; font-weight: normal; font-size: 100%; padding-bottom: 1px; color: blue; background-color: transparent; text-decoration: underline;" href="#" target="_blank" itxtdid="1981280"&gt;video game&lt;/a&gt; collection. This person  probably owns every game, console, and accessory in existence. Lots more pics  after the jump.&lt;br /&gt;&lt;/p&gt; &lt;div align="center"&gt;&lt;img src="http://www.techepics.com/files/greatest_1.jpg" /&gt;&lt;/div&gt; &lt;div align="center"&gt;&lt;img src="http://www.techepics.com/files/greatest_3.jpg" /&gt;&lt;/div&gt; &lt;div align="center"&gt;&lt;img src="http://www.techepics.com/files/greatest_4.jpg" /&gt;&lt;/div&gt; &lt;div align="center"&gt;&lt;img src="http://www.techepics.com/files/greatest_5.jpg" /&gt;&lt;/div&gt; &lt;div align="center"&gt;&lt;img src="http://www.techepics.com/files/greatest_6.jpg" /&gt;&lt;/div&gt; &lt;div align="center"&gt;&lt;img src="http://www.techepics.com/files/greatest_7.jpg" /&gt;&lt;/div&gt; &lt;div align="center"&gt;&lt;img src="http://www.techepics.com/files/greatest_8.jpg" /&gt;&lt;/div&gt; &lt;p&gt;&lt;span style="font-size:78%;"&gt;Vintage Computer Manuals&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size:78%;"&gt;www.vintagecomputermanuals.com&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size:78%;"&gt;http://vintagecomputermanuals.com&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size:78%;"&gt;www.tratfor.com&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size:78%;"&gt;http://vintagecomputermanuals.com&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size:78%;"&gt;http://vvintagecomputermanuals.com&lt;br /&gt;&lt;/span&gt; &lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116598431384276489?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116598431384276489/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116598431384276489' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116598431384276489'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116598431384276489'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/best-video-game-collection-ever.html' title='Best Video Game Collection Ever'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116586923873004837</id><published>2006-12-11T14:32:00.000-06:00</published><updated>2006-12-11T14:33:59.836-06:00</updated><title type='text'>Good Use for Old Vintage Computers ?</title><content type='html'>&lt;table align="center" bgcolor="#ffffff" border="0" cellpadding="0" cellspacing="0" width="800"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td rowspan="2" background="../../left.gif" width="20"&gt;&lt;div align="left"&gt;&lt;br /&gt;      &lt;/div&gt;&lt;/td&gt;     &lt;td align="left" height="41" valign="top" width="760"&gt;&lt;div align="right"&gt;&lt;a href="http://www.sandysmith.co.uk/artwork/computers/sandy_smith_computers.html"&gt;&lt;img src="http://www.sandysmith.co.uk/back.gif" border="0" height="50" width="87" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/td&gt;     &lt;td rowspan="2" background="../../right.gif" width="20"&gt;&lt;div align="right"&gt;&lt;br /&gt;      &lt;/div&gt;&lt;/td&gt;   &lt;/tr&gt;   &lt;tr&gt;      &lt;td height="287" valign="top"&gt;&lt;table bg border="0" cellpadding="0" cellspacing="0" width="760" style="color:#ffffff;"&gt;         &lt;tbody&gt;&lt;tr&gt;            &lt;td valign="top" width="490"&gt;&lt;p&gt;&lt;span style="font-family:Arial, Helvetica, sans-serif;"&gt;&lt;strong&gt;Mauritian                Sunset&lt;br /&gt;              &lt;/strong&gt;&lt;span style="font-size:-1;"&gt;January 2006&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;             &lt;p&gt;&lt;span style="font-family:Arial, Helvetica, sans-serif;font-size:-1;"&gt;"Mauritian                Sunset" was made for the 'Great Artspectations' exhibition                at The Embassy Gallery in Edinburgh. A relatively small gallery,                and another 2 artists to share the space with, meant that the work                had to be as self contained as possible. As the gallery also had                large windows, letting in light which could ruin the soft lighting                effects of the work, the wall had to be as 'perfect' and light-proof                as possible.&lt;/span&gt;&lt;/p&gt;             &lt;p&gt;&lt;span style="font-family:Arial, Helvetica, sans-serif;font-size:-1;"&gt;The resulting                wall stretched accross the centre of the main room of the gallery,                wall to wall and floor to ceiling, the rear of the computers facing                the windows onto the street. A small doorway was built into the                wall, only five and a half foot tall, and two foot wide. The monitors                facing forwards showed flat colour, working over the wall to create                a rough gradient representation of a classic sunset.&lt;/span&gt;&lt;/p&gt;             &lt;p&gt; &lt;/p&gt;             &lt;p&gt; &lt;/p&gt;             &lt;p&gt; &lt;/p&gt;             &lt;p&gt; &lt;/p&gt;             &lt;p&gt;&lt;span style="font-family:Arial, Helvetica, sans-serif;font-size:-1;"&gt;Click on a                thumbnail below to see a large version of the photograph.&lt;/span&gt;&lt;/p&gt;             &lt;p&gt;&lt;span style="font-family:Arial, Helvetica, sans-serif;font-size:-1;"&gt;Thanks to The                Glasgow School of Art for donating the computers used to create                this piece.&lt;/span&gt;&lt;/p&gt;             &lt;/td&gt;           &lt;td valign="top" width="270"&gt;&lt;div align="right"&gt;               &lt;p align="center"&gt;&lt;strong&gt;&lt;span style="font-family:Arial, Helvetica, sans-serif;font-size:85%;"&gt;Press                  Reviews&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;               &lt;p align="center"&gt;&lt;a href="http://www.sandysmith.co.uk/artwork/computers/sunset/press/List1.jpg"&gt;&lt;img src="http://www.sandysmith.co.uk/artwork/computers/sunset/press/SM_List1.jpg" border="0" height="201" width="200" /&gt;&lt;/a&gt;&lt;/p&gt;               &lt;p align="center"&gt;&lt;span style="font-family:Arial, Helvetica, sans-serif;font-size:85%;"&gt;The                  List, Feb 2006&lt;/span&gt;&lt;/p&gt;               &lt;p align="center"&gt;&lt;a href="http://www.sandysmith.co.uk/artwork/computers/sunset/press/metro.jpg"&gt;&lt;img src="http://www.sandysmith.co.uk/artwork/computers/sunset/press/SM_metro.jpg" border="0" height="204" width="200" /&gt;&lt;/a&gt;&lt;/p&gt;               &lt;p align="center"&gt;&lt;span style="font-family:Arial, Helvetica, sans-serif;font-size:85%;"&gt;Metro,                  31st Jan 2006&lt;/span&gt;&lt;/p&gt;             &lt;/div&gt;&lt;/td&gt;         &lt;/tr&gt;       &lt;/tbody&gt;&lt;/table&gt;       &lt;p&gt; &lt;/p&gt;       &lt;table border="1" cellpadding="0" cellspacing="0" height="600" width="750"&gt;         &lt;tbody&gt;           &lt;tr border align="center" valign="middle" style="color:#FFFFFF;"&gt;              &lt;td height="150" width="150"&gt;&lt;span style="font-family:Arial, Helvetica, sans-serif;font-size:-1;"&gt;&lt;a href="http://www.sandysmith.co.uk/artwork/computers/sunset/sandy_smith_sunset_01.jpg"&gt;&lt;img src="http://www.sandysmith.co.uk/artwork/computers/sunset/SM_sandy_smith_sunset_01.jpg" border="0" height="113" width="150" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/td&gt;             &lt;td height="150" width="150"&gt;&lt;a href="http://www.sandysmith.co.uk/artwork/computers/sunset/sandy_smith_sunset_03.jpg"&gt;&lt;img src="http://www.sandysmith.co.uk/artwork/computers/sunset/SM_sandy_smith_sunset_03.jpg" border="0" height="150" width="113" /&gt;&lt;/a&gt;&lt;/td&gt;             &lt;td height="150" width="150"&gt;&lt;span style="font-family:Arial, Helvetica, sans-serif;font-size:-1;"&gt;&lt;span style="font-family:Arial, Helvetica, sans-serif;"&gt;&lt;span style="font-size:-1;"&gt;&lt;span style="font-family:Arial, Helvetica, sans-serif;"&gt;&lt;span style="font-family:Arial, Helvetica, sans-serif;font-size:-1;"&gt;&lt;span style="font-family:Arial, Helvetica, sans-serif;"&gt;&lt;span style="font-size:-1;"&gt;&lt;span style="font-family:Arial, Helvetica, sans-serif;"&gt;&lt;span style="font-family:Arial, Helvetica, sans-serif;font-size:-1;"&gt;&lt;a href="http://www.sandysmith.co.uk/artwork/computers/sunset/sandy_smith_sunset_02.jpg"&gt;&lt;img src="http://www.sandysmith.co.uk/artwork/computers/sunset/SM_sandy_smith_sunset_02.jpg" border="0" height="150" width="113" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/td&gt;             &lt;td height="150" width="150"&gt;&lt;br /&gt;&lt;/td&gt;           &lt;/tr&gt;           &lt;tr border align="center" valign="middle" style="color:#FFFFFF;"&gt;              &lt;td height="150" width="150"&gt;&lt;div align="center"&gt;&lt;a href="http://www.sandysmith.co.uk/artwork/computers/sunset/sandy_smith_sunset_07.jpg"&gt;&lt;img src="http://www.sandysmith.co.uk/artwork/computers/sunset/SM_sandy_smith_sunset_07.jpg" border="0" height="113" width="150" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/td&gt;             &lt;td height="150" width="150"&gt;&lt;div align="center"&gt;&lt;span style="font-family:Arial, Helvetica, sans-serif;font-size:-1;"&gt;&lt;a href="http://www.sandysmith.co.uk/artwork/computers/sunset/sandy_smith_sunset_05.jpg"&gt;&lt;img src="http://www.sandysmith.co.uk/artwork/computers/sunset/SM_sandy_smith_sunset_05.jpg" border="0" height="113" width="150" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;/td&gt;             &lt;td height="150" width="150"&gt;&lt;span style="font-family:Arial, Helvetica, sans-serif;font-size:-1;"&gt; &lt;a href="http://www.sandysmith.co.uk/artwork/computers/sunset/sandy_smith_sunset_06.jpg"&gt;&lt;img src="http://www.sandysmith.co.uk/artwork/computers/sunset/SM_sandy_smith_sunset_06.jpg" border="0" height="113" width="150" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/td&gt;             &lt;td height="150" width="150"&gt;&lt;span style="font-family:Arial, Helvetica, sans-serif;font-size:-1;"&gt;&lt;span style="font-family:Arial, Helvetica, sans-serif;font-size:-1;"&gt;&lt;a href="http://www.sandysmith.co.uk/artwork/computers/sunset/sandy_smith_sunset_04.jpg"&gt;&lt;img src="http://www.sandysmith.co.uk/artwork/computers/sunset/SM_sandy_smith_sunset_04.jpg" border="0" height="113" width="150" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/td&gt;           &lt;/tr&gt;           &lt;tr bordercolor="#FFFFFF" align="center" valign="middle"&gt;              &lt;td height="150" width="150"&gt;&lt;div align="center"&gt;&lt;span style="font-family:Arial, Helvetica, sans-serif;font-size:-1;"&gt;                  &lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;/td&gt;             &lt;td height="150" width="150"&gt;&lt;div align="center"&gt;&lt;span style="font-family:Arial, Helvetica, sans-serif;font-size:-1;"&gt;&lt;a href="http://www.sandysmith.co.uk/artwork/computers/sunset/sandy_smith_sunset_08.jpg"&gt;&lt;img src="http://www.sandysmith.co.uk/artwork/computers/sunset/SM_sandy_smith_sunset_08.jpg" border="0" height="150" width="113" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;/td&gt;             &lt;td height="150" width="150"&gt;&lt;a href="http://www.sandysmith.co.uk/artwork/computers/sunset/sandy_smith_sunset_10.jpg"&gt;&lt;img src="http://www.sandysmith.co.uk/artwork/computers/sunset/SM_sandy_smith_sunset_10.jpg" border="0" height="113" width="150" /&gt;&lt;/a&gt;&lt;/td&gt;             &lt;td height="150" width="150"&gt;&lt;div align="center"&gt;&lt;span style="font-family:Arial, Helvetica, sans-serif;font-size:-1;"&gt;&lt;a href="http://www.sandysmith.co.uk/artwork/computers/sunset/sandy_smith_sunset_09.jpg"&gt;&lt;img src="http://www.sandysmith.co.uk/artwork/computers/sunset/SM_sandy_smith_sunset_09.jpg" border="0" height="113" width="150" /&gt;&lt;/a&gt;                  &lt;/span&gt;&lt;/div&gt;&lt;/td&gt;           &lt;/tr&gt;         &lt;/tbody&gt;       &lt;/table&gt;&lt;/td&gt;   &lt;/tr&gt;   &lt;tr&gt;      &lt;td colspan="3"&gt;&lt;img src="http://www.sandysmith.co.uk/bottom.gif" height="14" width="800" /&gt;&lt;/td&gt;   &lt;/tr&gt; &lt;/tbody&gt;&lt;/table&gt; &lt;p&gt; &lt;/p&gt; Vintage Computer Manuals&lt;br /&gt;www.vintagecomputermanuals.com&lt;br /&gt;http://vvintagecomputermanuals.com&lt;br /&gt;http://vintagecomputermanuals.com&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116586923873004837?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116586923873004837/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116586923873004837' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116586923873004837'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116586923873004837'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/good-use-for-old-vintage-computers.html' title='Good Use for Old Vintage Computers ?'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116570371652363486</id><published>2006-12-09T16:31:00.000-06:00</published><updated>2006-12-09T16:35:16.656-06:00</updated><title type='text'>Ten Worst Computer Video Game Platform Names</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/315/3413/1600/990714/109067_9.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/315/3413/400/967090/109067_9.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/315/3413/1600/203670/109067_8.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/315/3413/400/81657/109067_8.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/315/3413/1600/810759/109067_7.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/315/3413/400/647694/109067_7.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/315/3413/1600/702400/109067_7.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; 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float: left; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/315/3413/320/654099/109067_1.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;www.vintagecomputermanuals.com&lt;br /&gt;Vintage Compuer Computer Manuals&lt;br /&gt;http://vvintagecomputermanuals.blogspot.com&lt;br /&gt;http://vintagecomputermanuals.blogspot.com&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116570371652363486?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116570371652363486/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116570371652363486' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116570371652363486'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116570371652363486'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/ten-worst-computer-video-game-platform.html' title='Ten Worst Computer Video Game Platform Names'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116570333918923982</id><published>2006-12-09T16:27:00.000-06:00</published><updated>2006-12-09T16:28:59.510-06:00</updated><title type='text'>Wii Are Family: The 10 Weirdest Game Console Names</title><content type='html'>&lt;div id="blank"&gt; &lt;h4&gt;by Sid Shuman&lt;/h4&gt; &lt;p&gt;&lt;strong&gt;Wii Are Family: The 10 Weirdest Game Console Names&lt;/strong&gt;  &lt;/p&gt;&lt;h3&gt;10. Nintendo Wii&lt;/h3&gt; &lt;div class="caption" style="width: 150px;"&gt;&lt;img src="/features/images/109067_9.jpg" /&gt; &lt;span&gt;&lt;/span&gt;&lt;/div&gt; &lt;p&gt;"While the code-name "Revolution" expressed our direction, Wii represents the  answer....it's really not about you or me. It's about Wii." -- Nintendo.com&lt;/p&gt; &lt;p&gt;We don't think Nintendo Wii is a truly terrible console name, but it's an  uncharacteristically risky choice, even for Nintendo. We admire its simplicity  and its playfulness (the two i's represent multiplayer action, you see). But on  the flip side, parents will have a hard time pronouncing it ("Nintendo...why?")  and hardcore gamers will slam it because, well, they're jerk asses. On the other  hand, The Big N is often at its best when it pushes boundaries, so maybe this  wasn't such a bad name after all. Good luck convincing the fanboys, though. &lt;/p&gt; &lt;h3&gt;9. Dreamcast&lt;/h3&gt; &lt;div class="caption" style="width: 150px;"&gt;&lt;img src="/features/images/109067_2.jpg" /&gt; &lt;span&gt;&lt;/span&gt;&lt;/div&gt; &lt;p&gt;Sega's got a history of creating inspired console names: Sega Master System,  Sega Saturn, and particularly, Sega Genesis sounded effortlessly sleek and  powerful. But starting with the much-maligned expansion system 32X (aka "32  Why?"), Sega's fortunes sunk. Dreamcast sounds like the kind of overambitious,  high-concept brand an undergraduate marketing major would conjure up the morning  after a Saturday night bender.&lt;/p&gt; &lt;p&gt;And don't get us started on that Cinnabon swirl. Ugh. &lt;/p&gt; &lt;h3&gt;8. GameCube&lt;/h3&gt; &lt;div class="caption" style="width: 150px;"&gt;&lt;img src="/features/images/109067_5.jpg" /&gt; &lt;span&gt;&lt;/span&gt;&lt;/div&gt; &lt;p&gt;When it comes to naming video game systems, Nintendo runs hot and cold.  Usually, simplicity is the best course -- "Game Boy" and "Nintendo 64" were  smart, smart choices. But Nintendo's quirky side sometimes gets the best of it,  leading to odd names like "GameCube." The name itself sounds harmless enough,  but is much too generic to really convey anything at all. Worse, its passing  similarity to the similarly square-named Xbox was bound to cause at least a  little confusion. At least it was an improvement over the GameCube codename,  "Dolphin." &lt;/p&gt; &lt;h3&gt;7. CDi&lt;/h3&gt; &lt;p&gt;Phillip's first (and last) foray into the video game market brought pain and  suffering for the electronics manufacturer. But as bad as the games were, the  name was even worse -- bland, lifeless, and forgettable, just like the console.  There's just something about the name "CDi" that makes us assume that the system  is designed to play those free DVDs that come inside corn flakes boxes. &lt;/p&gt; &lt;div class="caption" style="width: 150px;"&gt;&lt;img src="/features/images/109067_6.jpg" /&gt; &lt;span&gt;&lt;/span&gt;&lt;/div&gt; &lt;h3&gt;6. N-Gage&lt;/h3&gt; &lt;p&gt;Definitely a god-awful console name, even when you consider that most  handheld systems already have terrible names (see Game Gear, Wonder Swan). Its  similarity to the word "engage" suggests that Nokia wanted to highlight the  system's wireless multiplayer functions. Too bad there are no decent games to  take advantage of that feature! &lt;/p&gt; &lt;h3&gt;5. Xbox 360&lt;/h3&gt; &lt;div class="caption" style="width: 150px;"&gt;&lt;img src="/features/images/109067_7.jpg" /&gt; &lt;span&gt;&lt;/span&gt;&lt;/div&gt; &lt;p&gt;Microsoft didn't listen to the prevailing wisdom when it gave its first  console the clunky sounding name "Xbox." But in designing the second Xbox  system, Microsoft was worried that the name "Xbox 2" would look inferior next to  "PlayStation 3" on a Wal-Mart shelf. The solution? Second guess Sony's PS 3  plans by tacking on an impressive-sounding, but utterly meaningless, number. The  Xbox 360 was born. &lt;/p&gt; &lt;p&gt;When the final name was announced behind closed doors, we'll never forget J  Allard explaining how the name 360 was chosen because, and we're paraphrasing,  fun things move in circles (CDs, DVDs, merry-go-rounds). Yeah...that's the  ticket.&lt;/p&gt; &lt;h3&gt;4. Virtual Boy&lt;/h3&gt; &lt;div class="caption" style="width: 150px;"&gt;&lt;img src="/features/images/109067_8.jpg" /&gt; &lt;span&gt;&lt;/span&gt;&lt;/div&gt; &lt;p&gt;Nintendo's first follow-up to the smash hit Game Boy was a victim of poor  planning all around. A tripod-mounted gaming system? Ugly, red, monochrome  graphics? Headache-inducing 3D effects? But the kicker was the name. Read one  way, it sounds like a successor to the monster-hit Game Boy. Read another, it  sounds like a euphemism for an imaginary friend. Either way, we weren't buying.  &lt;/p&gt; &lt;h3&gt;3. ColecoVision&lt;/h3&gt; &lt;div class="caption" style="width: 150px;"&gt;&lt;img src="/features/images/109067_4.jpg" /&gt; &lt;span&gt;&lt;/span&gt;&lt;/div&gt; &lt;p&gt;Great system. Terrible name. The ColecoVision was manufactured by a company  named &lt;a href="http://en.wikipedia.org/wiki/Coleco" target="_blank"&gt;Coleco&lt;/a&gt;,  which stands for the Connecticut Leather Company. Yeah, we know what you're  thinking -- not exactly the most elegant name for an electronics company. We  couldn't agree more. Coleco agreed, too, and mostly manufactured leather goods  and wading pools before going out of business in 1989. &lt;/p&gt; &lt;h3&gt;2. 3DO Interactive Multiplayer&lt;/h3&gt; &lt;div class="caption" style="width: 150px;"&gt;&lt;img src="/features/images/109067_1.jpg" /&gt; &lt;span&gt;&lt;/span&gt;&lt;/div&gt; &lt;p&gt;Stereo. Video. And now, 3DO. That was Trip Hawkins ambitious vision, a world  in which 3D gaming was as pervasive and accessible as the TVs and radios down at  the local Wal-Mart. Unfortunately, this dream soon turned into a nightmare --  the 3DO "Interactive Multiplayer" bombed, and bombed hard. Consumers were  confused by the name -- it's pronounced "three-dee-oh," not "three-dee-zero."  Even after moving to game development, 3DO never recovered. &lt;/p&gt; &lt;h3&gt;1. Gizmondo&lt;/h3&gt; &lt;div class="caption" style="width: 150px;"&gt;&lt;img src="/features/images/109067_3.jpg" /&gt; &lt;span&gt;&lt;/span&gt;&lt;/div&gt; &lt;p&gt;Well, they tried. We're guessing that Tiger Telematics' naming strategy was  twofold: first, to convince gamers that their new handheld was a gizmo; second,  to convince gamers that it's, uh, mondo. &lt;/p&gt; &lt;p&gt;Okay, we give up. There's no denying that this name just sucks. Need any more  be said?&lt;/p&gt;&lt;/div&gt; Vintage Computer Manuals&lt;br /&gt;www.vintagecomputermanuals.com&lt;br /&gt;http://vvintagecomputermanuals.com&lt;br /&gt;http://vintagecomputermanuals.com&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116570333918923982?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116570333918923982/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116570333918923982' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116570333918923982'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116570333918923982'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/wii-are-family-10-weirdest-game.html' title='Wii Are Family: The 10 Weirdest Game Console Names'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116570121441283337</id><published>2006-12-09T15:52:00.000-06:00</published><updated>2006-12-09T15:53:35.056-06:00</updated><title type='text'>5MB Hard Disk in 1956</title><content type='html'>&lt;center&gt; &lt;h1&gt;5MB Hard Disk in 1956&lt;/h1&gt; &lt;center&gt; &lt;table border="0" width="70%"&gt; &lt;tbody&gt; &lt;tr&gt; &lt;td align="left"&gt;Its a hard disk in 1956.... The Volume and Size of 5MB memory  storage in 1956. In September 1956 IBM launched the 305 RAMAC, the first  computer with a hard disk drive (HDD). The HDD weighed over a ton and stored 5MB  of data. Let us start appreciating your 4 GB jump  drive!&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;/center&gt;&lt;img id="ImageMain" style="border: 1px solid darkgray; width: 385px; height: 484px;" alt="5MB Hard Disk in 1956" src="http://www.popular-pics.com/PPImages/hard-disk-1956.jpg" /&gt; &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/center&gt; &lt;center&gt; &lt;table border="0" width="70%"&gt; &lt;tbody&gt; &lt;tr&gt; &lt;td align="left"&gt;&lt;b&gt;5MB Hard Disk in 1956&lt;/b&gt; - Its a hard disk in 1956.... The  Volume and Size of 5MB memory storage in 1956. In September 1956 IBM launched  the 305 RAMAC, the first computer with a hard disk drive (HDD). The HDD weighed  over a ton and stored 5MB of data. Let us start appreciating your 4 GB jump  drive!&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;Vintage Computer Manuals&lt;br /&gt;www.tratfor.com&lt;br /&gt;www.vintagecomputermanuals.com&lt;br /&gt;http://vintagecomputermanuals.blogspot.com&lt;br /&gt;http://vvintagecomputermanuals.blogspot.com&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116570121441283337?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116570121441283337/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116570121441283337' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116570121441283337'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116570121441283337'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/5mb-hard-disk-in-1956.html' title='5MB Hard Disk in 1956'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116566048717541024</id><published>2006-12-09T04:34:00.000-06:00</published><updated>2006-12-09T04:34:48.733-06:00</updated><title type='text'>It is decidedly a nerd biography. iWoz: From Computer Geek to Cult Icon: How I Invented the Personal Computer, Co-Founded Apple, and Had Fun Doing I</title><content type='html'>&lt;p&gt;&lt;img alt="Woz and David Lee Roth" src="http://mondoglobo.net/images/woz.jpg" /&gt;&lt;/p&gt; &lt;p&gt;&lt;strong&gt;It is decidedly a nerd biography.&lt;/strong&gt; &lt;a href="http://www.amazon.com/gp/product/0393061434?ie=UTF8&amp;tag=neofilesradio-20&amp;amp;linkCode=as2&amp;camp=1789&amp;amp;creative=9325&amp;creativeASIN=0393061434"&gt;iWoz:  From Computer Geek to Cult Icon: How I Invented the Personal Computer,  Co-Founded Apple, and Had Fun Doing It&lt;/a&gt;&lt;img style="border-style: none ! important; margin: 0px;" alt="" src="http://www.assoc-amazon.com/e/ir?t=neofilesradio-20&amp;l=as2&amp;amp;o=1&amp;a=0393061434" border="0" height="1" width="1" /&gt; by Steve Wozniak (the true creator of the original Apple) and  Gina Smith, shows how Woz thinks, eats and breathes like an engineer. Most of  the high points in his personal narrative revolve around moments when he figures  out how stuff works, gets stuff to work, or executes some offbeat prank. &lt;/p&gt; &lt;p&gt;Co-author &lt;a href="http://ginasmith.typepad.com/gina_on_gina/"&gt;Gina Smith&lt;/a&gt;  joined &lt;a href="http://mondoglobo.net/neofiles/show-15-will-block-on-life-extension-performance-enhancement-and-singularitarianism/"&gt;Will  Block&lt;/a&gt; and myself on the NeoFiles Show to chat about all things Steve. Smith  herself has a great history in tech reportage, including ten years writing  “Inside Silicon Valley,” a column for the &lt;em&gt;San Francisco Chronicle,&lt;/em&gt; and  six years as the technology correspondent for “World News Tonight with Peter  Jennings.” &lt;/p&gt; &lt;p&gt;The wonderful wizard, Woz himself, has said he would come in for a follow up  show, and we intend to hold his feet to the fire. Literally. But in keeping with  Woznakian ethics, we’ll remove his feet long before a harmless prank crosses  over into the realm of cruelty.&lt;/p&gt; &lt;blockquote&gt; &lt;p&gt;To listen to the entire interview in MP3, &lt;a href="http://mondoglobo.net/neofiles/show-61-the-wonderful-wizardry-of-woz/"&gt;click  here&lt;/a&gt;.&lt;/p&gt;&lt;/blockquote&gt; &lt;p&gt;&lt;strong&gt;RU SIRIUS:&lt;/strong&gt; “iWoz” is not a conventional biography where you  might expect some pathos, some childhood trauma, or whatever. It’s totally an  engineer’s biography. The major scenes are the ones where he figures out how  something works.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;GINA SMITH:&lt;/strong&gt; One of the first things he told me in our  interviews was that he had never understood what his dad did for a living.  Around the house, it was this big secret. And what dad did was — he was  designing the Polaris missile. It was super high-tech, top-secret stuff that he  couldn’t talk about at home. In a way, that’s what drove Steve to be an  engineer. He wanted to understand the stuff that his father couldn’t talk about.  In his childhood, he became fascinated with this world of transistors and  resistors and diodes and putting together little projects. He was this little  200 IQ geek in 1960 California.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;RU:&lt;/strong&gt; And his father really encouraged him.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;GS:&lt;/strong&gt; His dad was sort of a teacher for him. He would use a  blackboard. And while his dad couldn’t really get into it with him about what he  did for a living, he was happy to say, “OK, here’s how electricity works. Here’s  what a vacuum is. Here’s an electron. Here’s what happens when an electron goes  through a wire. Here’s what happens when it doesn’t. This is a one and this is a  zero.” He’s showing Steve how an AND gate and an OR gate works — the basic  fundamentals of electronics. He explained all of that to Steve before he was  even out of fifth grade.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;RU:&lt;/strong&gt; And he explained it all it in a way that helped him  become an engineer. He started at the bottom of the process.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;GS:&lt;/strong&gt; That’s how Steve explained it. He’d ask something like,  “Well, how does a computer work?” And his dad wouldn’t say, “Well, here’s how a  computer works.” He would say, “Well, do you understand how electricity works?  Because without electrons, there’s no computing. Do you understand what an atom  is? Let’s look at the positive charge and the negative charge and how these  things flow.” And from that bottom, he would go all the way up until Steve truly  understood, from the basics, how computers at that time worked. &lt;/p&gt; &lt;p&gt;&lt;strong&gt;WILL BLOCK:&lt;/strong&gt; What comes across in the bio is an incredible  purity, innocence and delight in learning how the world works.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;GS:&lt;/strong&gt; That’s what the tapes of my interviews with Steve sound  like. It’s all, “Wow! And then I was able to develop the Apple I, and… Wow! Then  I was able to add color, and… Wow!” He hasn’t lost that innocence. He hasn’t  lost that sense of enthusiasm. When he looks back, you can see that youthful  kind of vigor in his face.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;RU:&lt;/strong&gt; He won a sixth grade science project by doing something  kind of amazing.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;GS:&lt;/strong&gt; He essentially built a giant calculator in the 6th  grade. This was before handheld calculators. It added or subtracted numbers. And  basically, that’s all a computer needs to do in order to do everything else — it  has to add and subtract. The judges took one look at this thing and he was  awarded a ride on a jet. He was always known as the science and math whiz, since  he was five-years-old. What my editors at Norton wanted answered in the book  was, “Why Steve?” Why did he get to be the one who invented the personal  computer and not a myriad of other people? And that’s what we tried to answer.  Well, Steve was always miles ahead of his peers in terms of understanding  electronics. &lt;/p&gt; &lt;p&gt;&lt;strong&gt;WB:&lt;/strong&gt; Timing has a lot to do with computers and seems like a  good metaphor for why it was him. He came into a unique environment with a lot  of enthusiasm. &lt;/p&gt; &lt;p&gt;&lt;strong&gt;GS:&lt;/strong&gt; Now we have to include Steve Jobs in this discussion.  Steve Jobs looked at this little invention that Steve Wozniak has come up with.  It was essentially a board that allowed you to input data using a typewriter  keyboard and output it using an RCA TV screen — it had to be the RCA. Steve Jobs  looked at this and said, “Hey! I bet we could make &lt;i&gt;fifty&lt;/i&gt; of these! And  sell ‘em!”&lt;/p&gt; &lt;p&gt;&lt;strong&gt;RU:&lt;/strong&gt; The sound of ka-ching is heard by Steve Jobs.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;GS:&lt;/strong&gt; He was only 21 years old, and Steve Wozniak was 26.  Steve Wozniak’s dad thought this was all very funny.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;RU:&lt;/strong&gt; What was it like working with Woz? Was it hard to get  him to tell his story? Did you have to do a lot of coaxing?&lt;/p&gt; &lt;p&gt;&lt;strong&gt;GS:&lt;/strong&gt; It was a lot of coaxing. I met him through a friend of  mine who had met him at a Grateful Dead concert. I said, “I’d love his email  address.” Because when I started covering technology in 1988, Steve Wozniak was  already gone. He was out of technology, so I never had a reason to interview  him. &lt;/p&gt; &lt;p&gt;So I asked Steve, “Have you ever thought about doing an autobiography?” And  he said he tried it a few times, but had always sent the money back because he  had never been&lt;br /&gt;able to get a writer to do his voice. &lt;/p&gt; &lt;p&gt;So once we had our deal; in my mind, I was scared to death we were going to  have to send the money back. This is how I make my money — writing books! Maybe  Steve can send back a big advance, but I’d have to sell the house! So I was very  very careful, in working with him, to always go over the chapters and make sure  that he was always aware that I was trying to make it sound exactly like he  speaks. That has gotten us a little criticism because people read it and say,  “Hey, it sounds like somebody’s talking!”&lt;/p&gt; &lt;p&gt;&lt;strong&gt;RU: &lt;/strong&gt;It has an “As Told To” flavor. But that’s who he is.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;GS:&lt;/strong&gt; That’s what it is!&lt;/p&gt; &lt;p&gt;&lt;strong&gt;RU:&lt;/strong&gt; Did you ever want more “blood on the tracks” from him?  More heaviness?&lt;/p&gt; &lt;p&gt;&lt;strong&gt;GS:&lt;/strong&gt; Yes. We met two or three times a week for a year, and we  either met at a coffee place called Pearls in the West Portal district of San  Francisco, or we met at the Hickory Pit, which is a barbecue place in Sunnyvale.  I’m a vegetarian, and I spent the whole year smelling meat and talking to Steve  Wozniak. I thought we’d get all this kind of dirt, politics, Steve Jobs… what  was going on in the early days of Apple. And what I quickly discovered was Steve  Wozniak wasn’t privy to that. Steve Wozniak was an engineer whose head was in a  breadboard. He wasn’t paying attention to what was going on. They put him in a  building all by himself and said, “Complete the floppy drive.” So in terms of  the down and dirty politicking happening, there’s not a lot of new stuff.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;RU:&lt;/strong&gt; I like the story about how they named the company Apple.  Most people assumed that it was the influence of The Beatles. But there’s a  great story about Wozniak picking up Jobs at the airport. &lt;/p&gt; &lt;p&gt;&lt;strong&gt;GS:&lt;/strong&gt; Talk about coaxing; it took me probably eight months to  get Steve Wozniak to tell me how the word “apple” came up. He was resistant to  talking about it. And finally, the story came out. He had picked Steve Jobs up  from the airport. And Steve Jobs had been living in a commune up in Oregon that  was an apple orchard. So that was just the name that popped into his head,  coming out of the commune — apple. And they both loved it. And think about how  fresh that name was in 1975. They had the immediate concern — what about Apple  records? &lt;/p&gt; &lt;p&gt;&lt;strong&gt;RU:&lt;/strong&gt; … which only recently became a problem. &lt;/p&gt; &lt;p&gt;&lt;strong&gt;GS:&lt;/strong&gt; Steve Jobs said “No, that’s music. This is computers.  How could that possibly be a problem?”&lt;/p&gt; &lt;p&gt;&lt;strong&gt;RU: &lt;/strong&gt;More than anything else, it seems Woz loves being a  prankster&lt;/p&gt; &lt;p&gt;&lt;strong&gt;GS: &lt;/strong&gt;If you look through history, a lot of geniuses and  people of this ilk have also been pranksters. I couldn’t get Steve to  &lt;i&gt;stop&lt;/i&gt; telling me about pranks. In fact, most of the time, I wanted to get  all this Apple stuff, and he wanted to talk about the time that he pretended he  was Henry Kissinger and called the Pope. And I’m like, “This is funny, but I  want the Apple stuff in the book.” He could do a whole book of pranks.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;RU:&lt;/strong&gt; He did his first prank when he was very young.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;GS: &lt;/strong&gt;The first one was when Richard Nixon was running for  governor in California. It was really his mom’s idea. He got this pranksterism I  think, in part, from his mom. I’ve met her and she’s a real card. When he was 10  or 11, she had him walk up to Nixon at a campaign rally with a placard that said  that the ham radio operators of our little town back Nixon. And Nixon signed the  placard, and someone took a picture and it was on the front page of the &lt;em&gt;San  Jose Mercury News&lt;/em&gt;. In fact, there was no ham radio group and Steve Wozniak  was probably the only ham radio operator anywhere near California at that time —  certainly the youngest&lt;/p&gt; &lt;p&gt;&lt;strong&gt;RU:&lt;/strong&gt; He evolved and developed a taste for pranks after  that.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;GS:&lt;/strong&gt; I think it’s a way of dealing with his shyness, too, He  talks a lot, and he talks rapidly, but he’s very shy. These pranks are a way to  get people laughing, get people comfortable.&lt;br /&gt;We used to spend the beginning  of almost every interview with, “Pick a card, any card.” I’d be doing card  tricks with him. And I’d be like, “O—kay. When are we going to get to the  interview?” And he’d be, like, “Look at my lasers and how I can put them through  my ears!” And I’d be, like, “O—kay! When are we going to get to the interview  here?!”&lt;/p&gt; &lt;p&gt;&lt;strong&gt;WB:&lt;/strong&gt; A prank is a form of creativity, and it continues on and  on since you get to tell people about it again and again, so you revivify it.  That’s the kind of spark of creative genius that some need as a trigger.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;GS:&lt;/strong&gt; One of my favorite pranks that he talks about in the  book took place right around the time of the Altair. That was a kit computer  that made Bill Gates a bit famous — writing a version of BASIC for that. So  there was a big computer conference and Wozniak went through all this trouble to  create these fake fliers for a computer called the Zaltair, because there was an  operating system at the time that started with a Z. So it had all these Z jokes  in it, but if you looked at the very first letter of every word in the topic  sentence, it spelled out a competitor — P.r.o.c.e.s.s.o.r T.e.c.h.n.o.l.o.g.y.  And he tricked Steve Jobs with this. It was fifteen years before he handed a  copy of the flyer to Steve Jobs and said, “I was the one who did this.” He’s a  prankster. I had a lot of salt in my coffee, a lot of red pepper in my eggs. And  I was not going to show him that it bothered me, so I drank salty coffee and ate  peppery eggs for a solid year without even blinking.&lt;/p&gt; &lt;p&gt;There are so many prank stories. I mean, they’re absolutely endless. Steve  carries around books of two dollar bills. He actually goes to the mint — I guess  if you have enough money, and you pay them enough money, they’ll give you your  own sheets of money. And they’re funny, because they’re perforated. And so every  time you go out with him,&lt;br /&gt;instead of paying like a normal person and giving  them the cash; he holds out these long rolls of perforated two dollar bills and  says, “How much is it? Okay, let’s count down… 2, 4, 6, 8… Okay, I’ll tear right  here!” And at this point, the woman or the man behind the register always says,  “That’s not real money. We can’t accept that.” And of course, it &lt;i&gt;is&lt;/i&gt; real  money, it’s just how he presents it. &lt;/p&gt; &lt;p&gt;We were at our mutual friend’s wedding and he was &lt;i&gt;selling&lt;/i&gt; two dollar  bills off in the corner. And he was making a profit. He was selling these two  dollar bills for three dollars to people, and telling them that the two dollar  bills weren’t real. That’s part of the trick. People walk away with these wads  of money that they’ll never spend. But I spent my two dollar bills on a lot of  Starbucks. I needed coffee that didn’t have salt in it, so after I left him, I’d  got to Starbucks.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;RU:&lt;/strong&gt; There’s a connection that lots of people in this culture  would make between the spirit of pranking and the whole thing with &lt;a href="http://en.wikipedia.org/wiki/Phone_phreaks"&gt;phone phreaking&lt;/a&gt;. And it’s  widely known that the development of Apple was tied in with &lt;a href="http://en.wikipedia.org/wiki/Blue_box"&gt;blue boxes&lt;/a&gt;. &lt;/p&gt; &lt;p&gt;&lt;strong&gt;GS:&lt;/strong&gt; Steve Wozniak was really one of the first phone phreaks  ever. When people hear that word, phone phreaks, who do they imagine? Maybe  someone who has done prison time. But back in those days, very few people knew  the secrets of the phone company, and how to make a free call. All phones were  rotary back then. He was able to develop a little box that you could attach to a  payphone that would get the operator; open up a line, and then he could call  anywhere.&lt;/p&gt; &lt;p&gt;Steve was really into ethics. So he felt he didn’t want to do this as a way  to save money. He wanted to do it to have fun. Like he tried to call the  Vatican, and tried to get a call in to the Pope, saying he was Henry Kissinger.  You know, “Tal-king vith theees ac-cents,” saying “Hel-lo, this is Henry  Kissinger…”&lt;/p&gt; &lt;p&gt;&lt;strong&gt;RU:&lt;/strong&gt; It was 5 a.m. in Italy when he called.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;GS: &lt;/strong&gt;Yeah. And he and Steve Jobs made a little business of  this thing. They were kids. Steve Jobs was maybe 17 at the time and Steve  Wozniak was four or five years older. They were selling these blue boxes. You  can bet that the people who were buying the blue boxes weren’t quite as  ethical.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;RU:&lt;/strong&gt; Now we’re into the “outlaw roots” of Apple. Whatever Woz  thought, the Phone Phreaking ethic was pretty much a &lt;a href="http://drugaddict.livejournal.com/1069753.html"&gt;Yippie&lt;/a&gt; thing. For a  lot of them, it was about intentionally ripping off corporations. It was an  anti-authoritarian thing. Woz was sort of half-in and half-out on that sort of  thing. He was in the middle.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;GS:&lt;/strong&gt; He talks about his ethic. He says the Phone Phreaks  weren’t about ripping people off, they were about exposing flaws in the phone  system. And then he’s into the &lt;a href="http://en.wikipedia.org/wiki/Homebrew_Computer_Club"&gt;Homebrew Computer  Club&lt;/a&gt;. They had this ethic that big companies shouldn’t be the only ones with  computers. The idea was, “We’re taking the spare chips from the warehouses of  the companies where we work, and building computers for ourselves.” So you’re  right, they were kind of walking a line between ethics.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;RU:&lt;/strong&gt; He really admired &lt;a href="http://www.webcrunchers.com/crunch/"&gt;Captain Crunch&lt;/a&gt; – John Draper –  the great phone phreak. &lt;/p&gt; &lt;p&gt;&lt;strong&gt;GS:&lt;/strong&gt; Certainly. Captain Crunch, the legendary phone phreak,  really became famous through an article in “Esquire” before the two Steves began  phone phreaking. before the two Steves began phone phreaking, John Draper spent  time in jail…&lt;/p&gt; &lt;p&gt;&lt;strong&gt;RU:&lt;/strong&gt; … where he hurt his back. Now you have to jump on his  back if you want to talk to him. [laughter]&lt;/p&gt; &lt;p&gt;&lt;strong&gt;GS:&lt;/strong&gt; He actually wrote the first word processor for the Apple  computers from his cell in prison. And then, in the ’70s, he ran several pirate  radio stations from his van. This was very cutting-edge crime.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;RU:&lt;/strong&gt; In a way, there’s a hint of that sixties radicalism in  Woz, but in a very moderate form. &lt;/p&gt; &lt;p&gt;&lt;strong&gt;GS:&lt;/strong&gt; He walks the line, You really see that throughout the  book. Like, he put all that salt in my coffee. Finally at the end, I said,  “Look, you know. How much salt have you put in my coffee?” And he said, “No, I  haven’t.” And I said, “What is this ethic you have about not lying? You should  be honest, because I know salty coffee, I’ve been drinking it for a year.” And  he said, “A prank is different than honesty. If it’s a joke, you don’t have to  tell the truth.” And that’s walking the line.&lt;/p&gt; &lt;p&gt;In the book, Steve talks about when he was at Berkeley and Captain Crunch was  coming to meet him. He’s a kid and he idolizes Captain Crunch, and he expects  this really dashing, suave character to come in because that was the impression  he’d gotten from the stories he’d read. And then Draper comes in and he’s  missing most of his teeth, his hair is all greasy, he’s smelly. The lawyers at  Norton books asked, “Are you sure we can say all this stuff about John Draper?  Couldn’t he sue us for saying he smells and he has no teeth?” And Steve said,  “Well he &lt;i&gt;does&lt;/i&gt; smell and he &lt;i&gt;does&lt;/i&gt; have no teeth.” And we checked it  all with Draper, and it was okay. “Yes, this is how I was in 1974.”&lt;/p&gt; &lt;p&gt;&lt;strong&gt;RU:&lt;/strong&gt; We should talk a bit about Apple’s success and Wozniak’s  disillusionment with some of Jobs’ actions. That’s a theme – the relationship  between Wozniak and Jobs. &lt;/p&gt; &lt;p&gt;&lt;strong&gt;GS:&lt;/strong&gt; I really had to coax these stories out of Steve. I did a  lot of research before I actually started interviewing Steve, and I’d read this  story in some book about Steve Jobs allegedly ripping Steve Wozniak off on a  version of Pong called Breakout that they were doing for Atari. Jobs told  Wozniak that they were getting paid one amount, but really they were getting  paid much more. And so I asked Steve about that and he said, “No, no. I don’t  want to put that in the book. I don’t want to hurt Steve.” And I said, “Look,  the story’s out! It’s been published. It’s in a book.” I had to keep coming back  to him for stories like that. &lt;/p&gt; &lt;p&gt;They had repeated arguments about things like opening up the Apple II. Steve  Jobs didn’t think you should have slots — didn’t think you should be able to  open up the system. And Steve Wozniak felt very certainly that — “I don’t know  what these slots will be used for, but I bet you we’ll find a use for them.”  And, in fact, that’s how the Apple II really took off. All these guys started  coming up with adapter cards and expansion boards to put into the Apple II.&lt;/p&gt; &lt;p&gt;They’re just two guys with two different mind-sets. From a marketing  standpoint, you could see why you’d want to close up the system. From a  technical standpoint, you’d be nuts to close it up. &lt;/p&gt; &lt;p&gt;&lt;strong&gt;RU:&lt;/strong&gt; What other myths are there about Apple, where Woz knows  better?&lt;/p&gt; &lt;p&gt;&lt;strong&gt;GS:&lt;/strong&gt; When I first started interviewing Steve, I said to him,  “What should this book say?” And he’d say, “I hate reading anything about Apple.  It’s all wrong. It’s all wrong!” And I’d ask what was wrong, and he’d just kind  of brush his hand and say, “It’s all wrong! Everything ever written about me is  wrong.” So I did a lot of research and I’d bring him stories and articles from  throughout the years — “Is this wrong? Is that wrong?” And, in fact, a lot of  the stuff out there that had been written about him was wrong. One common myth  is that he was kicked out of the University of Colorado. He wasn’t kicked out.  He’d run up so many fees from computer usage that he was afraid to tell his dad.  So he chose not to go back the next semester and instead went to De Anza  community college… With his 200 IQ and the perfect college board scores… &lt;/p&gt; &lt;p&gt;Another misconception that bothered him was the idea that he and Steve Jobs  had designed the Apple I and the Apple II together. The sole designer of both  those computers was Steve Wozniak. The &lt;i&gt;sole&lt;/i&gt; designer. And that’s not to  say that Steve Jobs isn’t an engineer in his own right; he may be. But he had  nothing to do with the design of those two computers. He was the business guy  there.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;RU:&lt;/strong&gt; And then there’s the myth that it was developed in a  garage.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;GS:&lt;/strong&gt; It wasn’t done in a garage — that was HP. HP was started  in a garage several decades earlier but not Apple! Steve Jobs worked in his  bedroom of his parents’ house and Steve Wozniak was on the kitchen table.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;RU:&lt;/strong&gt; I guess some final tweaks were done in a garage. &lt;/p&gt; &lt;p&gt;&lt;strong&gt;GS:&lt;/strong&gt; I think at the very end, when they have their first  order of a hundred some units; they were actually just popping chips into  sockets — some of that was done with Steve Jobs’ sister, and Dan Kottke, an  early friend. Dan Kottke is a good example of one of the early employees who had  everything to do with the success of these first computers — the Apple II, the  first personal computer with color and sound.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;RU:&lt;/strong&gt; Steve Jobs treated these early employees very  poorly.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;GS:&lt;/strong&gt; They weren’t rewarded. Now, you think if you’re at a  startup and it does great — Larry Ellison’s personal assistant was a billionaire  because she was there from the beginning. But back then, employees weren’t  routinely rewarded like that. So while Steve Jobs and the board of directors all  got stock options when Apple was the biggest IPO in a long time — I think since  Ford — people like Dan Kottke and the people who really were instrumental in the  early designs got nothing.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;RU:&lt;/strong&gt; The story I heard is that Wozniak told Jobs that  “however much stock you want to give to Kottke, I’ll match it.” And Jobs said,  “Zero.”&lt;/p&gt; &lt;p&gt;&lt;strong&gt;GS:&lt;/strong&gt; Steve didn’t tell me that for the book, but that sounds  about right. So Steve Wozniak came up with the Woz plan. He gave 2000 shares of  stock to all the employees that he felt weren’t… &lt;/p&gt; &lt;p&gt;&lt;strong&gt;RU:&lt;/strong&gt; … his own stock…&lt;/p&gt; &lt;p&gt;&lt;strong&gt;GS:&lt;/strong&gt; Right. And those people, and I’m assuming including Dan  Kottke, all came out OK. They were certainly millionaires.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;WB:&lt;/strong&gt; That’s the happiest part of this story, the ethical  aspect of who Woz is. When Jobs smashes the Cloud 9 controller against the wall,  he doesn’t choose to go there. Despite the fact that he doesn’t seem to spend a  lot of time thinking about social issues; he chooses not to travel into the  world of social competition.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;GS:&lt;/strong&gt; Steve Wozniak invented the Cloud 9 controller, and it  was the first universal remote. This was in the 80s, before everybody had nine  things and needed a remote to control. And it was designed also by Frog, another  company. And Steve Jobs, I suppose, was furious that Wozniak had used Frog and  he smashed it up against the wall. And Steve Wozniak’s attitude, always, is…  “Whatever. I’m not engaging in this.” He is always ethical. And he was very  concerned about how Steve Jobs would appear in the book. He didn’t want to hurt  people. That’s Steve Wozniak. He’s very kind. There’s a kind of innocence there  you don’t see often among billionaires and millionaires&lt;/p&gt; www.vintagecomputermanuals.com&lt;br /&gt;www.adgerlinux.com&lt;br /&gt;Vintage Computer Manuals&lt;br /&gt;http://vvintagecomputermanuals.blogspot.com&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116566048717541024?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116566048717541024/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116566048717541024' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116566048717541024'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116566048717541024'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/it-is-decidedly-nerd-biography-iwoz.html' title='It is decidedly a nerd biography. iWoz: From Computer Geek to Cult Icon: How I Invented the Personal Computer, Co-Founded Apple, and Had Fun Doing I'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116555591335739494</id><published>2006-12-07T23:30:00.000-06:00</published><updated>2006-12-07T23:31:54.196-06:00</updated><title type='text'>The Best (and Worst) Console Game Innovations Ever</title><content type='html'>&lt;h1&gt;&lt;a class="snap_nopreview" title="Permanent Link to The Best (and Worst) Console Game Innovations Ever" href="http://crunchgear.com/2006/12/06/the-best-and-worst-console-game-innovations-ever/" rel="bookmark"&gt;The Best (and Worst) Console Game Innovations Ever&lt;/a&gt;&lt;/h1&gt; &lt;h3&gt;December 6 Seth Porges &lt;/h3&gt;  &lt;div class="entry"&gt;&lt;span class="wp-notable-line" id="wp-notable-line"&gt;&lt;span class="wp-notable" id="wp-notable-delicious"&gt;&lt;a class="snap_nopreview" title="del.icio.us:The Best (and Worst) Console Game Innovations Ever" href="http://del.icio.us/post?url=http%3A%2F%2Fcrunchgear.com%2F2006%2F12%2F06%2Fthe-best-and-worst-console-game-innovations-ever%2F&amp;title=The+Best+%28and+Worst%29+Console+Game+Innovations+Ever"&gt;&lt;img class="wp-notable_image" alt="del.icio.us:The Best (and Worst) Console Game Innovations Ever" src="/wp-content/plugins/images/delicious.png" /&gt;&lt;/a&gt;&lt;/span&gt; &lt;span class="wp-notable" id="wp-notable-digg"&gt;&lt;a class="snap_nopreview" title="digg:The Best (and Worst) Console Game Innovations Ever" href="http://digg.com/submit?phase=2&amp;url=http%3A%2F%2Fcrunchgear.com%2F2006%2F12%2F06%2Fthe-best-and-worst-console-game-innovations-ever%2F&amp;amp;title=The+Best+%28and+Worst%29+Console+Game+Innovations+Ever"&gt;&lt;img class="wp-notable_image" alt="digg:The Best (and Worst) Console Game Innovations Ever" src="/wp-content/plugins/images/digg.png" /&gt;&lt;/a&gt;&lt;/span&gt; &lt;span class="wp-notable" id="wp-notable-wists"&gt;&lt;a class="snap_nopreview" title="wists:The Best (and Worst) Console Game Innovations Ever" href="http://wists.com/r.php?c=&amp;r=http%3A%2F%2Fcrunchgear.com%2F2006%2F12%2F06%2Fthe-best-and-worst-console-game-innovations-ever%2F&amp;amp;title=The+Best+%28and+Worst%29+Console+Game+Innovations+Ever"&gt;&lt;img class="wp-notable_image" alt="wists:The Best (and Worst) Console Game Innovations Ever" src="/wp-content/plugins/images/wists.png" /&gt;&lt;/a&gt;&lt;/span&gt; &lt;span class="wp-notable" id="wp-notable-reddit"&gt;&lt;a class="snap_nopreview" title="reddit:The Best (and Worst) Console Game Innovations Ever" href="http://reddit.com/submit?url=http%3A%2F%2Fcrunchgear.com%2F2006%2F12%2F06%2Fthe-best-and-worst-console-game-innovations-ever%2F&amp;title=The+Best+%28and+Worst%29+Console+Game+Innovations+Ever"&gt;&lt;img class="wp-notable_image" alt="reddit:The Best (and Worst) Console Game Innovations Ever" src="/wp-content/plugins/images/reddit.png" /&gt;&lt;/a&gt;&lt;/span&gt; &lt;span class="wp-notable" id="wp-notable-gifttagging"&gt;&lt;a class="snap_nopreview" title="gifttagging:The Best (and Worst) Console Game Innovations Ever" href="http://www.gifttagging.com/gift/add?url=http%3A%2F%2Fcrunchgear.com%2F2006%2F12%2F06%2Fthe-best-and-worst-console-game-innovations-ever%2F&amp;title=The+Best+%28and+Worst%29+Console+Game+Innovations+Ever"&gt;&lt;img class="wp-notable_image" alt="gifttagging:The Best (and Worst) Console Game Innovations Ever" src="/wp-content/plugins/images/gifttagging.png" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;  &lt;p&gt;&lt;img class="left" src="http://i86.photobucket.com/albums/k90/crunchgear/Seth/powerglove.jpg" /&gt;&lt;/p&gt; &lt;p&gt;I combed the depths of history and my memory to pull together a (very  subjective) list of the best and worst innovations to hit console gaming. Rather  than full systems (with a few obvious exceptions), I chose to focus on  peripherals and concepts. Enjoy!&lt;/p&gt; &lt;p&gt;The list is after the jump…&lt;br /&gt;&lt;/p&gt; &lt;p&gt;&lt;strong&gt;THE BEST:&lt;/strong&gt;&lt;br /&gt;&lt;img class="center" src="http://i86.photobucket.com/albums/k90/crunchgear/Seth/1wiimote.jpg" /&gt;&lt;br /&gt;&lt;strong&gt;1.  The Wiimote&lt;/strong&gt; — When the Wiimote was first announced, EVERYBODY was  skeptical about how they’d pull this one off. It seemed like the type of gimmick  that would inevitably find its way into the peripherals graveyard. However, in  just the first generation of Wii games, Nintendo has absolutely obliterated  critics. Not only does it Just Work—that incredibly rare grail of any consumer  electronics products—but it pumps life into an industry that has been  increasingly relying on More of the Same (sharper graphics and more unlockable  characters will only get you so far.) The brilliance of the Wiimote is that it  forces game developers to think differently about how they approach video games.  As a result, innovative and interesting games are almost inevitable. And the  fact that Nintendo had the brains to give developers the time and resources they  needed to make games that could take advantage of the unique platform didn’t  hurt. Now that the obvious uses are out of the way—swords, baseball bats,  steering wheels—the next batch of games should show just how creative developers  can be with this anything-simulator.&lt;/p&gt; &lt;p&gt;&lt;img class="center" src="http://i86.photobucket.com/albums/k90/crunchgear/Seth/2gameboy-1.jpg" /&gt;&lt;br /&gt;&lt;strong&gt;2.  Game Boy&lt;/strong&gt; – Before this granddaddy of portable consoles came around,  carrying around a video game meant playing those cruddy bricks they sold for 30  bucks at K.B. Toys. You know the ones—they had a total of about five pixels, and  your sprite was a tiny outline of a dude that had a total of two positions  (usually “standing” and “jump kicking”). Yeah, they sucked. Starting with  &lt;i&gt;Tetris&lt;/i&gt;, the Game Boy had games that were actually playable—the animation  was smooth, the games were complex, the characters looked like characters. And,  for the next few years, battery companies everywhere reaped the profits.&lt;/p&gt; &lt;p&gt;&lt;img class="center" src="http://i86.photobucket.com/albums/k90/crunchgear/Seth/3emulator.gif" /&gt;&lt;br /&gt;&lt;strong&gt;3.  Game Emulators&lt;/strong&gt; — Emulators are crack for nostalgic gamers—they let you  play any game, any time, without having to spend 10 minutes blowing the dust off  a cartridge before sliding it into your NES at just the right angle to avoid the  Blank Screen Of Death. Today, we’re seeing retro gaming demand resonate with the  companies as next-gen systems are increasingly adopting support for downloading  and playing these once-Abandonware titles. &lt;/p&gt; &lt;p&gt;&lt;img class="center" src="http://i86.photobucket.com/albums/k90/crunchgear/Seth/4zelda.jpg" /&gt;&lt;br /&gt;&lt;strong&gt;4.  Save Game&lt;/strong&gt; – Remember the original &lt;i&gt;Legend of Zelda&lt;/i&gt; cartridge? If  you shook it, you could actually hear the tiny battery that let it store your  game bang around inside. So cool! I don’t know about you, but I never once  bothered to write down a password to get back to Ridley’s Lair in  &lt;i&gt;Metroid&lt;/i&gt;, so this was a godsend. Unfortunately, early games were  fragile—pulling the game from the system while it was still on just once (which  I know they explicitly told me NOT to do) was enough to burn out the battery.  Still, not having to spend another three hours getting the Magic Sword was  priceless. &lt;/p&gt; &lt;p&gt;&lt;img class="center" src="http://i86.photobucket.com/albums/k90/crunchgear/Seth/5lightgun1.jpg" /&gt;&lt;br /&gt;&lt;strong&gt;5.  Nintendo Zapper Light Gun&lt;/strong&gt; — If you think about it, &lt;i&gt;Duck Hunt&lt;/i&gt;  should have been the most boring game ever. You shoot a duck, a cartoon dog  retrieves it, repeat. But still, we played it… again, and again, and again. Sure  the Zapper was used in only slightly more games than the R.O.B. robot, but it  seemed like complete MAGIC at the time (I still don’t understand how it worked.)  I’ll never know why exactly it was so fun, but there isn’t a person you know who  won’t smile when you bring this thing up in conversation.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;HONORABLE MENTION:&lt;/strong&gt;&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Power Pad&lt;/strong&gt; - I might get some haters on this, and I know it  didn’t have much use beyond a track and field and an aerobics game, but we  wouldn’t have Dance Dance Revolution if it weren’t for this thing, and fat kids  everywhere would be without their only source of exercise. &lt;/p&gt; &lt;p&gt;&lt;strong&gt;AND THE WORST:&lt;/strong&gt;&lt;/p&gt; &lt;p&gt;&lt;img class="center" src="http://i86.photobucket.com/albums/k90/crunchgear/Seth/7dragonslair.jpg" /&gt;&lt;br /&gt;&lt;strong&gt;4.  Laser Disc Games&lt;/strong&gt; — I’m aware this was more of an arcade than a console  phenomenon, but they simply need to be included. These things were GORGEOUS, but  boy oh boy did they suck. Running through Dragon’s Lair or Space Ace was an  investment (try getting through with less than 20 bucks!), and really no more  fun than watching somone else play. The problem, of course, was that you didn’t  control the cartoons so much as press a button every once in awhile.&lt;/p&gt; &lt;p&gt;&lt;img class="center" src="http://i86.photobucket.com/albums/k90/crunchgear/Seth/8superscope.jpg" /&gt;&lt;br /&gt;&lt;strong&gt;3.  Super Nintendo Super Scope 6&lt;/strong&gt; — The follow-up to the NES Zapper light  gun LOOKED so cool—it was a freakin’ bazooka! And when I finally got mine, I  couldn’t wait to get home and shoot some bad guys. But what did I get when I  took this thing out and opened it up? A bunch of cruddy mini-games where you  shoot moles and Tetris blocks. I wanted to blow up some Nazis or something, and  I was stuck fighting garden pests. Developers didn’t put too much faith in this  thing, and barely any games (much less decent ones) ever came off the assembly  line.&lt;/p&gt; &lt;p&gt;&lt;img class="center" src="http://i86.photobucket.com/albums/k90/crunchgear/Seth/9turboexpress.jpg" /&gt;&lt;br /&gt;&lt;strong&gt;2.  TurboExpress&lt;/strong&gt; — Instead of buying separate games for a portable system,  wouldn’t it be great if it could play the same ones at home and on-the-go? With  the TurboExpress, anyone with a TurboGrafx-16 could play the same games they  played at home on the go! Wow! Unfortunately, no one bothered to tell developers  that shrinking something designed for 19-inch image (as was the standard TV size  of the time) down to 2.6-inches is enough to send both of the people who bought  this thing to the optometrist.&lt;/p&gt; &lt;p&gt;&lt;img class="center" src="http://i86.photobucket.com/albums/k90/crunchgear/Seth/powerglove.jpg" /&gt;&lt;br /&gt;&lt;strong&gt;1.  Power Glove&lt;/strong&gt; — You wanted this thing — we all did. Maybe it was the idea  of actually punching Mike Tyson, or perhaps you saw The Wizard and wanted to be  like video game maestro Lucas (“I love the Power Glove, it’s so bad.”), able to  make Fred Savage and the girl from Rilo Kiley’s jaw drop with a few well-timed  wrist movements. Unfortunately, this thing absolutely, completely sucked. It was  complicated, hard to set up, unresponsive, expensive. Worst of all, however, was  the need to punch in different programming codes for each game. When you  inevitably lost the book containing them, you were SOL. &lt;/p&gt;&lt;/div&gt; Vintage Computer Computeer Manuals&lt;br /&gt;http:/vintagecomputermanuals.blogspot.com&lt;br /&gt;http://vvintagecomputermanuals.blogspot.com&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116555591335739494?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116555591335739494/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116555591335739494' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116555591335739494'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116555591335739494'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/best-and-worst-console-game.html' title='The Best (and Worst) Console Game Innovations Ever'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://i86.photobucket.com/albums/k90/crunchgear/Seth/th_powerglove.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116524065680538744</id><published>2006-12-04T07:55:00.000-06:00</published><updated>2006-12-04T07:58:01.300-06:00</updated><title type='text'>Vintage Computer Manuals</title><content type='html'>&lt;!-- --&gt;&lt;div id="flagi" style="visibility: hidden; position: absolute;" onmouseover="showDrop()" onmouseout="hideDrop()"&gt;&lt;div id="flagi-body"&gt;Notify Blogger about objectionable content.&lt;br /&gt;&lt;a href="http://help.blogger.com/bin/answer.py?answer=1200"&gt; What does this mean? &lt;/a&gt; &lt;/div&gt;&lt;/div&gt;&lt;script type="text/javascript"&gt;&lt;!--  var ID = 35471032;var HATE_INTERSTITIAL_COOKIE_NAME = 'dismissedInterstitial';var FLAG_COOKIE_NAME = 'flaggedBlog';var FLAG_BLOG_URL = 'http://www.blogger.com/flag-blog.g?nav=1&amp;toFlag=' + ID;var UNFLAG_BLOG_URL = 'http://www.blogger.com/unflag-blog.g?nav=1&amp;toFlag=' + ID;var FLAG_IMAGE_URL = 'http://www.blogger.com/img/navbar/1/flag.gif';var UNFLAG_IMAGE_URL = 'http://www.blogger.com/img/navbar/1/unflag.gif';var ncHasFlagged = false;var servletTarget = new Image();  function BlogThis() {Q='';x=document;y=window;if(x.selection) {Q=x.selection.createRange().text;} else if (y.getSelection) { Q=y.getSelection();} else if (x.getSelection) { Q=x.getSelection();}popw = y.open('http://www.blogger.com/blog_this.pyra?t=' + escape(Q) + '&amp;u=' + escape(location.href) + '&amp;n=' + escape(document.title),'bloggerForm','scrollbars=no,width=475,height=300,top=175,left=75,status=yes,resizable=yes');void(0);}  function blogspotInit() {initFlag();}  function hasFlagged() {return getCookie(FLAG_COOKIE_NAME) || ncHasFlagged;}  function toggleFlag() {var date = new Date();var id = 35471032;if (hasFlagged()) {removeCookie(FLAG_COOKIE_NAME);servletTarget.src = UNFLAG_BLOG_URL + '&amp;d=' + date.getTime();document.images['flag'].src = FLAG_IMAGE_URL;ncHasFlagged = false;} else { setBlogspotCookie(FLAG_COOKIE_NAME, 'true');servletTarget.src = FLAG_BLOG_URL + '&amp;d=' + date.getTime();document.images['flag'].src = UNFLAG_IMAGE_URL;ncHasFlagged = true;}}  function initFlag() {document.getElementById('flagButton').style.display = 'inline';if (hasFlagged()) {document.images['flag'].src = UNFLAG_IMAGE_URL;} else {document.images['flag'].src = FLAG_IMAGE_URL;}}  function showDrop() {if (!hasFlagged()) {document.getElementById('flagi').style.visibility = 'visible';}}  function hideDrop() {document.getElementById('flagi').style.visibility = 'hidden';}  function setBlogspotCookie(name, val) {var expire = new Date((new Date()).getTime() + 5 * 24 * 60 * 60 * 1000);var path = '/';setCookie(name, val, null, expire, path, null);}  function removeCookie(name){var expire = new Date((new Date()).getTime() - 1000); setCookie(name,'',null,expire,'/',null);}   --&gt;&lt;/script&gt;&lt;script type="text/javascript"&gt;  blogspotInit();&lt;/script&gt;  &lt;div id="header"&gt;    &lt;h1 id="blog-title"&gt;     &lt;a href="http://vaunraymondblog.blogspot.com/"&gt;  vaunraymondblog  &lt;/a&gt;   &lt;/h1&gt;     &lt;/div&gt;  &lt;!-- Begin #content --&gt; &lt;div id="content"&gt;   &lt;!-- Begin #main --&gt; &lt;div id="main"&gt;&lt;div id="main2"&gt;           &lt;h2 class="date-header"&gt;Sunday, December 03, 2006&lt;/h2&gt;                &lt;!-- Begin .post --&gt;   &lt;div class="post"&gt;&lt;a name="116521371754719867"&gt;&lt;/a&gt;               &lt;h3 class="post-title"&gt;      WEEK NINE &amp; TEN: TECHNOLOGY &amp;amp; TRADITION        &lt;/h3&gt;                 &lt;div class="post-body"&gt;  &lt;div&gt;       &lt;a href="http://photos1.blogger.com/x/blogger/4697/3947/1600/751631/Internet%20cafe%20cartoon%2001.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/4697/3947/400/653281/Internet%20cafe%20cartoon%2001.jpg" alt="" border="0" /&gt;&lt;/a&gt;My travels in New England during Thanksgiving week got me thinking about how digital technology can fit into traditional lifestyles. I spent part of my trip in a rural New Hampshire town called Alexandria, where my sister Monica recently moved with her husband Todd. They live right off the village green, which is about the most picture-perfect example of an old New England town center you can imagine.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://photos1.blogger.com/x/blogger/4697/3947/1600/274/Alexandria%20Church.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/4697/3947/200/41478/Alexandria%20Church.jpg" alt="" border="0" /&gt;&lt;/a&gt;Except for paved roads, cars and telephone poles, the scene here is vintage Currier and Ives: virtually unchanged in the last one hundred and fifty years. Unlike other well-preserved places like Colonial Williamsburg or Old Sturbridge Village, however, Alexandria is not a museum or historic district, artificially frozen in time; it is just a place where people have seen little need for change.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://photos1.blogger.com/x/blogger/4697/3947/1600/504731/Alexandria%20Library.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/4697/3947/200/831961/Alexandria%20Library.jpg" alt="" border="0" /&gt;&lt;/a&gt;Access to media must have been quite a challenge here until recently. The town library is still open just three hours a week, and I was told that it has only a few hundred books. To compensate for this, satellite TV dishes have sprung up in many barnyards, alongside ubiquitous hand-pump wells and broken down farm machinery. The village is also wired for cable television and broadband Internet. When my sister isn’t kayaking, cross-country skiing or making furniture in her barn, she works from home as a consultant in epidemiology. She does almost all of her work online on a laptop computer for clients ranging from a nearby clinic to a public health department in Washington State. Currently she is coordinating an interdisciplinary research project on the effects of antibiotics in cattle feed on human health.&lt;br /&gt;&lt;br /&gt;Monica is certainly not the only wired professional in the village. One day she took me to the town selectman’s office, located in one of the newer buildings (built in 1903) on the village green. In a tiny office on the second floor, across the hall from the town’s one-man police department, the town clerk sat beside a propane stove working on an Excel spreadsheet. As she helped Monica research some land for sale, the clerk spoke with deep disdain of a nearby county office that does not have its records online.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://photos1.blogger.com/x/blogger/4697/3947/1600/905488/Shaker%20village%20wall%2002.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/4697/3947/200/496954/Shaker%20village%20wall%2002.jpg" alt="" border="0" /&gt;&lt;/a&gt;Another day, Monica took me to visit a nearby Shaker museum. I always assumed that Shakers were severe traditionalists like the Amish or the Mennonites, but the tour guide here set me straight. Although Shakers believe in a simple life and are traditionalists in some areas such as dress, they have always been quick to embrace new technologies that can make work easier and increase the quality of their famous products, such as furniture and wooden storage boxes. Shakers believe that striving for perfection in their work is a religious duty and also that the less time work takes, the more time they can devote to religious meditation. The guide told us about several labor saving devices invented by Shakers in the 19th century, including a circular saw and one of the earliest patented mechanical washing machines. He told us that the few remaining Shakers, who all live in a village in Maine, today make use of computers, cell phones and other modern devices they see as enhancements to their traditional lifestyle.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://photos1.blogger.com/x/blogger/4697/3947/1600/517917/shaker%20inventor%2001.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/4697/3947/320/652796/shaker%20inventor%2001.jpg" alt="" border="0" /&gt;&lt;/a&gt;Shaker inventor with a vacuum pan evaporator for distilling medicinal herbs&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Later that evening Monica told me about a different community where traditional ways and new technologies meet in stark contrast. She and Todd were traveling recently in the Himalayan region of India, were they observed many homes where heating and cooking were done with indoor fires. None of these homes had fireplaces or chimneys, however. Smoke simply filled the living quarters until it seeped out through cracks in the ceilings. A few buildings, such as a café where they stopped for refreshments, had woodstoves equipped with chimneys, but their owners apparently had no idea how to use them. People shoved long logs into them, leaving the stove doors open so that, without proper draft, smoke poured out and filled the rooms, just as in the homes without stoves. Monica remembers coughing and rubbing her eyes constantly, as did the other inhabitants of the café. Ironically, this place was a sort of INTERNET CAFÉ where people were working on laptops and talking on cellphones! People in this remote mountain region had no problem adopting technology only a few years old but had yet to come to terms with other technologies that have been around for centuries.&lt;br /&gt;&lt;br /&gt;Finally, at our family reunion in Manchester New Hampshire on Thanksgiving, I talked to an elderly relative who simply refuses to accept Internet technology. She complained that her children had forced her to get a computer so they could communicate with her by email. Now, she said, she is getting ten, fifteen emails a week from all sorts of peope, and she doesn’t know how to cope with them. I tried to give her advice, but she lampooned everything I said until I finally advised her to take her computer out to the dumpster, throw it in and be done with it. This was the only answer that pleased her. I picture her now, writing a letter or two as she sits by her fireplace – presumably one with an excellent chimney. High tech may be fine for New Hampshire farmers, Shakers and Himalayan villagers, but it’s not for everyone.&lt;br /&gt;&lt;br /&gt;………………………..&lt;br /&gt;&lt;br /&gt;One of this week’s weblog assignments was to write about a new technology we have adopted. The most recent technology I have adopted is digital still photography. I had a nice film camera many years ago, but gave it up when I started shooting video. I found shooting stills on film to be nerve wracking because I always seemed to press the trigger about three seconds too late, and never knew what I had really shot until I got the film back from the lab. Often I would be disappointed because my exposure would be off. Video was exciting when it became affordable in the 1980s because I could capture action continuously, and although the early viewfinders were black and white, I could pretty much see what I was getting and whether or not it was exposed properly.&lt;br /&gt;&lt;br /&gt;Using Rogers five stages of adoption, my history with digital photography runs as follows:&lt;br /&gt;&lt;br /&gt;1. KNOWLEDGE: I began to see a lot of people using digital cameras. When I got a computer-based video editing program, I realized that I could use my video cameras to shoot still images and then edit and print them through my computer. It was thrilling to be able to create still images this way and incorporate them within documents and emails.&lt;br /&gt;&lt;br /&gt;2. PERSUASION: I realized that digital cameras have a lot of the same features that I like about video cameras, including auto exposure, a viewfinder that shows you pretty much what the final image will look like (WYSIWYG) and the ability to shoot lots of images without incurring large costs. What I did not like about the early digital cameras was the several-second delay after pressing the trigger. When I heard that this problem had mostly been solved, it weakened my resistance to trying this new technology.&lt;br /&gt;&lt;br /&gt;3. DECISION: When I blew up stills from my video cameras, I realized that I was getting much lower resolution than I could achieve with even a cheap digital still camera. So I took part of my pay from a video production job and bought a pretty nice Canon point-and-shoot.&lt;br /&gt;&lt;br /&gt;4. IMPLEMENTATION: I tried this camera out on a trip to Las Vegas with my best friend Jennifer, who, sadly, had recently been diagnosed with terminal cancer. Shooting pictures of her at night on the Strip, I quickly realized that I preferred shooting with available light, instead of shooting with a flash. When I got back from the trip I was disappointed that many of my night images were blurry. Then a friend told me about still cameras that have digital image stabilization – just like my video cameras – to correct for hand movement during the long exposures needed in low light. So I upgraded to a Canon with this feature.&lt;br /&gt;&lt;br /&gt;5. CONFIRMATION: Although the new Canon had lower resolution than the first one, my low light pictures turned out better. One of my favorite resulting pictures was this image of Jennifer, taken under very low light during a Christmas party at the restaurant where I work. I added paint filters in Photoshop and used it for Christmas cards last year.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://photos1.blogger.com/x/blogger/4697/3947/1600/690629/jennifer%20fairy%2001.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/4697/3947/400/781514/jennifer%20fairy%2001.jpg" alt="" border="0" /&gt;&lt;/a&gt;Later I realized that I could also shoot short video clips with my new still camera. I began using it to shoot video on many occasions when it was not practical to bring along a larger video camera. When Jennifer’s father came to visit, shortly before she died, I was able to capture their last moments together in video thanks to my digital still camera. This footage became an important part of an hour-long documentary I made for Jennifer’s family about the last two years of her life.&lt;br /&gt;&lt;br /&gt;I love the fact that I can now shoot pictures casually, just for the heck of it, instead of being filled with anxiety as I was whenever I shot stills in the old days. Now I am even thinking about getting a digital SLR so that I can get better manual focus control.&lt;br /&gt;&lt;br /&gt;………………………..&lt;br /&gt;&lt;br /&gt;Our other blogging assignment was to write about how we used digital technology to cope with the recent snowstorm in Seattle. I first learned about the “storm” when I looked out the window of the airplane that brought me back from New England and saw snow on the ground. Knowing that Seattle has virtually no ability to cope with snow, and that what constitutes a nice winter day in New England can be considered a “state of emergency” here, I simply put on my warm cap, started humming Christmas carols and knew not to expect to get anywhere very fast. The only time I used digital technology during the “storm” was when I took out my digital camera to snap a picture of my cat sniffing some dried weeds I brought from New Hampshire and stuck into the snow on my lawn.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://photos1.blogger.com/x/blogger/4697/3947/1600/331683/Grazie%20and%20weeds.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/4697/3947/400/727380/Grazie%20and%20weeds.jpg" alt="" border="0" /&gt;&lt;/a&gt;     &lt;/div&gt;     &lt;/div&gt;          &lt;p class="post-footer"&gt;       &lt;em&gt;posted by Vaun Raymond at &lt;a href="http://vaunraymondblog.blogspot.com/2006/12/week-nine-ten-technology-tradition.html" title="permanent link"&gt;10:24 PM&lt;/a&gt;&lt;/em&gt;         &lt;span class="item-control admin-885316545 pid-1669909546"&gt;&lt;a style="border: medium none ;" href="post-edit.g?blogID=35471032&amp;postID=116521371754719867&amp;amp;quickEdit=true" title="Edit Post"&gt;&lt;span class="quick-edit-icon"&gt; 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        &lt;!-- Begin #profile-container --&gt;             &lt;/a&gt;&lt;div id="profile-container"&gt;&lt;a href="http://vaunraymondblog.blogspot.com/"&gt; &lt;/a&gt;&lt;h2 class="sidebar-title"&gt;&lt;a href="http://vaunraymondblog.blogspot.com/"&gt;About Me&lt;/a&gt;&lt;/h2&gt;&lt;a href="http://vaunraymondblog.blogspot.com/"&gt; &lt;/a&gt;&lt;dl class="profile-datablock"&gt;&lt;dd class="profile-data"&gt;&lt;a href="http://vaunraymondblog.blogspot.com/"&gt; &lt;strong&gt;Name:&lt;/strong&gt;Vaun Raymond &lt;/a&gt;&lt;/dd&gt;&lt;/dl&gt;&lt;a href="http://vaunraymondblog.blogspot.com/"&gt;  &lt;/a&gt;&lt;p class="profile-link"&gt;&lt;a href="http://vaunraymondblog.blogspot.com/"&gt; &lt;/a&gt;&lt;a href="profile/32338521"&gt;View my complete profile&lt;/a&gt; &lt;/p&gt; &lt;/div&gt;         &lt;!-- End #profile --&gt;                     &lt;h2 class="sidebar-title"&gt;Previous Posts&lt;/h2&gt;     &lt;ul id="recently"&gt;&lt;li&gt;&lt;a href="http://vaunraymondblog.blogspot.com/2006/11/week-eight-in-swamp.html"&gt;WEEK EIGHT: IN THE SWAMP&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://vaunraymondblog.blogspot.com/2006/11/week-seven-no-time-to-save-world.html"&gt;WEEK SEVEN: NO TIME TO SAVE THE WORLD&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://vaunraymondblog.blogspot.com/2006/11/week-six-comments-from-stall_05.html"&gt;WEEK SIX: COMMENTS FROM THE STALL&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://vaunraymondblog.blogspot.com/2006/10/week-five-comments.html"&gt;WEEK FIVE COMMENTS&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://vaunraymondblog.blogspot.com/2006/10/week-four-comments.html"&gt;WEEK FOUR COMMENTS&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://vaunraymondblog.blogspot.com/2006/10/hypertext-fiction.html"&gt;Hypertext Fiction&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://vaunraymondblog.blogspot.com/2006/10/comments-for-week-three.html"&gt;Comments for Week Three&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://vaunraymondblog.blogspot.com/2006/10/comments-on-week-two-readings-oh-my.html"&gt;COMMENTS ON WEEK-TWO READINGS  Oh my goodness what...&lt;/a&gt;&lt;/li&gt;&lt;li style="font-weight: bold; color: rgb(0, 0, 153);"&gt;&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 153);"&gt;Vintage Computer Manuals&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 153);"&gt;http://www.vintagecomputermanuals.com&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 153);"&gt;http://vintagecomputermanuals.blogspot.com&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 153);"&gt;http://vvintagecomputermanuals.blogspot.com&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;ul id="recently"&gt;&lt;li&gt;&lt;a href="http://vaunraymondblog.blogspot.com/2006/10/first-blog-entry.html"&gt;First blog entry&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;             &lt;p id="powered-by"&gt;&lt;a href="http://www.blogger.com"&gt;&lt;img src="http://buttons.blogger.com/bloggerbutton1.gif" alt="Powered by Blogger" /&gt;&lt;/a&gt;&lt;/p&gt;      &lt;!--   &lt;p&gt;This is a paragraph of text that could go in the sidebar.&lt;/p&gt; 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If you want text here, place it inside these tags, and remove this comment. --&gt; &lt;/p&gt;  &lt;/div&gt; &lt;!-- End #footer --&gt;&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116524065680538744?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116524065680538744/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116524065680538744' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116524065680538744'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116524065680538744'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/vintage-computer-manuals.html' title='Vintage Computer Manuals'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116516069882394933</id><published>2006-12-03T09:42:00.001-06:00</published><updated>2006-12-03T09:45:05.720-06:00</updated><title type='text'>Edwin Black is the award-winning, New York Times and international bestselling investigative author of IBM and the Holocaust</title><content type='html'>&lt;span style="font-family:verdana,arial,helvetica;font-size:85%;"&gt;&lt;span style="font-size:+1;"&gt;Edwin Black&lt;/span&gt; is  the award-winning, &lt;em&gt;New York Times&lt;/em&gt; and international bestselling  investigative author of &lt;b&gt;IBM and the Holocaust&lt;/b&gt; (Crown Publishing and  others worldwide 2001), &lt;b&gt;The Transfer Agreement&lt;/b&gt; (Macmillan 1984 and  Carroll-Graff 2001), &lt;b&gt;War Against the Weak&lt;/b&gt; (Four Walls Eight Windows and  others worldwide September 2003), and a novel, &lt;b&gt;Format C:&lt;/b&gt; (Dialog Press  and others worldwide 1999). His latest book is &lt;b&gt;Banking on Baghdad&lt;/b&gt; (John  Wiley &amp; Sons and others worldwide).  &lt;/span&gt;&lt;p&gt;&lt;span style="font-family:verdana,arial,helvetica;font-size:85%;"&gt;In the past several years, Black has won numerous prestigious awards. In  2004, he won the coveted Rockower Award for Investigative Journalism--First  Prize from the American Jewish Press Association for his syndicated  investigation of the Ford Foundation's systematic funding of hate groups.  &lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-family:verdana,arial,helvetica;font-size:85%;"&gt;In 2003, Black received the International Human Rights Award from the World  Affairs Council for &lt;strong&gt;War Against the Weak&lt;/strong&gt;. Plus, in 2003, he  received the top two editorial awards from the American Society of Journalists  and Authors: Best Book of the Year for &lt;strong&gt;IBM and the Holocaust&lt;/strong&gt;  and Best Article of the Year for "IBM in Auschwitz" in the &lt;em&gt;Village  Voice&lt;/em&gt;. Editors have nominated Black for the Pulitzer Prize eight times, the  most recently for &lt;strong&gt;Banking on Baghdad&lt;/strong&gt;. In addition, Black  received the Carl Sandburg Award for &lt;strong&gt;The Transfer Agreement&lt;/strong&gt; as  well as two Folio Awards and a Computer Press Association Award for excellence  in magazine publishing.  &lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-family:verdana,arial,helvetica;font-size:85%;"&gt;Black's enterprise writing has appeared in numerous newspapers across the  United States and Europe, from the &lt;i&gt;Washington Post&lt;/i&gt;, &lt;i&gt;Chicago  Tribune&lt;/i&gt;, &lt;i&gt;New York Daily News&lt;/i&gt; and &lt;i&gt;Los Angeles Times&lt;/i&gt; to  &lt;i&gt;Sunday Times&lt;/i&gt; (England), &lt;i&gt;Frankfurter Zeitung&lt;/i&gt; (Germany) and  &lt;i&gt;Jerusalem Post&lt;/i&gt; (Israel). The world's leading magazines have also carried  his work, from &lt;i&gt;Playboy&lt;/i&gt; and &lt;i&gt;Reform Judaism&lt;/i&gt; to &lt;i&gt;Der Spiegel&lt;/i&gt;  and &lt;i&gt;L'Express&lt;/i&gt;.  &lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-family:verdana,arial,helvetica;font-size:85%;"&gt;Black's latest book is &lt;b&gt;Banking on Baghdad&lt;/b&gt;, which chronicles the tragic  and turbulent 7,000-year history of Iraq. &lt;b&gt;Banking on Baghdad&lt;/b&gt; is the first  history of Iraq from a global stage, as determined by the corporate boardrooms  and governmental war rooms of London, Paris, Istanbul, Washington and the other  centers of commercial and political power that coveted its geography and  geology. Black led a team of thirty researchers in five countries, accessing  more than 100 repositories and securing some 50,000 documents. Black was granted  access to the corporate archives of numerous oil companies involved in Iraq and  the Middle East. Sir Martin Gilbert wrote, "Every hour spent reading &lt;b&gt;Banking  on Baghdad &lt;/b&gt;will be well rewarded. The historical detail is fascinating;  Edwin Black's mastery of it reads like a detective story and thriller combined,  and the relevance of the past has seldom been so graphically portrayed. This is  a gripping expose... this is fact not fiction, more endlessly intriguing and  absorbing than any novel could be." &lt;b&gt;Banking on Baghdad&lt;/b&gt; has been nominated  for a Pulitzer. More information on the book can be found at &lt;a href="http://www.bankingonbaghdad.com/"&gt;www.bankingonbaghdad.com&lt;/a&gt;. &lt;a name="ibm"&gt;&lt;/a&gt; &lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-family:verdana,arial,helvetica;font-size:85%;"&gt;Edwin Black is probably best known for &lt;b&gt;IBM and the Holocaust&lt;/b&gt;, an  international bestseller documenting the previously unknown twelve-year  strategic relationship between IBM and Hitler's Third Reich. IBM developed  custom-made data processing programs, using punch cards, to organize and  accelerate all six phases of the Holocaust, from identification, expulsion and  confiscation to ghettoization, deportation and extermination. &lt;b&gt;IBM and the  Holocaust&lt;/b&gt; was simultaneously released in 40 countries in nine languages on  February 11, 2001 to international acclaim and worldwide headlines. It  immediately became a bestseller on the &lt;i&gt;New York Times&lt;/i&gt; list as well as  those in many other nations such as Canada, Germany, Italy, and Brazil. The work  is now available in 60 countries in 13 languages and 27 editions, and it has  been optioned for film. Black has lectured and toured on the topic, from the  Wiesenthal Center in Los Angeles to the Royal War Museum in London to the Jewish  Historical Institute in Warsaw. The author's writing on the subject has appeared  in publications from the &lt;i&gt;Los Angeles Times&lt;/i&gt; to &lt;i&gt;Der Spiegel&lt;/i&gt; to the  &lt;i&gt;Jerusalem Post&lt;/i&gt;. His interviews for the book have included scores of  network TV and radio shows from NBC's &lt;i&gt;Today Show&lt;/i&gt;, &lt;i&gt;Dateline&lt;/i&gt;, and  &lt;i&gt;NPR&lt;/i&gt; to England's &lt;i&gt;BBC&lt;/i&gt;, Germany's &lt;i&gt;ZDF&lt;/i&gt;, and France's  &lt;i&gt;TF-1&lt;/i&gt;. In May 2003, &lt;b&gt;IBM and the Holocaust&lt;/b&gt; received the American  Society of Journalists and Authors top two awards: best nonfiction book of the  year; plus an excerpt with additional information about IBM in Auschwitz  appearing in the &lt;i&gt;Village Voice&lt;/i&gt; received the award as the best newspaper  investigative article of the year. The book also received a Pulitzer nomination  from Crown Publishing. More information on the book can be found at &lt;a class="nav" href="http://www.ibmandtheholocaust.com/" target="_blank"&gt;www.ibmandtheholocaust.com&lt;/a&gt;. &lt;a name="waw"&gt;&lt;/a&gt; &lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-family:verdana,arial,helvetica;font-size:85%;"&gt;&lt;b&gt;War Against the Weak&lt;/b&gt; chronicles the gripping story of America's  decades-long campaign to create a white, Nordic master race through a sham  science called eugenics. Some 60,000 Americans were forcibly sterilized in  eugenic campaigns organized by American corporate philanthropic organizations  such as the Carnegie Institution and the Rockefeller Foundation. The program was  then transplanted to Germany where the Rockefeller Foundation and American  eugenicists founded and funded Nazi eugenics. To assemble &lt;b&gt;War Against the  Weak&lt;/b&gt;, Black headed a team of some 50 researchers, working in dozens of  archives in four countries, and accumulating some 50,000 documents. Hailed as a  “gripping account” by historian Paul Weindling and “astonishing” by Abraham  Foxman, &lt;b&gt;War Against the Weak&lt;/b&gt; launched September 7, 2003. The New York  Times called the book “chilling,” Esquire called it “scary and necessary,” and  Library Journal dubbed it a “bombshell.” &lt;b&gt;War Against the Weak&lt;/b&gt; received  the World Affairs Council's award for Best Book of 2003 for International Human  Affairs. More information on the book can be found at &lt;a class="nav" href="http://www.waragainsttheweak.com/" target="_blank"&gt;www.waragainsttheweak.com&lt;/a&gt;. &lt;a name="transfer"&gt;&lt;/a&gt; &lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-family:verdana,arial,helvetica;font-size:85%;"&gt;&lt;b&gt;The Transfer Agreement&lt;/b&gt;, originally published in 1984, was Edwin  Black's first book. It documents the dramatic story of the pact between the  Third Reich and Jewish Palestine in which the Zionist Organization agreed to  break the worldwide, Jewish-led anti-Nazi boycott in exchange for the transfer  of some 60,000 Jews to Palestine along with millions in their assets converted  into German merchandise. The Transfer Agreement, operating from 1933 to 1939,  helped seed the Jewish State. In April 1998, Black was honored by Spertus  Institute at a special ceremony in Chicago for donating the 35,000 archival  documents gathered in the original research. Republished continuously, the  latest edition was released in 2001 by Carroll &amp; Graf with a special  introduction by Abraham Foxman, national director of the Anti-Defamation League.  Black has written about the Transfer Agreement for a diverse group of  publications, from the &lt;i&gt;Washington Post&lt;/i&gt; and &lt;i&gt;Chicago Tribune&lt;/i&gt; to  &lt;i&gt;Reform Judaism&lt;/i&gt; and &lt;i&gt;B'nai B'rith Monthly&lt;/i&gt;. He has lectured on the  topic extensively around the United States. He was interviewed on numerous  television shows such as the &lt;i&gt;CBS Morning News&lt;/i&gt; and was the subject of a  half-hour NBC documentary. &lt;b&gt;The Transfer Agreement&lt;/b&gt; won the Carl Sandburg  Award for the best nonfiction book of 1984 and was nominated by MacMillan for a  Pulitzer; it has been recently optioned for film. More information on the book  can be found at &lt;a class="nav" href="http://www.transferagreement.com/" target="_blank"&gt;www.transferagreement.com&lt;/a&gt;. &lt;a name="formatc"&gt;&lt;/a&gt; &lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-family:verdana,arial,helvetica;font-size:85%;"&gt;Edwin Black's first novel, &lt;b&gt;Format C:&lt;/b&gt;, a kabalistic, technological  thriller with echoes from the Holocaust, was met with critical acclaim. &lt;i&gt;The  Cleveland Plain Dealer&lt;/i&gt; called &lt;b&gt;Format C:&lt;/b&gt; a “gripping, fanciful,  fast-paced tale.” &lt;i&gt;Kirkus Reviews&lt;/i&gt; wrote: “Massively conceived, neatly  chiseled... Black throughout shows great smarts and at times displays virtuoso  rhetoric.” &lt;i&gt;Bookbrowser&lt;/i&gt; called the novel “a brilliant allegorical  thriller.” In 1999, the author toured twenty cities and lectured to groups and  appeared on media throughout as the millennium approached. More information on  the book can be found at &lt;a class="nav" href="http://www.formatnovel.com/" target="_blank"&gt;www.formatnovel.com&lt;/a&gt; &lt;a name="reporter"&gt;&lt;/a&gt; &lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-family:verdana,arial,helvetica;font-size:85%;"&gt;Edwin Black began his career as an aggressive enterprise and investigative  reporter and editor in the competitive Chicago journalism scene of the late  seventies and early eighties. He was editor of the award-winning investigative  magazine &lt;i&gt;Chicago Monthly&lt;/i&gt; and wrote extensively for all four daily  newspapers of the day: &lt;i&gt;Chicago Tribune&lt;/i&gt;, &lt;i&gt;Chicago Today&lt;/i&gt;, &lt;i&gt;Chicago  Daily News&lt;/i&gt; and &lt;i&gt;Chicago Sun-Times&lt;/i&gt;, as well as the weekly &lt;i&gt;Chicago  Reader&lt;/i&gt; and &lt;i&gt;Chicago Magazine&lt;/i&gt;. Nationally, he wrote for leading  magazines and newspapers, such as the &lt;i&gt;Washington Post&lt;/i&gt;, &lt;i&gt;Playboy&lt;/i&gt;,  &lt;i&gt;Journal of the American Bar Association&lt;/i&gt;, and &lt;i&gt;Sports Illustrated&lt;/i&gt;.  An avid movie music reviewer, he has written on soundtracks and music for  &lt;i&gt;Chicago Tribune&lt;/i&gt;, &lt;i&gt;Chicago Reader&lt;/i&gt;, &lt;i&gt;Downbeat&lt;/i&gt;, &lt;i&gt;International  Musician&lt;/i&gt;, and many other publications in America and Europe; he has  interviewed such leading composers as Dimitri Shostakovich, Aaron Copland, Jerry  Goldsmith and Hans Zimmer.  &lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-family:verdana,arial,helvetica;font-size:85%;"&gt;In 1984, Black began “The Cutting Edge,” a weekly enterprise column  syndicated to newspapers in 50 cities, first from Chicago and Washington D.C.  and then as a foreign correspondent in Jerusalem. “The Cutting Edge” was  nominated for two Pulitzer Prizes. His hard-hitting enterprise articles include  exclusive interviews with Minister Louis Farrakhan, Bishop Desmond Tutu, and  Chicago Mayor Harold Washington. The column was noted for breaking stories on  the Skinheads, the Aryan Brotherhood, the Black Hebrews, and Israeli religious  strife. Black was the only non-Israeli print journalist to accompany Shimon  Peres to his surprise February 1987 summit in Cairo. For the column, Black also  accompanied the South Lebanese Army on patrol in Lebanon, and the Jerusalem Bomb  Squad during an outbreak of terror bombings.  &lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-family:verdana,arial,helvetica;font-size:85%;"&gt;As an investigative journalist, Black has investigated HMOs, the homeless,  the Jonathan Pollard spy scandal, corporate misconduct, Microsoft antitrust  activities, hate crimes, the infamous Kathy Webb rape case, and the abduction of  journalist Terry Anderson. His exclusive investigation of the worldwide Bramson  insurance empire led to numerous arrests and convictions as a direct result of  his disclosures. His investigation of Minnesota's powerful Senator David  Durenberger ultimately led to his indictment. Black often worked undercover. His  internationally syndicated investigation of the Ford Foundation financing of  Mideast agitation groups, called “Funding Hate,” resulted in Congressional  investigations and sea change in American private donations to Palestinian  groups. For his articles, Black has appeared on Oprah, America's Most Wanted and  numerous other TV and radio shows. For his articles, he has appeared on  &lt;i&gt;Oprah&lt;/i&gt;, &lt;i&gt;America's Most Wanted&lt;/i&gt; and numerous other shows.  &lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-family:verdana,arial,helvetica;font-size:85%;"&gt;Edwin Black is represented worldwide by Lynne Rabinoff Associates and B'nai  B'rith Lecture Bureau. &lt;a name="awards"&gt;&lt;/a&gt; &lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-family:verdana,arial,helvetica;font-size:85%;"&gt;&lt;b&gt;&lt;span style="font-size:100%;"&gt;Awards&lt;/span&gt;&lt;/b&gt;  &lt;/span&gt;&lt;/p&gt;&lt;ol type="1"&gt;&lt;span style="font-family:verdana,arial,helvetica;font-size:85%;"&gt;&lt;li&gt;American Jewish Press Association 2003 Rockower Award for best investigative  article of the year, for the series "Funding Hate: syndicated internationally by  the Jewish Telegraphic Agency.  &lt;/li&gt;&lt;li&gt;World Affairs Council–Great Lakes, award for Best Book of 2003 for  International Affairs for &lt;b&gt;War Against the Weak&lt;/b&gt;.  &lt;/li&gt;&lt;li&gt;American Society of Journalists and Authors, 2003, best nonfiction book of  the year for paperback edition of &lt;b&gt;IBM and the Holocaust&lt;/b&gt;.  &lt;/li&gt;&lt;li&gt;American Society of Journalists and Authors, 2003, best article of  investigative journalism on IBM at Auschwitz, entitled “Final Solutions,” in the  &lt;i&gt;Village Voice&lt;/i&gt;.  &lt;/li&gt;&lt;li&gt;AOFAS Roger Mann Award, 1996, honorable mention for best article on  healthcare.  &lt;/li&gt;&lt;li&gt;Folio Award, 1995 for publishing excellence.  &lt;/li&gt;&lt;li&gt;Folio Award, 1995, for an undercover story on the homeless.  &lt;/li&gt;&lt;li&gt;Computer Press Association, 1994, best new computer magazine.  &lt;/li&gt;&lt;li&gt;Rockower Award, 1988, excellence in Jewish commentary for a turning point  commentary on the Jonathan Pollard Affair.  &lt;/li&gt;&lt;li&gt;Smolar Award, 1987, excellence in public affairs journalism for an article  on Jews and Hispanics in &lt;i&gt;B'nai B'rith Monthly&lt;/i&gt; and the &lt;i&gt;Chicago Tribune  Sunday Magazine&lt;/i&gt; and then syndicated via the “Cutting Edge.”  &lt;/li&gt;&lt;li&gt;Carl Sandburg Award, 1984, best nonfiction book, &lt;b&gt;The Transfer  Agreement.&lt;/b&gt;  &lt;/li&gt;&lt;li&gt;Eagle Award, 1978, excellence in editing.  &lt;/li&gt;&lt;li&gt;The Chicago Award, 1978, best feature article in the &lt;i&gt;Chicago Reader&lt;/i&gt;  for exclusive interview with Jewish attorney representing Nazis seeking to March  through Skokie. &lt;/li&gt;&lt;/span&gt;&lt;/ol&gt;&lt;span style="font-family:verdana,arial,helvetica;font-size:85%;"&gt;&lt;a name="nominations"&gt;&lt;/a&gt; &lt;/span&gt;&lt;p&gt;&lt;span style="font-family:verdana,arial,helvetica;font-size:85%;"&gt;&lt;b&gt;&lt;span style="font-size:100%;"&gt;Past Nominations&lt;/span&gt;&lt;/b&gt;  &lt;/span&gt;&lt;/p&gt;&lt;ul&gt;&lt;span style="font-family:verdana,arial,helvetica;font-size:85%;"&gt;&lt;li&gt;Pulitzer Prize--seven times: Once by Macmillan in 1984 for &lt;b&gt;The Transfer  Agreement&lt;/b&gt;; twice between 1986 and 1987 by various Jewish newspapers for  investigations of terrorism and interviews with Louis Farrakhan; once in 1990 by  the American Jewish World in Minneapolis for the investigation of Senator David  Durenberger (which led to his indictment); once in 2002 by Crown Publishing for  &lt;b&gt;IBM and the Holocaust&lt;/b&gt;; twice in 2003, once by Four Walls Eight Windows  for &lt;b&gt;War Against the Weak&lt;/b&gt;, and once by the JTA for “Funding Hate.”  &lt;/li&gt;&lt;li&gt;SDX Service Awards--twice: once by Playboy in 1987 for the investigation of  the Gary Dotson-Kathy Webb rape case; once by the American Bar Association  Journal in 1994 for investigating attorneys associated with a global malpractice  insurance scam.  &lt;/li&gt;&lt;li&gt;IRE Award--once: by Staff Publications for the Bramson insurance  investigation.  &lt;/li&gt;&lt;li&gt;ASJA--Best Book of 2003 for &lt;b&gt;War Against the Weak&lt;/b&gt; and Best  Investigative Article of 2003 for the &lt;i&gt;NY Sun&lt;/i&gt; series “Funding Hate”  syndicated by JTA.  &lt;/li&gt;&lt;li&gt;Rockower Award, 2003, for “Funding Hate” syndicated by JTA&lt;/li&gt;&lt;/span&gt;&lt;/ul&gt;&lt;span style="color: rgb(51, 51, 153);"&gt; Vintage Computer Manuals&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 51, 153);"&gt;www.vintagecomputermanuals.&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 51, 153);"&gt;Mr. Axworthy we have Pinheads in Canada&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 51, 153);"&gt;http://wehavepinheadsincanada.blogpspot.com&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 51, 153);"&gt;www.tratfor.com&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 51, 153);"&gt;http://tratfor.com&lt;/span&gt;&lt;br /&gt;http://vvintagecomputermanuals.blogspot.com&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116516069882394933?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116516069882394933/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116516069882394933' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116516069882394933'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116516069882394933'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/edwin-black-is-award-winning-new-york.html' title='Edwin Black is the award-winning, New York Times and international bestselling investigative author of IBM and the Holocaust'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116516056130290665</id><published>2006-12-03T09:42:00.000-06:00</published><updated>2006-12-03T09:42:42.003-06:00</updated><title type='text'>"Format C:"   Format C:</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/315/3413/1600/534609/format%20c.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/315/3413/400/361232/format%20c.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;img src="file:///C:/DOCUME%7E1/ADMINI%7E1/LOCALS%7E1/Temp/moz-screenshot-2.jpg" alt="" /&gt;&lt;img src="file:///C:/DOCUME%7E1/ADMINI%7E1/LOCALS%7E1/Temp/moz-screenshot-3.jpg" alt="" /&gt;&lt;div class="blogger-post-footer"&gt;490f51ac01e615f4&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/31497184-116516056130290665?l=vvintagecomputermanuals.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vvintagecomputermanuals.blogspot.com/feeds/116516056130290665/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=31497184&amp;postID=116516056130290665' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116516056130290665'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31497184/posts/default/116516056130290665'/><link rel='alternate' type='text/html' href='http://vvintagecomputermanuals.blogspot.com/2006/12/format-c-format-c.html' title='&quot;Format C:&quot;   Format C:'/><author><name>Vintage Computer Manuals</name><uri>http://www.blogger.com/profile/13888734920789994863</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://photos1.blogger.com/blogger/315/3413/320/computer%20junk%20yard.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31497184.post-116516032569628288</id><published>2006-12-03T09:38:00.000-06:00</published><updated>2006-12-03T09:38:45.906-06:00</updated><title type='text'>Format C:</title><content type='html'>&lt;table border="0" cellpadding="0" cellspacing="0" width="481"&gt; &lt;tbody&gt; &lt;tr&gt; &lt;td colspan="2" align="center" valign="center" width="481"&gt;&lt;img src="images/title.gif" border="0" /&gt; &lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td rowspan="2" valign="top" width="230"&gt;&lt;img src="images/cover.jpg" border="0" /&gt; &lt;/td&gt; &lt;td align="left" width="251"&gt;&lt;!-- review table --&gt; &lt;table border="0" cellpadding="1" cellspacing="0" width="95%"&gt; &lt;tbody&gt; &lt;tr&gt; &lt;td&gt;&lt;!-- review text table --&gt; &lt;table bg border="0" cellpadding="2" cellspacing="0" width="100%" style="color:#ffffff;"&gt; &lt;tbody&gt; &lt;tr&gt; &lt;td&gt;&lt;span style="font-size:100%;"&gt;&lt;b&gt;&lt;i&gt;Format C:&lt;/i&gt;&lt;/b&gt;... will probably be the summer's  hottest thriller. It should deeply disturb those who think that sinister  electronic technology is taking over our lives. Readers... will be unable to  resist this gripping, fanciful, fast-paced tale that has 'best-seller' written  all over it.&lt;/span&gt;&lt;br /&gt;&lt;!-- review link table --&gt; &lt;table border="0" cellpadding="1" cellspacing="0" width="100%"&gt; &lt;tbody&gt; &lt;tr&gt; &lt;td&gt;&lt;nobr&gt;&lt;span style="font-size:85%;"&gt;&lt;i&gt;Cleveland Plain Dealer&lt;/i&gt;&lt;/span&gt;&lt;/nobr&gt; &lt;/td&gt; &lt;td align="right"&gt;&lt;span style="font-family:arial,helvetica;font-size:-2;"&gt;&lt;br /&gt;[&lt;a class="small" href="html/reviews.php"&gt;more reviews&lt;/a&gt;]&lt;/span&gt;  &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;!-- end review link table --&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;!-- end review text table --&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;!-- end review table --&gt;&lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td&gt;&lt;a href="html/edwin.php"&gt;&lt;img src="images/byfrom.gif" border="0" hspace="0" /&gt;&lt;/a&gt; &lt;p&gt;&lt;img src="images/available2.gif" border="0" hspace="0" /&gt; &lt;/p&gt;&lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td colspan="2" align="center"&gt;&lt;!-- blurb table --&gt; &lt;table border="0" cellpadding="1" cellspacing="0" width="94%"&gt; &lt;tbody&gt; &lt;tr&gt; &lt;td&gt;&lt;!-- blurb text table --&gt; &lt;table align="center" bg
